Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog.
[v8.0.1-1.20.1] - 2023-07-23
Fixed
- Fixed a crash when opening the anvil menu due to a conflict with an unknown mod
[v8.0.0-1.20.1] - 2023-06-27
- Ported to Minecraft 1.20.1
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog.
[v8.0.0-1.20.1] - 2023-06-27
- Ported to Minecraft 1.20.1
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog.
[v7.0.0-1.20] - 2023-06-11
- Ported to Minecraft 1.20
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog.
[v6.0.0-1.19.4] - 2023-05-28
- Ported to Minecraft 1.19.4
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog.
[v5.0.1-1.19.3] - 2023-04-20
Fixed
- The anvil menu no longer looses items after it has remained open when the anvil has just been damaged
[v5.0.0-1.19.3] - 2023-03-23
- Ported to Minecraft 1.19.3
Fixed
- Fixed an issue where the name tag edit screen would remove all formatting codes from the item name when opened
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog.
[v4.0.11-1.19.3] - 2023-04-20
Fixed
- The anvil menu no longer looses items after it has remained open when the anvil has just been damaged
[v4.0.10-1.19.2] - 2023-03-15
Changed
- Renaming / repairing no longer accounts for the prior work penalty of an item
- The 'Too Expensive!' limit is now disabled by default once more
- Overhauled server config file
- Separated all options into three categories
- Added a few new options for controlling different costs, like multipliers for enchantment rarities and repairs
- Improved many descriptions to hopefully be easier to understand
Fixed
- Fixed an issue where the 'Too Expensive!' label wouldn't show
[v4.0.9-1.19.2] - 2023-03-10
Changed
- Easy Anvils now internally converts formatted item names to Minecraft's component based text format for saving instead of saving raw strings using the legacy chat formatting format
- This change should help with other mods that see
§
as an invalid character in item names, causing issues - Overhauled the anvil rename edit box with a lot of useful text manipulation features, included as an experimental feature to test as a possible future standalone text box enhancement mod
- Most features are modelled after text handling on macOS, not everything is implemented yet (notably missing right now is double-click+dragging to select individual words)
- Right-click the edit box to clear
- Double-click a word to select that word
- Triple-click anywhere in the box to select everything
- Click+drag across text to select all characters dragged above
Alt
+Delete
to delete the word left of the cursorCtrl
/Cmd
+Delete
to delete all characters left of the cursorAlt
+Left Arrow
/Right Arrow
to move between wordsCtrl
/Cmd
+Left Arrow
/Right Arrow
to move to the beginning/end of the text boxShift
+Alt
+Left Arrow
/Right Arrow
to select individual wordsShift
+Ctrl
/Cmd
+Left Arrow
/Right Arrow
to select everything to the beginning/end of the text box
Fixed
- Fixed a crash when right-clicking anvils on Forge for real this time
- Fixed a crash when entering Emojis into the anvil rename / name tag edit box
- Fixed the anvil rename / name tag edit box allowing fewer characters than vanilla when formatting codes are used
[v4.0.8-1.19.2] - 2023-03-07
Fixed
- Fixed a crash when right-clicking anvils on Forge introduced in the last version
[v4.0.7-1.19.2] - 2023-03-06
Changed
- Easy Anvil now is much more careful when applying any changes to anvil mechanics in regard to other mods
- All changes to those mechanics from any other mod take precedence (like a new anvil recipe), Easy Anvils only takes effect if the outcome would be the same as vanilla
- This change is necessary to offer out-of-the-box compatibility with many mods which previously broke due to Easy Anvils
[v4.0.6-1.19.2] - 2022-11-15
Fixed
- Fixed compatibility with Apotheosis (Forge) and Things (Fabric) mod
[v4.0.5-1.19.2] - 2022-10-19
Fixed
- Fixed compatibility with Ledger mod
[v4.0.4-1.19.2] - 2022-10-18
Fixed
- Fixed modded anvil operations always costing only a single enchantment level
[v4.0.3-1.19.2] - 2022-10-18
Changed
- The mod no longer changes modded anvils in any way since they usually feature significant differences from the vanilla anvil
- Overhauled how changes to the anvil mechanic are applied, should no longer interfere with other mods on Forge (Fabric mods will need dedicated integration unfortunately, see
fuzs.easyanvils.api.event.AnvilUpdateCallback
) - Reworked prior work penalty changes:
- Costs are now set at a fixed increase (4 levels, configurable) per previous anvil operation which scales way less aggressively compared to vanilla. They can still be completely disabled in the config as it was before.
- Renaming and just repairing will not increase the prior work penalty at all, when the max anvil level limit is exceeded those operations are still possible.
[v4.0.2-1.19.2] - 2022-10-13
Changed
- Renaming any item is now free and will not increase the prior work penalty, there is a config setting to change this back to only apply for name tags
[v4.0.1-1.19.2] - 2022-10-03
Added
- Added ability to use formatting codes in anvils and the new name tag interface; allows for stylizing item and entity names
- Find out more on the Minecraft Wiki: https://minecraft.fandom.com/wiki/Formatting_codes#Usage
[v4.0.0-1.19.2] - 2022-09-29
- Initial release
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog.
