Ver. 1.3.4:
- Added a config feature where certain specified entities can be converted into other different entities upon being enlightened
- Default entries: (custom ones can be added in the config)
- Zombie Villager -> Villager
- Zoglin -> Hoglin
- Zombified Piglin -> Piglin
- Ragno (From Illage and Spillage) -> Villager
- Added versioning to the config file (subsequent versions of the config file will now add default entries to older configs unless the version number is -1)
- Fixed an exploit with armor stands and beacon enlightening
Ver. 1.3.3:
- Enlightening beacons now give players experience upon enlightening a mob.
- Improved logic for removing certain entities upon being enlightened.
- Fixed a bug where the beacon's enlightened owner would not be saved upon exiting the world.
- Fixed a bug where certain mobs would still attack non-enlightened players even when enlightened if the player attacked the mob (parity with fabric version).
Ver. 1.3.0
-
Powered beacons placed by enlightened / omnipotent players now enlighten non-player entities within a certain range depending on the strength of the beacon
-
Improved enlightenment ability threshold message logic (fixes bug where if you enlighten multiple entities at once sometimes the ability unlock messages won't show)