Version 2.1.8 and up updates and changes
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Fixed the game freezing when loading new chunks (hopefully)
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Changed player using NBT data for insanity and jumpscares to a global variable specific to each player
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Changed the "Shadow" variant to now disappear when holding out a torch within a certain distance of it
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The "Faker" variant will no longer jumpscare the player when looked at unless it's the "Watcher Faker" variant
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The "Shadow" variant with eyes will no longer jumpscare the player when looked at and will now either jumpscare the player when there is light near by or become "Unshadowed" and chase the player
Version 2.1.4 and up updates and changes
- Changed spawning close system to spawn Lurker variants at different times so it doesn't spawn them all within a few seconds of each other also changed the spawn close parameters for some of the variants so they can't spawn if a certain variant exists around the player