- Added insulated wire.
- Shift-click on a NOT gate with a screwdriver to disable outputs.
- Wires cannot be washed away by water.
- New bug: sometimes you get stuck on the edge of wire that you just placed.
- Gates internally use strength 0-255 instead of strength 0-15.
- Improved wire rendering (fixed squished textures and Z-fighting).
- Fixed being able to put any size cover on a wire.
- Fixed wire breaking particles.
- Fixed timers emitting a pulse immediately after being started.
- Added /rldebug command. See /help for syntax. Admin-only.
- 'wire-reading' debug feature lets you right-click a wire to see the server-side and client-side strength.
- 'wire-lag-particles' debug feature creates:
- fire particles when a wire causes a block update.
- bonemeal/villager particles when a wire sends a packet to the client.
- 'wire-debug-particles' debug feature creates bonemeal/villager particles whenever a wire's strength changes.
- Fixed timer and counter GUI backgrounds.
- Fixed rounding in timer GUI.
- Fixed texture on top and bottom of pointers.
- Fixed wires not receiving power from the block they're on.
- Fixed wires not providing power to the block they're on.
- Immibis's Microblocks 55.0.3 is required to fix another bug related to block updating.
- Red alloy wires will not power vanilla redstone - use a buffer or repeater. They still receive power from vanilla redstone.
- Fixed a crash when placing gates.
- Fixed wires popping off covers if you place a cover, then a wire on the cover, then a wire behind the cover.
- Fixed wires forming one-way connections through microblocks in certain arrangements.
- Fixed client-side wire drops.
- You can now right-click a toggle latch to change its state.