New:
Skeleton CEM & vanilla skin
Wither skeleton CEM & vanilla skin
Stray CEM & vanilla skin
Bogged CEM & vanilla skin
Carpet texture rework
Carpet item model
Carpet CTM texture
Re-implemented bricks CTM
Wind charge projectile
1.21 status effects: infested, oozing, raid_omen, trial_omen, weaving, wind_charged
Iron is now light colored, for better compatibility with mods (dark iron is available as an addon: Dark Iron )
Minor:
Fixed mangrove leaves particles
Slight adjustment of the colored blocks palette
Fixed dandelions bottom face
Changed rails position on item frame
Fixed brick color mismatch
Improved readability of item slots
Fixed Cracked Deepslate
Amplified visual difference between Tuff, Blackstone and Deepslate
Fixed compatibility issue with Curved Slopes addon - mossy cobblestone slab and prismarine slab now shows up correctly
Mods:
Trinkets mod support https://modrinth.com/mod/trinkets
Vanilla:
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🆕 Fox CEM
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🆕 Wolf CEM
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🆕 Armadillo texture
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🆕 Breeze texture
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🆕 1.21 bogged skeletion placeholder
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🆕 1.21 paintings
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🆕 1.21 wolf armor
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🆕 1.21 wolf variations
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🆕 1.21 item wolf armor
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🆕 1.21 crafter
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🆕 1.21 vault block
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🆕 1.21 armor trims
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ALL paintings rework
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Updated sweet berries item texture
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Updated workbench texture & model
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Updated dandelion texture & model
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Updated poppy texture & model
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Fixed moss carpet in 1.21
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Fixed short grass item in 1.20.3+
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Fixed deepslate stone bricks wall
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Fixed mud bricks wall item
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Fixed bat texture on newest versions
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Fixed potted cherry sapling
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Fixed stonecutter model
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Removed ash from unlit campfire
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Eliminated z-fighting between pressure plate and item frame
Mods:
+ Item Highlighter mod support
+ Crafting Station mod support
+ Inventory Tweaks mod support
+ Crafting Tweaks mod support
+ TrashSlot mod support
* Updated JEI mod support
- New main menu panorama
- New main menu title
- Spider & Cave spider texture update
- Spider & Cave spider CEM
- Acacia leaves optimization
- Oak leaves rework & optimization
- Dark oak leaves rework & optimization
- Spruce leaves rework & optimization
- Stone bricks wall rework
- Fixed z-fighting at x-crossed walls
- A lot of fixes for all walls
- Ladder fix
- Bricks texture update
- Blackstone texture rework
- Tuff texture rework
- Raw copper block rework
- Fixed textures with incorrect resolution causing mipmap error
- 1.21 update with most of new stuff
- New main menu panorama
- New main menu title
- Spider & Cave spider texture update
- Spider & Cave spider CEM
- Acacia leaves optimization
- Oak leaves rework & optimization
- Dark oak leaves rework & optimization
- Spruce leaves rework & optimization
- Stone bricks wall rework
- Fixed z-fighting at x-crossed walls
- A lot of fixes for all walls
- Ladder fix
- Bricks texture update
- Blackstone texture rework
- Tuff texture rework
- Raw copper block rework
- Fixed textures with incorrect resolution causing mipmap error
Introducing the first Custom Entity Models for the resource pack! Sheep, Chicken, Cow, Pig
- Potted wither rose
- Little sandstone texture tweaks
- Fixed Sheep black texture
- Fixed inconsistent texture of suspicious sand
This is a big resource pack update with a lot of important changes. At some point I stopped recording all the changes, so there won't be a detailed changelog.
Main points:
- Gave up curved upper stairs and 1/4 slabs. They're cool, but they don't mate well with the absolutely terrible vanilla lighting engine + cause a lot of problems for players who are used to vanilla building patterns or for custom worlds. These things will come back, maybe in a separate addon, but most likely as part of some mod support. (By the way, this change will help raise fps). Stairs and Slabs affected for: Cobblestone, Mossy Cobblestone, Cobbled Deepslate, Prismarine, Bricks, Nether Bricks, Red Nether Bricks, Sandstone, Red Sandstone.
