rftools-1.9.4-5.01.jar
on Jan 26, 20235.01:
- Fixed a mapping issue with markDirty() in the TileEntity and markDirty() in the CraftingGridProvider. This could cause non-fatal crashes
- Fixed a problem with crafting grid slots being misplaced in the modular storage if the font size is small
- Implemented a new storage terminal that can also use a storage control module to gain access to a linked storage scanner remotely
rftools-1.10-5.00.jar
on Jan 26, 2023rftools-1.9.4-5.00.jar
on Jan 26, 20235.00:
-
Screen changes:
- Made screen interaction (for storage + buttons) slightly faster
- The screen controller range is now a 64x64x64 cube instead of 64x32x64
- It is now possible to setup a storage control module directly by clicking items into empty slots. No need to open the GUI for this
- The storage control module now has an oredict option. Enabling that will allow you to insert (for example) different variants of copper through one slot
- Screen modules can now show tooltips specific to the module. WAILA and TOP supports this for the storage control module so that you can see what item you are looking at
- Only show RF/t in probe in extended mode (sneaking)
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Storage changes:
- The storage control module screen module can now also be combined with a storage tablet (put tablet + module in crafting grid) for remote access. For as long as the linked storage scanner is chunk loaded (or within range) you can access everything that is accessible from that scanner with that
- Storage modules can be named in anvil (that was already possible). The storage scanner as well as the WAILA/TOP tooltips for modular storage blocks iwll now show that name so that you can find the right storage block more easily
- The tooltip for the dimension control button in the remote storage block has improved a bit
- If you have a tablet with a storage module in it then opening that will have working tooltips for the items in the list (just like the tooltips you get when opening the regular modular storage GUI)
- Many improvements to the storage scanner:
- The GUI has been improved to allow more visible items as well as more visible inventories. Tooltips are used to clarify what an inventory is
- In addition to the 'U' and 'D' buttons (to move an inventory up or down) there are now also 'T' and 'B' buttons (top and bottom) to move an inventory all the way up or down
- The list of items is much cleaner now and allows for single item interaction (selecting an item no longer selects the entire line)
- The list of items shows correct item tooltips now in addition to some scanner specific help on how to request that item
- Double click requests an item stack (like it did before), Shift double click requests a single item
- New crafting grid support for modular storage blocks, the storage tablet and the storage scanner:
- This grid is a side window on the left
- It can remember 6 recipes. these are stored in the tablet/modular storage block or in the storage scanner block (also when combined with a tablet)
- It has four buttons to craft items (1, 4, 8 or stack). If you press such a button it will try to craft that many items given what is available in your inventory and also in the block that you are viewing. If this is a storage scanner it will try to use items out of all routable (marked with the star) inventories
- Hovering your mouse over such a button will highlight (in red) the items that are missing to do that crafting operation
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Crafter changes:
- The auto crafter now correctly works with getRemainingItems() which is the new vanilla way to handle containers or items that remain after crafting. By supporting this properly dupes (with Reliquary for example) and item deleting (with Chisel & Bits for example) have been fixed
- The ghost slots in the crafter no longer get cleared when changing recipe settings
- Support for new ExtC mode in the crafter. In this mode it will place the craft result in the output buffer but all intermediates (buckets, whatever) it will keep in the internal inventory
- The crafter now also supports meta better for recipes
- The crafter is now more flexible and will try out more possible items to find a working recipe
- Implemented JEI integration for the crafter. This means you can now click recipes into the grid automatically
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Elevator changes:
- Elevator blocks now gives a redstone signal at its back when there is a platform there
- The elevator no longer disappears when moving over great distances
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Various:
- Note: McJtyLib 1.9.4 is required (1.9.4 stands for McJtyLib version, not MC version!)
- Added a check to the inventory checker in case a block has a wrong capability implementation. This prevents crashes with older versions of the blood magic altar which didn't support this properly
- Fixed a problem in the One Probe support for the matter transmitter
- Extended the item filter with 12 more items (total 30 items in the filter now)
- The /rftcfg and /rftdb commands are back so it is again possible to remove the buff bar from the commandline (/rftcfg buffs -1 -1)
rftools-1.10-4.67.jar
on Jan 26, 2023rftools-1.9.4-4.67.jar
on Jan 26, 20234.67:
- Doubled the default powercell capability (from 500000 to 1000000 and from 2M to 4M for the advanced powercell) because the default was a bit too low given the high cost and difficulty of the powercell
- Power consumption for the elevator has changed. It is now based on traveled distance and checked at the beginning of the operation. That way the elevator will no longer get in a weird status when it runs out of power while moving
rftools-1.10-4.66.jar
on Jan 26, 20234.66:
- 1.10 version of RFTools
- Added polar bears and stray
rftools-1.9.4-4.66.jar
on Jan 26, 20234.66:
- Added more debugging options for TOP display for the endergenic generator
- Support for TOP for the sequencer and the ender monitor
- Fixed a bug with the ender monitor block not working when it was placed vertically on top of the endergenic generator
- Fixed an issue with the logic blocks sometimes trying to access properties on air. This could cause rare and non-reproducable client-side crashes
rftools-1.9.4-4.65.jar
on Jan 26, 20234.65:
- For The One Probe the endergenic generator will now give better statistics
- New solid top and bottom dome shapes for the builder (non solid versions already existed)
rftools-1.9.4-4.64.jar
on Jan 26, 20234.64:
- Fixed collision for logic blocks so they have proper collision detection and you no longer get hurt when walking into them
- Added protection for the situation where you have the storage tablet open and somehow it gets removed from your hand
- Bringing back achievements from the 1.7.10 version and also added several new ones. This also fixes a crash with the achievements page
- Added a new sensor block that can detect blocks being placed, crops grown to a certain level as well as count all kinds of entities
- Cleaned up the logic block code. Moving things around
rftools-1.9.4-4.63.jar
on Jan 26, 20234.63:
- Fixed a problem in the builder in quarry mode. It would cause issues with Extra Utilities but it could just as well have crashed with ores from other mods too
rftools-1.9.4-4.62.jar
on Jan 26, 20234.62:
- Added a few extra items to the living matter table for the spawner (like reeds). To get this to work you have to let RFTools regenerate its config file though.
