- Fixed certain animations speeding up
- Patched Hoprunning freaking out
Changelog
- Fixed regular player model not working properly with the cape model
- Fixed body's height not being affected by vertical spring variables
- Moved some spring forces so they don't make the resource pack explode at some point
- Fixed weird jittering during lag when sneaking
- Slightly increased sideways movement of arms when walking
- Fixed Essential cape not lining up properly with player when bending over
- Fixed local space transformation stuff with Essential cape
Dependencies:
- Entity Model Features
- Entity Texture Features
Changelog
- Fixed Replay Mod Compatibility
- Made delta timer switch between 2 modes
- Fixed hoprun when falling
- Fixed desynced arm swinging
- Fixed cape when sneaking
- Tweaked water pose for cape
- Added Cape Physics
Dependencies:
- Essential mod (Essential.gg)
- Entity Model Features
- Entity Texture Features
Changelog
- Increased Hoprun transition
- made 99% of animations stop playing when under 20 fps due to the player exploding
Dependencies:
- Essential mod (Essential.gg)
- Entity Model Features
- Entity Texture Features
Changelog
- Added Burning Animations
- Fixed Cape when sneaking
- Reduced frame_time minimum
REQUIREMENTS:
- Entity Model Features
- Entity Texture Features
- Essentials mod OR Player Animator
The ENTIRE resource pack has been built up from scratch with support and flexibility in mind.
The resource pack can now be used with many other mods which change certain animations.
Animations that got added are mainly Landing and Falling, which are being done through a procedural spring system that takes in player speeds and other factors to deliver a realistic reaction to the enviourment.
- Version 1.14 with Just Expressions Permission was given by Ithan (current developer of Fresh Moves and Just Expressions).
- Redid Climbing Animation
- Tweaked Idle Pose
- stopped legs from disconnecting
- reduced leaning
- added horizontal flying
- made sprinting animation stronger
- Made swing default to right hand when spawning
- Mostly Fixed Timers
- Added Elytra Gliding Pose
- Updated Player Models
- Added Elytra Animations
- got breathing animation back to work
- added a bit of an idle pose
- delayed falling animation so it doesn't immediately player when jumping
- Sped up walking animation when going up stairs or really any kind of floor