Fixed the following
- cobblemon.battle.weather.primordialsea.start
- cobblemon.battle.weather.primordialsea.end
- cobblemon.battle.weather.primordialsea.upkeep
- cobblemon.battle.weather.desolateland.start
- cobblemon.battle.weather.desolateland.end
- cobblemon.battle.weather.desolateland.upkeep
- And 104 more lines that were all basically the same. It was because (for some reason) every time a fire or water move gets used in a primal weather where it won't work, it will have a unique text translation. So I had to go and add a unique line for every single fire and water move in the game. I also had to do it for the weather changing moves as well.
Fixed the following lines:
- cobblemon.battle.weather.deltastream.start
- cobblemon.battle.weather.deltastream.end
- cobblemon.battle.weather.deltastream.upkeep
- cobblemon.battle.fieldactivate.deltastream
- cobblemon.battle.damage.innardsout
I know its still a small amount, but tbh there's only so many I can fix before I run out so I might as well just release smaller patches.
Fixed the following lines:
- cobblemon.battle.activate.roughskin
- cobblemon.battle.detailschange.mega-y
- cobblemon.battle.detailschange.mega-x
- cobblemon.battle.fail.allyswitch
In future updates I will aim to have more fixes but for now, I'll just release these ones.
Initial release.