0.3.12 [1st Compat Update] Added native support for different mod heat sources (thanks to QueerCoded!):
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Immersive Engineering external heater
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Future MC blocks
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Pyrotech campfire
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Campfire campfires
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Better with Mods stoked fire
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Engineer's Decor lab furnace
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Pyrotech igniters work by default with ranges
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Fixed bread recipes
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Fixed meat roll
- Fix Get actual blockstate for heating machines - H-QueerCoded
- Allows the methods for placement and heating to work with blocks that don't save needed state properties to meta (modpacks can, for example, use craftTweaker to make Immersive Engineering's external heater a valid heater block).
0.3.10 [Polish Update] Major fixes and polishing to the Hearth Update
- Changed CraftTweaker methods, scripts will likely break. Check the wiki for documentation
- Fixed default igniting behavior of stove and hearth being swapped (hearth is intended to be manually ignited; stove, automatic)
- Fixed hitbox and rendering for the bake kettle
- Fixed wok voiding ingredients for 1:1 recipes or when adding >9 ingredients
- Updated particles of stoves and hearths, they now produce smoke from the intended parts and the hearth produces fire particles when on
- Added default recipes for the stove, hearth, and both their extensions
- Added Click sound when igniting and a crackling sound when operating a hearth
- Added a "+" to JEI for the bake kettle to move available ingredients to the crafting grid
0.3.7 [Hearth Update] Changelog for new users
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New models for all blocks, new item textures
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Kettle is now the Bake Kettle, with a model more similar to a Dutch oven
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Pan is now the Wok, along with an entire rework
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New models for the Pot and Smelter
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New and improved GUI for the bake kettle (includes a new button to void liquids)
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Added default recipes and textures for missing spaghetti and noodles (renamed to udon)
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Added the standalone hearth and stove, reworked pan!
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Transforming furnaces into range extensions has been removed! instead, you have to add recipes for the new standalone extension blocks (default recipes will be added in a later release)
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The hearth can accept fuel and power one cooking range extension, but it is half as fuel-efficient and needs to be ignited using flint & steel (or any item with the ore dictionary entry 'exsartagine:self_igniter_upgrade'). This behavior can be toggled off in the config
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The stove is the equivalent of the old cooking range, it is now a separate block that can also be used for heating blocks as well as powering up to 3 extensions
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The wok replaces the pan, it is a GUIless, Craft Tweaker-compatible cooking station that can accept a multitude of items and cook them in liquid. Additionally, you can specify if using a "spatula" a certain amount of times is required for a recipe (there's a default joke recipe you can test with a wooden shovel, but you can add your own spatulas with the ore dictionary entry 'spatula').
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Added a new Craft Tweaker method to allow for any cooking ware from this mod to be placed on top of the specified block and render standing legs, useful for campfires!
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Added SFX for boiling things on pots, frying things on woks, and opening and closing the Bake Kettle