Click here for the original patchnotes
Voluminous Energy v1.18.2-0.4 Beta 1 Changelog
NOTE: THERE ARE TWO VERSIONS, v1.18.2J9-0.4 Beta 1
IS FOR JEI 9.5+ AND DOES NOT WORK WITH JEI 10. v1.18.2JX-0.4 Beta 1
IS FOR USE WITH JEI 10. THE COMMIT FOR THE JEI 10 RELEASE CAN BE FOUND HERE.
This release adds optional sound playing along with the rebalancing of some Netherite-dependent recipes.
Changes
- Netherite Scraps can now be processed in the Industrial Blast Furnace
- Combine 1 Netherite Scrap with a (1) Gold Ingot to get one Netherite Ingot out
- Solarium Machine Casings now take 4 Solarium Ingots, instead of 1 Solarium Block (equivalent to 9 Solarium Ingots)
- Reduces the amount of Solarium needed by 5 ingots per block
Fixes
- Fixed a bug with the AqueoulizerTile processing recipes despite having mismatching output fluids, overriding the fluid in the output tank. Now if the recipe is swapped to output a different output fluid in the output tank, the recipe won't be processed at all by the AqueoulizerTile
- Fixed a bug with the BlastFurnaceTile deleting the processed output if a different item is in the output slot. Now the processing won't begin if there's a mismatching item in the output slot
Click here for the original patchnotes
Voluminous Energy v1.19.3-0.3.0.0b Changelog
Fixes
- Fixed a bug with the AqueoulizerTile processing recipes despite having mismatching output fluids, overriding the fluid in the output tank. Now if the recipe is swapped to output a different output fluid in the output tank, the recipe won't be processed at all by the AqueoulizerTile
- Fixed a bug with the BlastFurnaceTile deleting the processed output if a different item is in the output slot. Now the processing won't begin if there's a mismatching item in the output slot
Click here for the original patchnotes
Voluminous Energy v1.19-0.3.1.2c Changelog
Fixes
- Fixed a bug with the AqueoulizerTile processing recipes despite having mismatching output fluids, overriding the fluid in the output tank. Now if the recipe is swapped to output a different output fluid in the output tank, the recipe won't be processed at all by the AqueoulizerTile
- Fixed a bug with the BlastFurnaceTile deleting the processed output if a different item is in the output slot. Now the processing won't begin if there's a mismatching item in the output slot
Click here for the original patchnotes
Voluminous Energy v1.18.2-0.3.1.3b Changelog
Fixes
- Fixed a bug with the AqueoulizerTile processing recipes despite having mismatching output fluids, overriding the fluid in the output tank. Now if the recipe is swapped to output a different output fluid in the output tank, the recipe won't be processed at all by the AqueoulizerTile
- Fixed a bug with the BlastFurnaceTile deleting the processed output if a different item is in the output slot. Now the processing won't begin if there's a mismatching item in the output slot
Click here for the original patchnotes
Voluminous Energy v1.19.4-0.4 Alpha 4 Changelog
This release overhauls how ChunkFluids work with the Dimensional Laser
Changes
- Fluids in a chunk are now determined by their extraction rate (mB/t), and no longer have an overall amount of fluid stored in the chunk
- The amount of fluid in a chunk for the Dimensional Laser to extract is no longer finite
Fixes
- Fixed a bug that causes experience orbs to be produced from machines that produce experience even when there's no item actually being extracted (only a simulated item extraction)
Click here for the original patchnotes
Voluminous Energy v1.19.3-0.4 Alpha 4 Changelog
This release overhauls how ChunkFluids work with the Dimensional Laser
Changes
- Fluids in a chunk are now determined by their extraction rate (mB/t), and no longer have an overall amount of fluid stored in the chunk
- The amount of fluid in a chunk for the Dimensional Laser to extract is no longer finite
Fixes
- Fixed a bug that causes experience orbs to be produced from machines that produce experience even when there's no item actually being extracted (only a simulated item extraction)
Click here for the original patchnotes
Voluminous Energy v1.19-0.4 Alpha 4 Changelog
This release overhauls how ChunkFluids work with the Dimensional Laser
Changes
- Fluids in a chunk are now determined by their extraction rate (mB/t), and no longer have an overall amount of fluid stored in the chunk
- The amount of fluid in a chunk for the Dimensional Laser to extract is no longer finite
Fixes
- Fixed a bug that causes experience orbs to be produced from machines that produce experience even when there's no item actually being extracted (only a simulated item extraction)
Click here for the original patchnotes
Voluminous Energy v1.18.2-0.4 Alpha 4 Changelog
NOTE: THERE ARE TWO VERSIONS, v1.18.2J9-0.4 Alpha 4
IS FOR JEI 9.5+ AND DOES NOT WORK WITH JEI 10. v1.18.2JX-0.4 Alpha 4
IS FOR USE WITH JEI 10. THE COMMIT FOR THE JEI 10 RELEASE CAN BE FOUND HERE.