[v5.0.0-1.19.3] - 2023-03-23
- Ported to Minecraft 1.19.3
Fixed
- Fixed an issue where the name tag edit screen would remove all formatting codes from the item name when opened
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog.
[v4.0.10-1.19.2] - 2023-03-15
Changed
- Renaming / repairing no longer accounts for the prior work penalty of an item
- The 'Too Expensive!' limit is now disabled by default once more
- Overhauled server config file
- Separated all options into three categories
- Added a few new options for controlling different costs, like multipliers for enchantment rarities and repairs
- Improved many descriptions to hopefully be easier to understand
Fixed
- Fixed an issue where the 'Too Expensive!' label wouldn't show
[v4.0.9-1.19.2] - 2023-03-10
Changed
- Easy Anvils now internally converts formatted item names to Minecraft's component based text format for saving instead of saving raw strings using the legacy chat formatting format
- This change should help with other mods that see
§
as an invalid character in item names, causing issues - Overhauled the anvil rename edit box with a lot of useful text manipulation features, included as an experimental feature to test as a possible future standalone text box enhancement mod
- Most features are modelled after text handling on macOS, not everything is implemented yet (notably missing right now is double-click+dragging to select individual words)
- Right-click the edit box to clear
- Double-click a word to select that word
- Triple-click anywhere in the box to select everything
- Click+drag across text to select all characters dragged above
Alt
+Delete
to delete the word left of the cursorCtrl
/Cmd
+Delete
to delete all characters left of the cursorAlt
+Left Arrow
/Right Arrow
to move between wordsCtrl
/Cmd
+Left Arrow
/Right Arrow
to move to the beginning/end of the text boxShift
+Alt
+Left Arrow
/Right Arrow
to select individual wordsShift
+Ctrl
/Cmd
+Left Arrow
/Right Arrow
to select everything to the beginning/end of the text box
Fixed
- Fixed a crash when right-clicking anvils on Forge for real this time
- Fixed a crash when entering Emojis into the anvil rename / name tag edit box
- Fixed the anvil rename / name tag edit box allowing fewer characters than vanilla when formatting codes are used
[v4.0.8-1.19.2] - 2023-03-07
Fixed
- Fixed a crash when right-clicking anvils on Forge introduced in the last version
[v4.0.7-1.19.2] - 2023-03-06
Changed
- Easy Anvil now is much more careful when applying any changes to anvil mechanics in regard to other mods
- All changes to those mechanics from any other mod take precedence (like a new anvil recipe), Easy Anvils only takes effect if the outcome would be the same as vanilla
- This change is necessary to offer out-of-the-box compatibility with many mods which previously broke due to Easy Anvils
[v4.0.6-1.19.2] - 2022-11-15
Fixed
- Fixed compatibility with Apotheosis (Forge) and Things (Fabric) mod
[v4.0.5-1.19.2] - 2022-10-19
Fixed
- Fixed compatibility with Ledger mod
[v4.0.4-1.19.2] - 2022-10-18
Fixed
- Fixed modded anvil operations always costing only a single enchantment level
[v4.0.3-1.19.2] - 2022-10-18
Changed
- The mod no longer changes modded anvils in any way since they usually feature significant differences from the vanilla anvil
- Overhauled how changes to the anvil mechanic are applied, should no longer interfere with other mods on Forge (Fabric mods will need dedicated integration unfortunately, see
fuzs.easyanvils.api.event.AnvilUpdateCallback
) - Reworked prior work penalty changes:
- Costs are now set at a fixed increase (4 levels, configurable) per previous anvil operation which scales way less aggressively compared to vanilla. They can still be completely disabled in the config as it was before.
- Renaming and just repairing will not increase the prior work penalty at all, when the max anvil level limit is exceeded those operations are still possible.
[v4.0.2-1.19.2] - 2022-10-13
Changed
- Renaming any item is now free and will not increase the prior work penalty, there is a config setting to change this back to only apply for name tags
[v4.0.1-1.19.2] - 2022-10-03
Added
- Added ability to use formatting codes in anvils and the new name tag interface; allows for stylizing item and entity names
- Find out more on the Minecraft Wiki: https://minecraft.fandom.com/wiki/Formatting_codes#Usage
[v4.0.0-1.19.2] - 2022-09-29
- Initial release
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog.
