Implemented wavy blocks (waves snap to pixels to provide a blocky feel) and basic bloom.
- The tops of water and lava now wave up and down
- Leaves and other other foliage including vines now wave
- Basic single pass box blur bloom (coming updates should improve this both visually and in performance)
This update was originally going to include changes to the atmosphere and clouds, but to avoid delaying any further it will be split into the next update.
More things recieving custom lighting, and a few slight tweaks and fixes.
- Entities are now affected by custom lighting.
- Held items and hand are affected by custom lighting.
- Tweaks to balance lighting (ambient light now lightly colored)
- Sunlight & Moonlight no longer appear in nether and end
- Added to items which produce hand light
More features (and of course some tweaks to the lighting)
- Certain held items (such as torches and lanterns) may now emit light! this is enabled by default, though there is a setting to disable it.
- Lighting now makes use of tonemapping to better retain color and detail.
- Blocks such as flowers and grass now recieve the same lighting as the surface below them, allowing for better blending.