- TOP and WAILA tooltips for the spawner now round the matter numbers for a nicer display
- New inventory checker logic block that can emit a redstone signal if an inventory has a certain number of an item in a slot. It can check for any item or a specific item. With or without exact meta value matching and with or without ore dictionary matching.
rftools-1.9.4-4.61.jar
on Jan 26, 20234.61:
- Better machine relay textures. For some reason these were still using the old format
- Favorite destinations are now remembered when you die
- Fixed shield collision detection. You could (for example) not walk on a solid shield anymore
- Fixed a crash when right clicking an inventory module on something that is not a tile entity
- The inventory plus module now supports item handlers. This was forgotten
rftools-1.9.4-4.60.jar
on Jan 26, 20234.60:
- RFTools has been ported to McJtyLib 1.9.0 which brings many cleanups and changes. So don't forget to upgrade to that version!
- Some localization fixes and less chance of locale collisions with other mods
- The coal generator can now optionally reactor to a redstone signal
- Improved the spawner GUI. It will now also show the current level of mater (just like the WAILA or TOP tooltips do)
- Improved server/client efficiency of the spawner. It will no longer force a block render update everytime that the amount of matter changes
- The builder will now properly call the block harvest event so that other mods can correctly influence the drops
- It is no longer possible to harvest builder support blocks with silk touch
- Added a new config option to let the quarry replace with cobblestone instead of dirt
rftools-1.9.4-4.51.jar
on Jan 26, 20234.51:
- Fixed an accidental hard dependency on The One Probe
rftools-1.9.4-4.50.jar
on Jan 26, 20234.50:
- Vazkii fixed the wrench model so it looks proper when holding it in hand
- Fixed item model for the modular storage tablet
- Fixed a problem with the modular storage tablet gui being broken (caused client side crash)
- Fixed and sanitized the modular storage system. Both remote and local storage work fine now (remote storage was broken in 4.49)
rftools-1.9.4-4.49.jar
on Jan 26, 20234.49:
- Important: this version needs McJtyLib 1.8.7!
- Fixed a problem with elevators on client side which could cause crashes in rare cases
- The modular storage block and shield system are now a lot more efficient with regards to server->client network traffic by only sending the information to the client that is needed. In the case of the modular storage block that means that the entire inventory of the block is no longer sent to the client whenever the client has to update the block and the same goes for the shield. For the shield this has the additional benefit that it will no longer be possible to overflow network packages by making huge shields. This is a pretty involved change that could cause client desync problems if I did things wrong. I couldn't find any issues but if it suddenly looks as if you your modular storage no longer has items (should be only client side) then please let me know.
- Fixed all RFTools block to properly sync when the chunk is loaded. That means that modular storage will immediatelly show the contents bar and not only after opening the inventory and the same for many other blocks.
- Fixed redstone logic for all RFTools blocks which was completely broken in 1.9.4. This could even cause rftools to crash (for example, if placing a pearl injector next to an endergenic generator).
- All RFTools blocks now have proper The One Probe integration so they show at least the same information as WAILA does.
rftools-1.9.4-4.48.jar
on Jan 26, 20231.9.4-4.48:
- First release of RFTools for 1.9.4
rftools-1.9.0-4.48.jar
on Jan 26, 20234.48:
- Added a safety with logic blocks to avoid trying to get which direction air is facing. In some weird situations this could cause client side crashes
- Changed the back of the liquid and rf monitor so that it is more clear that the redstone signal only comes out of that side
- Fixed a problem when breaking an advanced powercell out of a network. There would be powerloss
rftools-1.9.0-4.47.jar
on Jan 26, 20234.47:
- Added a safety to the screen renderer so that it doesn't crash in some cases where the screen block isn't there yet (after teleporting to the area where the screen is)
- Elevator related changes:
- Removed elevator spam in console
- Added the ability to assign labels to the first 8 floors of the elevator (done in the elevator screen module)
- Fixed a few issues with breaking and placing elevator blocks which would not always properly update the elevator status
- The elevator screen module can now use two columns if used in vertical mode to allow for up to 16 floors
- The storage item filter now works correctly if ore dictionary is enabled but the item is not registered to the ore dictionary
- Fixed a bug in the storage scanner + screen + modular storage where it would count items wrong if there were multiple items with different metadata
- MrRiegel fixed a few more slot positions in RFTools gui's
- MrRiegel made shift-click possible in the storage filter gui to make it easier to configure that filter
rftools-1.9.0-4.46.jar
on Jan 26, 20234.46:
- MrRiegel did a fix to the slot position of the environmental controller (it was 1 pixel wrong)
- MrRiegel updated the powercell so that the creative powercell has all sides set to output by default
- Fixed a bug where installing a module in the environmental controller or screen would destroy the module if there was no more room for modules. This only affected the environmental controller or screen. None of the other module supporting blocks.
- The solid box shape is now default for quarry cards (instead of box) as this was confusing users
- Boni discovered that the way the rftools inventory things handle the new IItemHandler was slightly wrong. This fix requires new McJtyLib (1.8.3)
- Added a safety to the screen renderer so that it doesn't crash in some cases where the screen block isn't there yet (after teleporting to the area where the screen is)