Version Release v3.3.3 Fabric - 1.21.1
Fixes
• Fixed an issue that caused crafting table and bookshelf variants to be uncraftable
Version Release v3.2.6 Fabric - 1.20.1
Changes
• Updated almentra statue models to match with the 1.21.1 statue models
Fixes
• Fixed an issue that caused crafting table and bookshelf variants to be uncraftable
Version Release v3.3.1 Fabric/Quilt-1.21-1.21.1
Misc Additions
• Updated ru_ru translations to be up to date with v3.3 (@bricker_man)
• Added bookshelf_variants item tag, this tag comes along with a new recipe for lecterns using EB's bookshelves
• Added items from Excessive Building to many of vanilla's tags, this should help with compatibility and recipes a ton
• Boards can now be smelted and burned like other wood blocks
Fixes
• Fixed missing block drops for gloom saplings and it's potted variant
• Fixed missing block drops for both ancient and gloom leaves
Version Release v3.2.5 Fabric/Quilt-1.20.1
Misc Additions
• Added bookshelf_variants item tag, this tag comes along with a new recipe for lecterns using EB's bookshelves
• Added items from Excessive Building to many of vanilla's tags, this should help with compatibility and recipes a ton
Fixes
• Fixed missing block drops for gloom saplings and it's potted variant
• Fixed missing block drops for both ancient and gloom leaves
Version Release v3.3.0 Fabric/Quilt-1.21.1
Hammer
• The hammer is a new tool created using amethyst and can mine many blocks that normally don't have a tool assigned to them such as glass
• The hammer can also be used to "hammer" various blocks into new states such as engraving sandstone or turning mosaic into boards
• The hammer is also how almentra statues are obtained which is via hammering a polished almentra block
• The hammer also increases knockback based on player movement speed and has higher damage than other items (can be configured)
• Hammers can be enabled/disabled via the config (on by default)
New Features
• Added mossy variants for deepslate bricks, polished blackstone bricks, cobbled deepslate bricks, and blackstone bricks
• Mossy cobblestone bricks now have an additional recipe that uses moss blocks or vines
• Added armadillo scute blocks (as part of losing a bet -_-)
• Added wooden boards and new pumpkin variants as hammered variants of existing blocks
• Added an advancement to go along with hammering a block
Misc Additions
• Added uk_ua translations (@unroman)
• Added a built-in resource pack for 1.22+ ancient wood retextures (this is due to 1.22 adding a white wood set)
...this will replace the textures fully on 1.22+ versions of the mod
• Added pack icons to built-in resource packs
• Ancient fruit now creates mundane potions when using water instead of awkward potions
• Moved custom tooltips to a separate client configuration
• Added a configuration to allow the hammer to have weapon-like attributes (higher damage, slow, atk speed and increased knockback with movement)
• Added a client configurations for hammerable block tooltips
Changes
• Updated the texture of almentra bricks
• Updated the texture of almentra statues
• Updated the texture of ancient leaves
• Updated the texture of asphalt (THANK YOU @bricker_man)
• Updated the colors of lime, pink, and brown almentra
• Updated the models for orange, cyan, purple, magenta, pink, and brown almentra statues (THANK YOU FOR HELP @tellioaridoitsu AND @hecco)
• Removed recipes for many blocks such as almentra statues or thick paper walls as these are obtained via the hammer now
• Removed chests from the Excessive Building creative tab
• Updated contributor capes
Fixes
• Fixed an issue that caused modified loot tables to drop double drops
• Fixed an issue that caused the model of waxed copper brick vertical stairs to not rotate
• Fixed an issue that caused mossy cobblestone brick slabs to drop normal cobblestone brick slabs
• Fixed an issue that caused the comment for "Content Toggles" in the config file to be written at the bottom
Special Thanks to:
@tellioaridoitsu - for helping out with a bunch of the new almentra statues!
@Hecco - for helping with the new orange almentra statue!
@bricker_man - for helping with the new asphalt texture!
@CreationsKeke - for helping out with one last surprise coming up for Excessive Building, which leads me to...
Note
• I know I've said it a few times in the past but I really need to focus on new things, so for now this will be the last major "content" update for a while.
I will maintain the mod for the latest major modding version, I am happy with the state the mod is and I think it is time to finally let it rest.
Version Release v3.2.4 Fabric/Quilt-1.20.1
Changes
• Almentra texture changes
Fixes
• Fixed Black and Light Gray Almentra Statues having missing particles
• All Pottery Patterns are now visible!
