MTR 版本要求: 3.1.12+
MTR Version Required: 3.1.12+
从 0.2.0 版本起,NTE 不再仅需客户端安装。详见 此处 。
NTE is no longer client-only since 0.2.0. Refer to this for details.
This update contains some bugfixes.
Changelog:
- Fix: Models appearing black when using some GPU
- Change: Redesigned the screen for selecting models and added search function
- Fix: Crashes on Minecraft 1.17.1
- Fix: Materials not changed correctly when specifying textures with textureId
- Change: Tweaked the texts on the rail editing screen
本次更新主要是修复一些 bug。
更改内容:
- 修复: 在一些显卡上模型显示为纯黑
- 更改: 重新设计了模型选择页面,并添加了搜索功能
- 修复: 在 1.17.1 上崩溃
- 修复: 在使用 textureId 指定材质时材质更改不正确
- 更改: 调整了轨道编辑屏幕上的文字
MTR 版本要求: 3.1.12+
MTR Version Required: 3.1.12+
NTE 不再仅需客户端安装。详见 此处 。
NTE is no longer client-only. Refer to this for details.
This update contains some bugfixes. Changelog:
- Fix: Crash introduced in 0.3.1 when right-clicking any rail node
- Fix: Downward gradients with vertical curve turned off incline the wrong way
- Fix: Models appearing completely white on some apple devices
- Change: Tweaked the logic of rail editing screen for it to be more intuitive
- Fix: Models not rendering with GL4ES (PojavLauncher/HMCLPE etc.)
- Change: Rail nodes now revert to their original appearance when 3D rail is turned off
- Fix: Selected rail not updated when editing due to delay before GUI opening
- Add: Some translation from Crowdin contributors
- Fix: Other items including driver key also opens the rail editing GUI
- Fix: GUI pauses singleplayer game
本次更新主要修复了一些 bug。
更改内容:
- 修复: 0.3.1 版中右键点击轨道节点时崩溃
- 修复: 关闭了纵向曲线的下坡方向轨道的坡向不对
- 修复: 在某些苹果设备上模型显示为全白
- 更改: 调整了轨道编辑屏幕的界面逻辑以使其更直观
- 修复: 在 GL4ES (PojavLauncher/HMCLPE 等) 上模型不能显示
- 更改: 轨道节点现在在关闭 3D 轨道功能时会返回 MTR 原版的外观
- 修复: 编辑轨道时因 GUI 打开前时间差而使编辑不能反映到选定的轨道上
- 增加: Crowdin 合作者贡献的翻译
- 修复: 如驾驶员钥匙的其他物品也能打开轨道编辑界面
- 修复: 界面在单人游戏中暂停游戏