Another patch because I found more issues, hopefully this will be the last for now
Changes:
- Fixed smithing table GUI being outdated
- Added forgotten hanging sign GUIs
- Fixed stretching on calibrated sculk sensor's crystal
- Fixed culling on respawn anchor top of 1 model
- Updated slider buttons in GUI
- Updated knowledge book in toasts
- Tweaked panda spawn egg
Small patch to mainly fix some issues
- Fixed ender dragon spawn egg texture not working
- Fixed empty hunger haunches being missing when hunger effect is applied
- Added spawn eggs for Optifine versions of silverfish and endermite
- Removed 1.19 panorama
- Tweaked a few jukebox playing top textures so all middles are animated
- Improved dragon egg item shading
- Changed dark cyan colors on soul lantern to be darker
- Added all mod menu buttons to fit vanilla button changes
- Fixed social interaction button shadow
Some features require OptiFine or Fabric/Quilt equivalent mods.
Additions:
- Torches have custom sprites as items
- Chiseled bookshelves given tons of variants
- Spawn eggs now resemble their mob texture to be much easier to identify from a glance and be more accessible
- Jukebox is now a vinyl player, texture changes when playing with animated disc texture and has variants
- Cherry and bamboo doors and trapdoors are 3D and sprites match Stormilla's other sprites
- Cherry fences and fence gates have a custom texture
- Cherry and bamboo buttons have a custom texture and item sprite
- Dragon egg entirely remade to have a sniffer egg-like model and a brand new texture that is obsidian-like
- Dragon egg item also looks like sniffer egg item
- Signs are now made of a single large plank to get rid of the dividing line that made it slightly harder to read
- Mangrove, bamboo and cherry woods have tweaked palettes
- Camel saddles are now brown
- Hanging signs textures changed accordingly
- Made sniffer egg item face the other way to match direction of all other diagonal items
- Infested stones and waxed copper blocks have icons on them as items to easily tell them apart from regulars
- Trim palettes changed to match Stormilla's palettes
- Tweaked palette of pitcher plant mainly to use less hue shifting
- Reshaded calibrated sculk sensor amethyst crystal
- Wither effect icon changed to a black skull
- Blackstone walls now use top texture for top and bottom
- Relic disc changed to have shading of other discs
- Recolored brush item
- Tweaked torchflower purple leaves and seeds
- Added spruce plank chest to cherry chest boat and bamboo chest raft
- Made player hold blaze rods and bone by the center part of them instead of the ends
- Added translucency to tripwire hooks and cobwebs
- Farmland now has textures for all moisture levels (seen when wet farmland starts drying out)
- Added pride bees nametag easter egg (Ace, Aro, Bi, Gay, Genderfluid, Lesbian, Non-Binary, Pan, Rainbow, Trans) will probably add a few more identities in future releases
Updated:
- Warped fungus on a stick now uses warped stem for stick palette
- Netherwart crop has 1 new stage texture and palettes tweaked
- Added variations to potted fungi
- Numerous block items like most workstations are now 3D instead of 2D
- Enchanting table has custom item model with book on it and hopper and cauldron are now 3D
- Rotated lectern in inventory to face same way as chests, furnaces, etc.
- Centered end portal frame item
- Lowered sugarcane leaves to be less obtrusive and not reach as far out it's hitbox (and shading tweaked)
- Improved shading on wood parts of smithing table sides, now uses anvil palette
- Tweaked part of the jungle door window to be thin to better match minecraft style
- Sunflower face is now connected to the stem
- Tweaked lightning rod item
- Changed shield particle to include iron bits
- Chest model changed to fix clipping, other various minor changes
- Fixed fire still being slightly stretched
- Removed repeater and comparator side textures (found it unnecessary)
- Tweaked light blue dye palette
- Tweaked torch and soul torch palette
- Tweaked palettes of blaze, creeper, pig, ghast
- Tweaked beacon beam palette
- Removed netherrack surrounded ancient debris for now for better visibility, may be implemented in the future via ctm and be made slightly easier to see
- Removed sign being attached to block (it iterferes with backside text)
- Removed some unused files
- Removed pupils from guardian emissive
- Removed redstone dust item emissive since it's not powered
- Removed smoker top emissive (it didn't look good)
- Reworked trapdoor models to take up less storage and be more compatible with modded trapdoors
Bug Fixes:
- Fixed feet of filled cauldrons being inconsistent with empty and outdated
- Fixed loom top not aligning with side
- Fixed button items floating in hand in 3rd person
- Fixed connecting part of sandstone wall item not using top texture
- Fixed lack of culling on inside of open barrel with block on top
- Fixed outdated warped sign item color palette
New patch to fix a tiling issue with stacked fences
- Made painting CIT work for the paintings in creative inventory instead of only when using give command
- Changed the painting item to plain white blank canvas like vanilla
- Fixed smithing table GUI in 1.19.4
- Fixed outdated end crsytal item
- Fixed misaligned button icons
- Fixed item frame using old palette and reshaded it (+ item)
- Updated palette of wither effect icon
- Tweaked spyglass item
- Fixed miscolored part of leather
- Tweaked a bookshelf variant and slightly changed rates
- Fixed a texture on birch doors not having proper UVs
- Fixed Renew button's text turning yellow in realms screen
- Made painting CIT work for the paintings in creative inventory instead of only when using give command
- Changed the painting item to plain white blank canvas like vanilla
- Fixed outdated end crsytal item
- Fixed misaligned button icons
- Fixed item frame using old palette and reshaded it (+ item)
- Updated palette of wither effect icon
- Tweaked spyglass item
- Fixed miscolored part of leather
- Tweaked a bookshelf variant and slightly changed rates
- Fixed a texture on birch doors not having proper UVs
- Fixed Renew button's text turning yellow in realms screen