[v4.0.9-1.19.2] - 2023-03-10
Changed
- Easy Anvils now internally converts formatted item names to Minecraft's component based text format for saving instead of saving raw strings using the legacy chat formatting format
- This change should help with other mods that see
§
as an invalid character in item names, causing issues - Overhauled the anvil rename edit box with a lot of useful text manipulation features, included as an experimental feature to test as a possible future standalone text box enhancement mod
- Most features are modelled after text handling on macOS, not everything is implemented yet (notably missing right now is double-click+dragging to select individual words)
- Left-click the edit box to clear
- Double-click a word to select that word
- Triple-click anywhere in the box to select everything
- Click+drag across text to select all characters dragged above
Alt
+Delete
to delete the word left of the cursorCtrl
/Cmd
+Delete
to delete all characters left of the cursorAlt
+Left Arrow
/Right Arrow
to move between wordsCtrl
/Cmd
+Left Arrow
/Right Arrow
to move to the beginning/end of the text boxShift
+Alt
+Left Arrow
/Right Arrow
to select individual wordsShift
+Ctrl
/Cmd
+Left Arrow
/Right Arrow
to select everything to the beginning/end of the text box
Fixed
- Fixed a crash when right-clicking anvils on Forge for real this time
- Fixed a crash when entering Emojis into the anvil rename / name tag edit box
- Fixed the anvil rename / name tag edit box allowing fewer characters than vanilla when formatting codes are used
[v4.0.8-1.19.2] - 2023-03-07
Fixed
- Fixed a crash when right-clicking anvils on Forge introduced in the last version
[v4.0.7-1.19.2] - 2023-03-06
Changed
- Easy Anvil now is much more careful when applying any changes to anvil mechanics in regard to other mods
- All changes to those mechanics from any other mod take precedence (like a new anvil recipe), Easy Anvils only takes effect if the outcome would be the same as vanilla
- This change is necessary to offer out-of-the-box compatibility with many mods which previously broke due to Easy Anvils
[v4.0.6-1.19.2] - 2022-11-15
Fixed
- Fixed compatibility with Apotheosis (Forge) and Things (Fabric) mod
[v4.0.5-1.19.2] - 2022-10-19
Fixed
- Fixed compatibility with Ledger mod
[v4.0.4-1.19.2] - 2022-10-18
Fixed
- Fixed modded anvil operations always costing only a single enchantment level
[v4.0.3-1.19.2] - 2022-10-18
Changed
- The mod no longer changes modded anvils in any way since they usually feature significant differences from the vanilla anvil
- Overhauled how changes to the anvil mechanic are applied, should no longer interfere with other mods on Forge (Fabric mods will need dedicated integration unfortunately, see
fuzs.easyanvils.api.event.AnvilUpdateCallback
) - Reworked prior work penalty changes:
- Costs are now set at a fixed increase (4 levels, configurable) per previous anvil operation which scales way less aggressively compared to vanilla. They can still be completely disabled in the config as it was before.
- Renaming and just repairing will not increase the prior work penalty at all, when the max anvil level limit is exceeded those operations are still possible.
[v4.0.2-1.19.2] - 2022-10-13
Changed
- Renaming any item is now free and will not increase the prior work penalty, there is a config setting to change this back to only apply for name tags
[v4.0.1-1.19.2] - 2022-10-03
Added
- Added ability to use formatting codes in anvils and the new name tag interface; allows for stylizing item and entity names
- Find out more on the Minecraft Wiki: https://minecraft.fandom.com/wiki/Formatting_codes#Usage
[v4.0.0-1.19.2] - 2022-09-29
- Initial release
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog.
[v4.0.8-1.19.2] - 2023-03-07
Fixed
- Fixed a crash when right-clicking anvils on Forge introduced in the last version
[v4.0.7-1.19.2] - 2023-03-06
Changed
- Easy Anvil now is much more careful when applying any changes to anvil mechanics in regard to other mods
- All changes to those mechanics from any other mod take precedence (like a new anvil recipe), Easy Anvils only takes effect if the outcome would be the same as vanilla
- This change is necessary to offer out-of-the-box compatibility with many mods which previously broke due to Easy Anvils
[v4.0.6-1.19.2] - 2022-11-15
Fixed
- Fixed compatibility with Apotheosis (Forge) and Things (Fabric) mod
[v4.0.5-1.19.2] - 2022-10-19
Fixed
- Fixed compatibility with Ledger mod
[v4.0.4-1.19.2] - 2022-10-18
Fixed
- Fixed modded anvil operations always costing only a single enchantment level
[v4.0.3-1.19.2] - 2022-10-18
Changed
- The mod no longer changes modded anvils in any way since they usually feature significant differences from the vanilla anvil
- Overhauled how changes to the anvil mechanic are applied, should no longer interfere with other mods on Forge (Fabric mods will need dedicated integration unfortunately, see
fuzs.easyanvils.api.event.AnvilUpdateCallback
) - Reworked prior work penalty changes:
- Costs are now set at a fixed increase (4 levels, configurable) per previous anvil operation which scales way less aggressively compared to vanilla. They can still be completely disabled in the config as it was before.
- Renaming and just repairing will not increase the prior work penalty at all, when the max anvil level limit is exceeded those operations are still possible.
[v4.0.2-1.19.2] - 2022-10-13
Changed
- Renaming any item is now free and will not increase the prior work penalty, there is a config setting to change this back to only apply for name tags
[v4.0.1-1.19.2] - 2022-10-03
Added
- Added ability to use formatting codes in anvils and the new name tag interface; allows for stylizing item and entity names
- Find out more on the Minecraft Wiki: https://minecraft.fandom.com/wiki/Formatting_codes#Usage
[v4.0.0-1.19.2] - 2022-09-29
- Initial release