(Hot fix)
- Fixed a crash with neutral mobs
Ver. 1.20:
-
Added an additional condition to prevent stubborn neutral mobs from becoming angry at omnipotent players and enlightened entities.
-
Added wildcard '*' arguments for damage reflection and removal on enlightenment black lists in the config
-
Added additional comments to the config
-
Slightly reworked the manner in which enlightenment particles are displayed (stray outlier particles should now be much less frequent)
Hot fix:
- Fixed a visual discrepancy where the enlightenment particles are rendering lower than intended.
Ver. 1.2.0:
-
Added an additional condition to prevent stubborn neutral mobs from becoming angry at omnipotent players and enlightened entities.
-
Added wildcard '*' arguments for damage reflection and removal on enlightenment black lists in the config
-
Added additional comments to the config
-
Slightly reworked the manner in which enlightenment particles are displayed (stray outlier particles should now be much less frequent)
Ver. 1.1.8:
-
Migrated non-player entity harmony state from command tags to DataTracker variables
- All entities with the tag: "IN_HARMONY" will automatically be converted to the new DataTracking system
-
Added a new config option for removing entities upon being enlightened (prevents softlocks with entities that require to be explicitly removed (e.g. Blue Skies bosses))
-
Simplified the format for specifying entities in the config: now entries are in the form:
namespace:entity_id
(e.g.minecraft:creeper
). *Note: you need to manually edit your config files to migrate to the new format.
Ver. 1.1.8:
-
Added a new config option for removing entities upon being enlightened (prevents softlocks with entities that require to be explicitly removed (e.g. Blue Skies bosses))
-
Simplified the format for specifying entities in the config: now entries are in the form:
namespace:entity_id
(e.g.minecraft:creeper
). *Note: you need to manually edit your config files to migrate to the new format.
Ver. 1.1.4
-
Added support for the sweeping enchantment (omnipotent players can now enlighten multiple close entities at once if they wield a sword with the enchantment)
-
Added a wildcard '*' argument for the permanent omnipotents config setting (all players are omnipotent at the start of the game)
-
Omnipotent players now reflect damage regardless of whether or not they are invincible (and fully kill an attacking entity if they die).
Ver. 1.1.2:
-
Fixed a bug where spectator flight speed does not work if the player is omnipotent, has enough entities enlightened for creative flight, and is in spectator.
-
Added checks to disable enlightenment logic if the player somehow has the tag designated for non-player enlightened entities.
-
Omnipotent players no longer display particles if in spectator mode.