• Decorative Shelves increment states by 1 now instead of 2
• Decorative Shelves interaction fixes
• Added missing Mud Brick Vertical Stairs
Note
• Thanks to KekeCreations for helping out with this small fix list,
I had plans to fix these a little while later but he offered to help out :)
Version Release v3.2.3 Fabric/Quilt-1.20.1/1.21(.1)
Misc Additions
• Added amethyst lamps
• Added thin and thick paper blocks
• Added the "Terrain" painting
• Added an "Oak" prefix to Chest and Trapped Chest blocks (via built in pack so it can be toggled)
Changes
• Updated hardness and sound for almentra
• Updated the texture of almentra and the polished variants (bricks and statues at a later date)
• Updated the texture and model of reaching lanterns
• Updated the recipe for reaching lanterns
• Updated wording of some configuration options to help convey what they do better
• Updated description of the mod
• Removed chance configuration for ancient saplings and gloom seeds (you can just disable them if you don't like them)
Fixes
• Fixed an issue that caused custom sherds and gloom seeds to not appear from loot tables
• Fixed an issue that caused configuration to disable more than what it specified
• Fixed dyed base almentra stairs/slabs missing a recipe
• Fixed ancient leaves not dropping anything
• Fixed some slabs only dropping 1 slab when double
• Fixed missing texture particle on some almentra statues
• Fixed an issue that caused sandstone pillars to be uncraftable via the crafting table
• Fixed tuff tiles being missing from the creative inventory
• Fixed missing translations for reaching lanterns
• Russian translations should now properly work (@BrickerMoss)
1.20.1 Notices
• For 1.20.1 this update changes/updates Excessive Building to it's current state on 1.21 meaning it is very incompatible with previous versions,
proceed with caution and be sure to backup worlds.
• Due to the block reach attribute not existing on this version (and me not wanting to recreate it just for one version) any case in which
block reach was given will be replaced with haste, if you do not like this it is configurable.
Version Release v3.2.2 Fabric/Quilt-1.21(.1)
Misc Additions
• Added the "Endless", "Za Hando", and "Isaac We Love You" paintings
• More of Excessive Building's items can be composted
• More of Excessive Building's blocks can burn
• More of Excessive Building's items can be used as furnace fuel
Changes
• Moss paste now requires shears to obtain
• Copper bricks (and oxidized variants) now grant 4 blocks upon stonecutting a copper block
• Furnace fuel times are now accurate to vanilla items
Fixes
• Fixed an issue that caused loot modifiers to not function which caused many items to be unobtainable
• Fixed an issue that caused copper bricks to be made from copper bricks instead of copper blocks
• Fixed an issue that caused moss paste to always drop one item (even when multiple are placed on a block)
• Fixed an issue that caused base almentra blocks to not destroy with a pickaxe
• Fixed an issue that caused almentra to not drop upon destroying it
• Fixed missing texture particles on black and light gray almentra statues
Version Release v3.2.0 Fabric-1.21
Almentra
• Generates high up in mountain biomes
• Can be dyed any of the 16 colors (has a base variant)
• Can be turned into polished or brick forms (which also have dyed variants)
• Can be turned into a statue at a stonecutter, each statue has a unique model and can be placed in cardinal and diagonal directions
Particle Candles
• These candles produce particles in an area around them similar to Spore Blossoms.
• Currently there are two variants that being Weeping & Twisting Candles.
Advancements
• Excessive Building, a root advancement for all Excessive Building advancements.
• No Sound No Memory, obtain an Ancient Sapling.
• Hey What's The Expiration Date?, consume an Ancient Fruit.
• Ancient Mystery, plant Gloom Seeds.
Misc Additions
• Added Moss paste, works similar to glow lichen
• Added Gloom Leaves & Gloom Saplings
• Added Tuff Tiles blockset
• Added config to disable Gloom Seeds
• Base terracotta tiles can now be dyed to create dyed variants
• Any knitted wools can now be dyed to create dyed variants
• Added ru_ru translations (thanks to @bricker_man)
Changes
• Changed the rotation of the held vertical stairs item model to better show how it will place
• Improved Gloom Tree generation
• Ancient Fruit & Gloom Seeds can now be fed to Sniffers
Fixes
• Fixed an issue that caused interacting with a decorative shelf even when the hand isn't empty
• Fixed the "Beacon of the Desert (Trimmed) painting appearing stretched in game"
• Resource brick vertical stairs will now be disabled if either resource bricks or vertical stairs are disabled
• Fixed smooth stone pillars missing their texture
• Fixed Ancient Saplings being in the "leaves" block tag rather than Ancient Leaves
• Added Excessive's leaves blocks to the "leaves" item tag
• Fixed knitted wool being uncraftable
• Fixed contributor capes
Version Release v3.0.1 (Forge/NeoForge: 1.20.1)
Small Update
Do note that this mod is in the process of being rewritten to support MultiLoader (since I mostly use Fabric now), I am also rethinking the mod from the base up so yeah :P
Additions
• Updated the Excessive Building logo
• Added "Long Trips" painting (@SmillyBlade1)
• Added "Floors" painting (@Bricker_Man)
Changes
• Removed all compatibility features (these will return in the future with better implementation)
• Removed the search bar in the creative Excessive Building tab
• Updated maple leaves textures (@Hecco)
• Updated cobbled brick textures (mossy variants are still the same for the time being)
• Updated polished sandstone textures
• Updated ancient fruit texture
Version Release v3.0.0 (Forge/NeoForge: 1.20.1)
Major Update
--- IMPORTANT NOTE ---
• This update is very likely to break a lot of builds using previous versions of the mod as a large chunk of it is being cut off to reduce bloat.
