Wandering Beta 1.2.0
Changelog:
- Optimized Modpack via removing alot of bloat
- Removed Regions Unexplored as it doesnt fit the packs theme
- Removed Nvidium
- Removed Infinite Trading
- Added Debugify
- Added Better Beds
- Added Kennytvs epic force close loading screen mod for fabric (longass name..)
- Added Log Cleaner
- Added Head Name Fix
- Added Clumps
- Added ItemSwapper
- Added Universal Graves
-- Where do we go from here? --
- The Wandering Beta project will end at this version and will be archived. I may get a maintainer, but this project was never meant to be a main project, and compared to everything else is really not that good.
If you want some of my better projects, check out Neodymium and Survivalpack-Cerium. Thank you for all this support!
Wandering Beta 1.0.0: In with the new!
Changelog:
- Added LambDynamicLights
- Added REI
- Added Animatica
- Added AmbientSounds
- Added OptiGUI
- Updated Outdated mods
- Added Cull Less Leaves
- Added Fabrishot
- Added CraftPresence
- Added Chipped
- Added Dynamic Crosshair
- Added Console Sounds
- Added Better Archeology
- Added Bountiful
- Added Bushier Flowers
- Added Fish of Thieves
- Added Promenade
- Added Geophilic
- Added More Geodes
- Added Aquamirae
- Added Philips Ruins
- Added Concurrent Chunk Management Engine Overhauled Nether Generation: Replaced Incendium with Amplified Nether and Cinderscape
- Added Profundis
- Added More Mobs
- Added This Rocks!
- Added Moog's Voyager Structures and End Structures
- Added Concurrent Chunk Management Engine
- Added ServerCore
- Added Alternate Current
- Added FeyTweaks
- Added ThreadTweak
- Added Bedrodium
- Added Packet Fixer
- Added Methane
- Added Faster Random
- Added Async Locator
- Added SmoothMenu Refabricated
- Added Fast Paintings
- Added Audio Engine Tweaks
- Added XXL Packets
- Added Audio Engine Tweaks
- Testing Nvidium
Now for the biggest change..
Completely Overhauled Biomes & World Gen
- Added Regions Unexplored
- Added Traverse & Terrestria
- Added William Wythers Overhauled Overworld
Thank you all for your continued support!
Wandering Beta Indevelopment 1.8: Out with the Old
-- The end of indevelopment. 1.0.0 is the next update. --
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Added Galosphere
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Villagers no longer have to restock
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Added RPG Difficulty (Experimental)
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Added Bed Benefits and Realistic Sleep
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Added Better Combat
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Piglins can survive being in the overworld unless weakened
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Added Travelers Backpack
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Philips Ruins
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Dungeons and Taverns
--- QoL ---
Added:
Better Craftables Crying Portals Delete Worlds to Trash Diagonal Fences Healing Campfire Move Boats Replanting Crops Item Highlighter
1.7: Worldchanged
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Buffed horses to be Useful
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Added Difficulty Tweaker to configure the difficulty
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Allowed Mooshrooms to spawn rarely in place of a cow
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Majorly changed the meadow Biome
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Conduits stop Drowned Spawns
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Ghast Tears are dropped if the ghast is near
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Zombie Villagers are more common, and can now spawn in spawners
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Strays can spawn in place of a skeleton
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Made banners cooler
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Mobs can pick up dropped items
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Again overhauled nether generation
-- QoL --
Netherwart Blocks can be turned into warts
Major QoL for villagers
Largest update yet!
Added Controller Support, Voicechat Support
Added a new dimension based around the deep dark.
Added More Culling, Spark for performance
Added Smarter Farmers
Added Sound Physics Remastered
Fossils now generate Everywhere
Added InvMove, Better Third Person Camera and Inventory Profiles Next
Added Hold that Chunk