Many changes, i'll just copy the update section over here
2.1 Let's celebrate 1.21 with 2.1 of TH, with many changes, toggleable stuff, cool reworks, bug fixes and a new sibling to the Healthbars "family": Compatible Healthbars, in alpha, just go look at it it's cool. The wither has been remade (look at the gallery), the ghast has been remade, the snow golem no longer glitches, we have the bogged and the breeze, more animated blood and armors can now crack, with these last 2 additions being toggleable with Respackopts
Added ravager
Added witch
Added magmacube
Added snow golem
Now piglin brutes' blood drip out of their leg(s) https://cdn.modrinth.com/data/WPuyL1eO/images/9d19b7982a8896e9875fa7cdf107b6992a012d6b.gif
Added breeze variants added hoglin variants added zoglin variants
Pillagers and Evokers have blue blood
Now Wardens lose some skin to make them look better
Spiders and cave spiders' bleeding phases are clearer to notice
Added Elder Guardian Variants
Added Guardian Variants
Added Big Slime Variants
Added Small Slime Variants
Added Piglin Variants
Added Piglin Brute Variants
Added Zombified Piglin Variants
Added Ender Dragon Variants
Added Pillager Variants
Added Evoker Variants
Changed Blazes variants to be more visible in color variation
Added Some new death animations for zombies
-Fixed a bug that has no reason to have existed -The name of TH 1.5.1 was wrong
Also there's a new addon: Ills Kills, thanks to Morbious133
All The packs are Green bleed, thanks to The Great Magispeller Ills Kills, thanks to Morbious133
-Now the pack works with ETF and EMF
-Now the pack works with ETF and EMF -The pack now supports 1.20.4 and 1.20.3 without getting marked by minecraft as an older pack, while still being perfectly functioning in 1.20 -Some other fixes about the pack.mcmeta
-Added the addon pack
-Added 2 new variants for endermen -Added 2 new variants for blazes -Blaze varients color change is much more notable -Added a death variant for silverfish -Added a death variant for endermite Fixes -Now the pack.mcmeta shows the correct version number -Endermen eyes were wrong in some cases
-Added Vindicator variants -Added Vex variants -Now all Zombies have 2 more variants -Drowneds now have in total 5 variants including the normal one -Ghast has a new variant -Creeper has a new variant
Added spider
Added cave spider
Removed phantom from CEM so now he is compatible with any model
-Added 1 Drowned torturable variant -Refined Skeleton to have 3 variants -Refined Stray to have 3 variants -Refined Wither Skeleton to have 4 variant, one of which plays during death