A full list of removals is provided at the bottom of this log.
• Many world generation aspects such as new biomes are now only enabled if Terrablender is installed.
Previously this was a required dependency but is now optional.
Community Paintings (created by other artists from the community!)
• "Forgotten Kingdom" (@yirmiris)
• "Fit for a Queen!" (@yirmiris)
• "Paleobotany" (@Hecco)
• "Sniffing in the Pine Forest" (@Bricker_Man)
• "Beacon of the Desert" + trimmed variant (@Bricker_Man)
• "Burrito" (@DrIsFish)
• "Praise ðe Pufferfish" (@PepaggsThings)
• "Kolos Bug" (@Kolosman420)
• "Lone Bridge" (@NebulaIsMine)
• "The Lone Tree" (@SuperMightByte)
• "Thine Holy Peanut" (@YesMan2)
• "Horizon" (@HaWii)
• "Crash Landing" (@CupBackup)
• "Detonation Imminent" (CupBackup)
• "Why do my eyes hurt?" (@CupBackup)
• "The End" (@CupBackup)
• "Scourge Bringer" (@CupBackup)
Additions
• Added terracotta pots, can be filled with dirt to hold plants in them or can be lit on fire and never burn out
• Added decorative shelves, decorated shelves can be clicked to change variants (bookshelf variants are no longer seperate blocks)
• Added a new collector's shelf variant
• Added amethyst fire, similar to soul fire but when fire is placed ontop of amethyst blocks
• Added Excessive Building items to vanilla creative tabs (can be disabled with configs)
• Added all of the new paintings coming the next Minecraft update
• Added original painting variants
• Hanging vine blocks can now be placed under leaves
• Added a bunch of new configuration options
• Added Forge common tags
Changes
• Soul magma blocks now have bubble columns that by default push down but can be switched with redstone to push up
• Soul magma blocks now deals double damage
• Ancient vines now function like weeping vines
• Sugar can now be placed on asphalt to increase it's movement speed (no longer grants speed effects)
• Paper can now be used to remove the glow of ancient leaves
• Pedestals can now be rotated in any direction
• Changed the textures for a crap ton of old blocks
• Alchemist shelves with pearls in them no longer animate
• Changed the recipe of most resource bricks to seem more fair
• Resource brick stairs/vertical stairs can now be used as a beacon base block
• Ancient fruit are now always edible
• Base brimstone blocks now stay on fire forever like netherrack
• Removed custom panorama
• Made configs actually human readable
• Special capes now check for the player's UUID rather than the username so changing your username should no longer remove your cape
Compat
• [Create] Added alternate recipe for andesite alloys
• [Corail's Woodcutter] Compatibility is no longer supported, sorry v_v
Bug Fixes
• Added chiseled smooth stone bricks to mineable/pickaxe tag
• Fixed Quartz Tile Stairs being named Quartz Tiles T-T (moved to the bottom of the translations to help translators)
• Fixed incorrect item model for mossy polished stone brick wall
• Fixed some vertical stairs not being uvlocked
Removals
• Custom creative tabs, are moved to one tab and all other blocks are housed in default tabs
• Bookshelf variants are now condensed into one block that cycles variants
• Cobbled granite/diorite/andesite bricks
• Sulfuric brimstone and all of its variants
• Swift asphalt (built into normal asphalt)
• Colored crafting table variants
• Cracked polished brimstone brick stairs/slabs
• Dripstone bricks and tiles
• Ancient vine, moved to ancient vines
• Iron bar doors and trapdoors
• Construction tables
• Reaching lanterns
• Netherrack, end stone, and smooth basalt stairs/slabs
• Ancient cabinets (from Farmer's Delight compatibility)
Okay... I'm done with Excessive Building :')... for now