- Full support for new textures for Armor Trims
- MANY mobs texture. (some still WIP, CEM still WIP)
- Support for 1.20 update, except GUI changes in 1.20.4 (Mojang, plz stop making structural changes in minor versions)
- Sandstone and Red Sandstone rework - more interesting and detailed textures
- Wooden Planks rework (again)
- Many CTM fixes
- Done missing particles
- Done missing environment textures (clouds, snow, moon, etc)
- Many other small changes
- 1.20 update: All Cherry themed stuff, Bamboo stuff
- 1.20 still wip: Bamboo Boat item, All Pottery Sherd, All Smithing Templates, Armor Trimming, Both new plants, Brush, New Music Disk, Both new mobs, Hanging Signs, Bamboo door, Bamoo trapdoor
- Command block
- Bamboo sapling (placeholder)
- Temporarily removed minecraft logo
- Mobs textures: allay, vex, bee
- Fixed west faced wooden stairs shading bug in vanilla mc
- Fixed bottom face of stripped wood
- Fixed some stairs missing particles
- All wooden blocks reworked a lot
- Stairs rework (Available in a separate module due to vanilla limitations)
- A more interesting texture
- Colors are now closer to vanilla
- Doors & Trapdoors rework
- Unique doors & Trapdoors for each wood type
- Button rework
- Pressure plates rework
- Signs rework
- UI elements fixes for 1.19.4
- New mobs textures for: Chicken, Creeper, Ocelot, Spider, Cave Spider, Squid, Glow Squid, Polar bear
- Improved powder texture
- Dirt rework
- Improved stone
- Color correction on many textures
- Small improvements on: Trident
- Fixes: Sand to gravel overlay, Grass path side texture
- Improved podzol
- Improved mossy cobblestone
- Improved mossy stone bricks
- Improved crafting table (will be further improved)
- Improved torches
- Deepslate rework
- Deepslate overlay
- Improved diorite
- Improved rules for exists overlays
- Improved andesite
- Andesite overlay
- Improved granite
- Granite overlay
- Improved tuff
- Tuff overlay
- Improved calcite
- Calcite overlay
- Amethyst overlay
- Wheat rework
- Potted lily of the valley
- Creative GUI rework & 1.19.3 support
- Fixed some inverted stairs culling
- Skeleton
- Skeleton CEM
- Potted plants: Bamboo, Azalea, Fern, Crimson roots, Crimson Fungus, Warped Roots, Warped Fungus, Mangrove Propagule, Cactus, Red Mushroom, Brown Mushroom
- Book GUI
- Nether wart
- Lead Knot
- Mangrove leaves rework
- World Border Texture
- Fixed nether ash particles
- Roughly Enough Items mod support
- Spore blossom (By Toby109tt)
- Sheep texture
- Advancements UI
- Enchanting table UI
- Improved brewing UI
- Many other missing UI textures
- Fixed 1.19.3 related items issues
- Suspicious stew
- Many particles texture
- Better Advancements mod support
- Just enough items mod support
- Appleskin mod support
Kinda 100% done. I'm sure I missed or forgot something. But exactly nothing that you'll be able to see often. By the way, it's a good time to report on an unchanged vanilla texture.
Changelog:
- Beacon
- Jukebox
- End crystal
- Brewing “stand”
- Reinforced deepslate
- Respawn anchor
- Nether portal animation
- Nether bricks wall
- Tripwire hook
- Cocoa (plant, placeholder)
- Clock
- Loom
- Recovery compass (placeholder)
- Shulker shell
- Lectern
- Armor stand item model
- Painting item model
- Chiseled nether bricks
- Mangrove propague
- Bell
- Rain
- Polished deepslate wall
- Polished blackstone wall
- Melon stem
- Pumpkin stem
- Loom ui
- Horse ui
- Fixed hopper culling face
- Red nether bricks recolor
- Deepslate adjustments
- Changed heart of the sea item
- Hanging roots
- Scaffolding
- Banners pattern items
- Cartography Table
- Coca bean items
- Powdered snow bucket
- Repeater
- Compactor
- Daylight detector
- Observer
- Frogspawn
- End rod
- Empty equipment GUI icons
- Ender chest placeholder texture
- Stripped mangrove log
- Stripped mangrove wood
- More bookshelf content variations
- Fletching table
- Fish in bucket items
- Target block
- Conduit (Still WIP)
- Improved bookshelf
- Wood related planks recolor and tweaks
- Dark oak recolor
- Redstone torch repeater
- Improved Obsidian texture
- Lots of other small tweaks and fixes