cardinal-ui
: allow specifying an array of NBT paths under inventories
to parse as inventories.
Changelog: https://github.com/sisby-folk/switchy/releases/tag/v2.6.1
Adds the cardinal-ui
subproject! This allows asset-driven switchy client modules for data-driven cardinal modules!
See examples in compat-ui
Changelog: https://github.com/sisby-folk/switchy/releases/tag/v2.6.0
UI - Half of a rewrite, new GRID_RIGHT
position, removed RIGHT
position, fixed modals, rejigged a few UI bits.
Data driven modules now use a switchy.modules.switchy.arcpocalypse.description
(namespace.path) type pattern for descriptions, instead of specifying literals in data.
Changelog: https://github.com/sisby-folk/switchy/releases/tag/v2.5.0
update the component ID for hexcasting pigments to favored_pigment
(was favored_colorizer
)
Changelog: https://github.com/sisby-folk/switchy/releases/tag/v2.4.1
update the component ID for hexcasting pigments to favored_pigment
(was favored_colorizer
)
Changelog: https://github.com/sisby-folk/switchy/releases/tag/v2.4.1
API Additions:
- Allow arbitrary commands for modules under
/switchy module config [id]
usingwithConfigCommands()
- Allow player-level module configuration with
withModuleConfig()
Changelog: https://github.com/sisby-folk/switchy/releases/tag/v2.4.0