- Drastically improve artificial lighting falloff
- Fix offhand lighting
- Prevent hand light and artificial light combining and flashbanging the player
- Update
block.properties
to include blocks which should wave that were introduced after Ebin development ceased - Fix reflections in the Nether
- Improve lighting in the Nether and End
- Add fog in the Nether
- Weather! The sky now turns grey when it's raining, and blocks get shiner based on their porosity!
- Specular reflections are almost completely fixed,
- Added 'dynamic noise' option which changes the noise used for reflections and shadows every frame.
- Improved settings menu
This is the first 'stable' release of Ebin Resurrected. Changes from Ebin include
- Improved shadow mapping
- Transparent shadows (no colours yet)
- Improved specular map support (still experimental)
- Improved visibility in the Nether and End (still experimental)