Improved Mobs 1.11.6
- Fix tenshilib dependency crash
- Add pehkui support. disabled by default
- Add enchantment blacklist for equipment
- Fix configured mod list configs not working
For past versions see: https://github.com/Flemmli97/ImprovedMobs/blob/1.20.1/Changelog.md
Improved Mobs 1.11.6
- Fix tenshilib dependency crash
- Add pehkui support. disabled by default
- Add enchantment blacklist for equipment
- Fix configured mod list configs not working
For past versions see: https://github.com/Flemmli97/ImprovedMobs/blob/1.19.4/Changelog.md
Improved Mobs 1.11.6
- Fix tenshilib dependency crash
- Add pehkui support. disabled by default
- Add enchantment blacklist for equipment
- Fix configured mod list configs not working
For past versions see: https://github.com/Flemmli97/ImprovedMobs/blob/1.18/Changelog.md
Improved Mobs 1.11.5
DISTANCE
andDISTANCESPAWN
difficulty type now updating the difficulty bar on clients
For past versions see: https://github.com/Flemmli97/ImprovedMobs/blob/1.20.1/Changelog.md
Improved Mobs 1.11.5
DISTANCE
andDISTANCESPAWN
difficulty type now updating the difficulty bar on clients
For past versions see: https://github.com/Flemmli97/ImprovedMobs/blob/1.19.4/Changelog.md
Improved Mobs 1.11.5
DISTANCE
andDISTANCESPAWN
difficulty type now updating the difficulty bar on clients
For past versions see: https://github.com/Flemmli97/ImprovedMobs/blob/1.18/Changelog.md
Improved Mobs 1.11.4
- Add
DISTANCE
andDISTANCESPAWN
difficulty type.
Both values change howDifficulty Increase
config is handled:
For a value pair of "x-y" x is the min distance y applies and y is the difficulty at the distance.
If difficulty type isDISTANCE
thenCenter Position
is the reference point for the distance, else the reference point is the world spawn. - Add
Steal Block Blacklist
to blacklist blocks from being stolen from
For past versions see: https://github.com/Flemmli97/ImprovedMobs/blob/1.20.1/Changelog.md
Improved Mobs 1.11.4
- Add
DISTANCE
andDISTANCESPAWN
difficulty type.
Both values change howDifficulty Increase
config is handled:
For a value pair of "x-y" x is the min distance y applies and y is the difficulty at the distance.
If difficulty type isDISTANCE
thenCenter Position
is the reference point for the distance, else the reference point is the world spawn. - Add
Steal Block Blacklist
to blacklist blocks from being stolen from
For past versions see: https://github.com/Flemmli97/ImprovedMobs/blob/1.19.4/Changelog.md
Improved Mobs 1.11.4
- Add
DISTANCE
andDISTANCESPAWN
difficulty type.
Both values change howDifficulty Increase
config is handled:
For a value pair of "x-y" x is the min distance y applies and y is the difficulty at the distance.
If difficulty type isDISTANCE
thenCenter Position
is the reference point for the distance, else the reference point is the world spawn. - Add
Steal Block Blacklist
to blacklist blocks from being stolen from
For past versions see: https://github.com/Flemmli97/ImprovedMobs/blob/1.18/Changelog.md
Improved Mobs 1.11.3
- Port 1.20.1
- Fix Boundingbox for flying summons not calculated correctly- Fix flying ai checking for target pos instead of path end pos
For past versions see: https://github.com/Flemmli97/ImprovedMobs/blob/1.20.1/Changelog.md