This release overhauls how ChunkFluids work with the Dimensional Laser
Changes
- Fluids in a chunk are now determined by their extraction rate (mB/t), and no longer have an overall amount of fluid stored in the chunk
- The amount of fluid in a chunk for the Dimensional Laser to extract is no longer finite
Fixes
- Fixed a bug that causes experience orbs to be produced from machines that produce experience even when there's no item actually being extracted (only a simulated item extraction)
Click here for the original patchnotes
Voluminous Energy v1.19.4-0.4 Alpha 3 Changelog
This release focus was focused on the Dimensional Laser's functionality
Additions
- Added Solarium Machine Casing
- Solarium tools with Sheathings now have a (by default) 1.75% chance of regenerating 1 HP on the sheath on an inventory tick when the tool is exposed to skylight
Changes
- RFID chips can now be crafted
- The Fluid Scanner can now be crafted
- The Dimensional Laser can now be crafted
- The Dimensional Laser can now extract fluid from a valid RFID chip containing fluid data that's >0
- The Dimensional Laser's GUI screen now has better JEI integration
- The Dimensional Laser now requires a multiblock structure of 3x3x3 Solarium Machine Casings below it to activate
Fixes
- Fixed a bug allowing a Multitool to be placed in the primary slot when a bit and or a multitool base was present
- Fixed a bug allowing the Empty Multitool to be inserted as a crafted Multitool
- Fixed Trimmer bit being able to break blocks that shears aren't effective at breaking
Click here for the original patchnotes
Voluminous Energy v1.19.3-0.4 Alpha 3 Changelog
This release focus was focused on the Dimensional Laser's functionality
Additions
- Added Solarium Machine Casing
- Solarium tools with Sheathings now have a (by default) 1.75% chance of regenerating 1 HP on the sheath on an inventory tick when the tool is exposed to skylight
Changes
- RFID chips can now be crafted
- The Fluid Scanner can now be crafted
- The Dimensional Laser can now be crafted
- The Dimensional Laser can now extract fluid from a valid RFID chip containing fluid data that's >0
- The Dimensional Laser's GUI screen now has better JEI integration
- The Dimensional Laser now requires a multiblock structure of 3x3x3 Solarium Machine Casings below it to activate
Fixes
- Fixed a bug allowing a Multitool to be placed in the primary slot when a bit and or a multitool base was present
- Fixed a bug allowing the Empty Multitool to be inserted as a crafted Multitool
- Fixed Trimmer bit being able to break blocks that shears aren't effective at breaking
Click here for the original patchnotes
Voluminous Energy v1.19-0.4 Alpha 3 Changelog
This release focus was focused on the Dimensional Laser's functionality
Additions
- Added Solarium Machine Casing
- Solarium tools with Sheathings now have a (by default) 1.75% chance of regenerating 1 HP on the sheath on an inventory tick when the tool is exposed to skylight
Changes
- RFID chips can now be crafted
- The Fluid Scanner can now be crafted
- The Dimensional Laser can now be crafted
- The Dimensional Laser can now extract fluid from a valid RFID chip containing fluid data that's >0
- The Dimensional Laser's GUI screen now has better JEI integration
- The Dimensional Laser now requires a multiblock structure of 3x3x3 Solarium Machine Casings below it to activate
Fixes
- Fixed a bug allowing a Multitool to be placed in the primary slot when a bit and or a multitool base was present
- Fixed a bug allowing the Empty Multitool to be inserted as a crafted Multitool
- Fixed Trimmer bit being able to break blocks that shears aren't effective at breaking
Click here for the original patchnotes
Voluminous Energy v1.18.2-0.4 Alpha 3 Changelog
NOTE: THERE ARE TWO VERSIONS, v1.18.2J9-0.4 Alpha 3
IS FOR JEI 9.5+ AND DOES NOT WORK WITH JEI 10. v1.18.2JX-0.4 Alpha 3
IS FOR USE WITH JEI 10. THE COMMIT FOR THE JEI 10 RELEASE CAN BE FOUND HERE.
This release focus was focused on the Dimensional Laser's functionality
Additions
- Added Solarium Machine Casing
- Solarium tools with Sheathings now have a (by default) 1.75% chance of regenerating 1 HP on the sheath on an inventory tick when the tool is exposed to skylight
Changes
- RFID chips can now be crafted
- The Fluid Scanner can now be crafted
- The Dimensional Laser can now be crafted
- The Dimensional Laser can now extract fluid from a valid RFID chip containing fluid data that's >0
- The Dimensional Laser's GUI screen now has better JEI integration
- The Dimensional Laser now requires a multiblock structure of 3x3x3 Solarium Machine Casings below it to activate
Fixes
- Fixed a bug allowing a Multitool to be placed in the primary slot when a bit and or a multitool base was present
- Fixed a bug allowing the Empty Multitool to be inserted as a crafted Multitool
- Fixed Trimmer bit being able to break blocks that shears aren't effective at breaking
Click here for the original patchnotes
Voluminous Energy v1.19-0.4 Alpha 2a Changelog
This release is a hotfix release regarding manually placing (non-shift-click) items in the Tooling Station.
Fixes
- Fixed a bug allowing a Multitool to be placed in the primary slot when a bit and or a multitool base was present
- Fixed a bug allowing the Empty Multitool to be inserted as a crafted Multitool
Click here for the original patchnotes
Voluminous Energy v1.18.2-0.4 Alpha 2a Changelog
NOTE: THERE ARE TWO VERSIONS, v1.18.2J9-0.4 Alpha 2a
IS FOR JEI 9.5+ AND DOES NOT WORK WITH JEI 10. v1.18.2JX-0.4 Alpha 2a
IS FOR USE WITH JEI 10. THE COMMIT FOR THE JEI 10 RELEASE CAN BE FOUND HERE.
This release is a hotfix release regarding manually placing (non-shift-click) items in the Tooling Station.
Fixes
- Fixed a bug allowing a Multitool to be placed in the primary slot when a bit and or a multitool base was present
- Fixed a bug allowing the Empty Multitool to be inserted as a crafted Multitool
Click here for the original patchnotes
Voluminous Energy v1.19.3-0.3.0.0a Changelog
This release is a hotfix release regarding manually placing (non-shift-click) items in the Tooling Station.
Fixes
- Fixed a bug allowing a Multitool to be placed in the primary slot when a bit and or a multitool base was present
- Fixed a bug allowing the Empty Multitool to be inserted as a crafted Multitool