- Update upstream from f31182419ffa9cbf1a997e5bb7b72fd85fa52dbd to 40bbd2eb2ea796a95cded70aee18c8d6224022cf
- Organization/message fixes
- Minor perf otpimizations
- Add Vehicle checks
- Add (disabled by default) keepsprint mitigations
- LineOfSightPlace
- Fix rare NPE on brewing stands
- Reach
- Fix modeling teleport packets for client versions ≤ 1.16.1
- Update upstream from 9e054c2b6c2b6d8f15b729c5ba1cd958b60e93f1 to f31182419ffa9cbf1a997e5bb7b72fd85fa52dbd
Note that these changes require manually updating or deleting your config to be fully utilized
- Added a /grim history command that shows you historical flags players have triggered
- Split Reach into 4 seperate checks
- Reach - checks if they hit from too far (known to be unfalsable)
- HitboxMiss - checks if player missed the target entity hitbox (very rarely falses)
- HitboxBlock - checks if a player hit an entity through blocks (no known falses)
- HitboxEntities - checks if a player hit an entity through another entity - (falses uncommonly)
- Improved HitboxEntities to check through entities in Vanilla's iteration order, reducing false rate significantly especially in swarms of mobs or team fights. Note that this check is disabled by default.