Add Credits.md
Block Fix:
- coarse_dirt, gravel random rotation.
- More files from mintynoura's 3D Redstone Items, but not all.
Block Optimize:
- little optimize to tripwire_hook, big_dripleaf, template_azalea
Item Fix
- tripwire_hook from mintynoura's 3D Redstone Items
fix cauldron error
Block Optimize:
- sculk_shrieker
Other:
- Fix z-fighting, wrong cull face in the latest version.
Block Optimize:
- hopper
- composter
- cauldron
Block Fix with Optimize:
- Replace stairs from MC-262461 with my model to fix MC-262461 & (a part of)MC-221723
Other:
- Fix a bug in the latest version.
- Rename project: Model Optimize & Fixes.
- Remove gravel rotation
- Remove fence inventory
Block Optimize:
- redstone
Block Fix:
- big_dripleaf_stem
- The back faces of spawners do not render from MC-169969
Block Fix:
- 3D sniffer egg
Other:
- Unfix rail y...
- removes shadeless blocks
- hanging_lantern is shadeless now, like lantern on ground
Block Optimize:
- glow_lichen
- sculk_vein
Other:
Update version.
Some small fixes.
calibrated_sculk_sensor shade uv fix
Version 2.7
Separate experimental changes to MCFF-E
Other: Fix some item display bugs in older versions.
An experimental addon for MCFF v2.7.
Version 2.6
Other: Remove cross/flower_pot_cross uv fix (it cause to many problems)
Version 2.5
Other:
Fix some long distance z-fighting bug (I hardly ever test them far away).
improve cross/flower_pot_cross uv fix
Version 2.4
Block Fix:
- cross/flower_pot_cross uv fix
- rail shade fix
- sculk_sensor uv fix
- gravel random rotation
Other:
Remove mangrove_roots
Version 2.3
Other:
Fix some bugs in v2.0.
Version 2.2
Block Fix:
- lever shade fix in MC-262865
- spawner fix
Block Optimize:
- Hanging mangrove propagule from MC-262689
- Replace my chorus_flower model with MC-262641
Block Fix with Optimize:
- dragon_egg from MC-262652
- Replace my fence_gate model with MC-262953
Other:
Remove 3D ladder block model
Fix a mangrove_roots bug
Fix a campfire gui bug in v2.1
Fix some bugs (I actually realized this resourcepack has so many bugs)
Version 2.1
Block Fix:
- add a 3D ladder block model (optimized)
- add "shade": false to most of light blocks, they looks like "glowing"
(I don't want to list the blocks : )
Other:
Fix lots of bugs in version 2.0, like hand held 3d items rotation/translation/scale problems.
Version 2.0
What a large update! (Starting making 3D items.)
Block Fix with Optimize:
- rail, sculk_vein, redstone.
(I make them close to block and be culling. experimental, visual change!)
Item Fix:
- 3D cauldron, comparator, repeater, candle, torch, campfire, lantern, tripwire_hook
- hopper, cauldron now display upside down in head slot
- thin_block, slab display on the head
- spore_blossom upside down on ground
- block is bigger on ground/in item flame.
Version 1.1
Block Fix:
Re-added iron_bars z-fighting fix; replace my fence_side model with MC-229645; fence_inventory from MC-262604; replace trapwire_hook MC-262172 with MC-262546; tripwire from MC-262600.
Version 1.0
Block Optimization:
beacon, fence_side.
Other:
Fix some bugs in version 0.1~0.4. Remove frogspawn fix, redstone cull face. Remove multiple description.