Versions below 1.20 are no longer updated. Version 1.20.2 is todo.
- Re-implemented equipment modifiers with the new Fzzy Core 0.3.0 modifier system.
- Overhauled modifier hooks, cleaning up and optimizing a lot of the code there.
- Fix over-usage of memory from garbage object creation.
- Ranged persistent projectiles (Arrows, Tridents, etc) now proc the
onAttack
hooks for modifiers.
- Fixed issue with over-caching of gear sets on the client in certain situations. Gear sets are no longer cached in the same way at all, and are only recached on network packet receipt.
- Fixed the
BLANK
fallback modifier adding duplicated references to itself to thetargetMap
everytime a non-modified piece of equipment was queried.