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ReArm: Combat Overhaul

ReArm: Combat Overhaul

New combat mechanics, rebalanced and improved weapons and enchantments

2,761
41
Equipment
Game Mechanics

Compatibility

Minecraft: Java Edition

1.21.1

Platforms

Fabric
NeoForge

Supported environments

Client and server

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Links

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Creators

pajic
pajic Owner
Lufurrius
Lufurrius Artist

Details

Licensed MIT
Published 9 months ago
Updated last week
DescriptionChangelogVersions
1
2

2.0.5 for Fabric 1.21.1

by pajic on Apr 29, 2025
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  • Fixed crash on axe recall when the hand it's thrown from somehow ends up being null
  • Fixed not being able to pick up an axe that's stuck in the ground by touching it
  • Small internal changes for NeoForge parity

2.0.4 for Fabric 1.21.1

by pajic on Apr 23, 2025
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  • Thrown axes will now always return to your active hotbar slot, and to the offhand slot if they were thrown from the offhand. This allows for seamless dual wield axe throwing.
  • There is now a time limit for how long axes can be stuck inside entities (default 12 seconds).
  • Fixed incorrect axe positioning in hand when Hold My Items is installed.

2.0.3 for Fabric 1.21.1

by pajic on Apr 17, 2025
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  • Fixed dedicated server crash

2.0.2 for Fabric 1.21.1

by pajic on Apr 16, 2025
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  • Fixed thrown axe dealing incorrect damage
  • Fixed thrown axe jittering while being stuck in mobs
  • Fixed thrown axe disconnecting from mob it's stuck in when leaving and rejoining a world

2.0.1 for Fabric 1.21.1

by pajic on Apr 15, 2025
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Read the changelog for 2.0.0 here.

  • Technical changes to greatly reduce file size and hopefully make the mod run on Sinytra Connector. A NeoForge version is being worked on.

2.0.0 for Fabric 1.21.1

by pajic on Apr 15, 2025
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It's advised to delete the configuration file before updating to 2.0.0 to regenerate it with new, updated values.

  • Removed ability system. Enchantments affected by it have been given new improvements and Crippling Blow has been replaced with Crippling Throw.
  • Keybinds have been simplified to use only one Action Key (default Left Alt).
  • Added Crippling Throw, an axe enchantment that allows throwing the axe at an enemy, much like a trident. The axe sticks onto the enemy and slows them down. Pressing the Action key recalls the axe to you and the enemy starts taking bleeding damage. Slow intensity and bleeding damage scales with enchantment level (max 3).
  • Multishot now has 3 levels and adds one arrow for each level, up to 5.
  • Piercing now also ignores a percentage of the enemies armor based on level.
  • Sweeping Edge now deals increased damage and has increased range based on level and the amount of enemies hit by the attack.
  • Adjusted the default timeframe for Perfect Shot to be more forgiving.

ReArm: Combat Overhaul 1.1.3

by pajic on Apr 12, 2025
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  • Fixed Backstep not applying exhaustion
  • Fixed a horrible bug where using Backstep above the max enchantment level of 3 would launch the player to the world border and freeze the world

ReArm: Combat Overhaul 1.1.2

by pajic on Apr 3, 2025
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  • Fixed Critical Counter not working on some modded shields
  • Fixed duplicate EMI anvil enchanting recipes
  • Improved integration with enchantment description mods

ReArm: Combat Overhaul 1.1.1

by pajic on Feb 19, 2025
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  • Added netherite weapon variants to ItemSwapper weapon list
  • Updated Mixson to v1.1.0

ReArm: Combat Overhaul 1.1.0

by pajic on Jan 27, 2025
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Bugfixes:

  • Fixed Sweeping Edge ability sometimes not being flagged as used
  • Fixed Piercing Shot ability armor piercing dealing lower damage than intended in conjuction with Power

Changes:

  • Increased the exhaustion cost of using Backstep
  • Improved EMI integration to make anvil enchant recipes consistent with changes from the mod

Technical:

  • Switched to Mixson for resource patching

ReArm: Combat Overhaul 1.0.1

by pajic on Oct 31, 2024
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Fix Sweeping Edge damage calculation

ReArm: Combat Overhaul 1.0.0

by pajic on Oct 28, 2024
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Initial release

1
2

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feat/theseus/tauri-v2@c5403db

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