[STONEBORN Update]
FORGE IS NOW 47.2.17
Mods:
- Added JourneyMap Teams
Resource Pack:
- Added STONEBORN - Dwarven-Fantasy Inspired UI Overhaul
Configs:
- Fixed Resource Pack order and Keybinds resetting
Changes:
- Relic abilities will no longer target or damage pets or players on your team (Relics)
- Removed friendly-fire for relic's active abilities (Relics: Alex's Mobs Compat)
- Nerfed wildfire crown (Friends&Foes)
- Baby winged animals inherit their wing color from their parents (Aether: Lost Content Addon)
- Phoenix tools are properly considered as Aether tools (Aether: Lost Content Addon)
- Aechor Plants no longer disappear when hit with a Gravitite Sword (The Aether)
- Aether flower bounding boxes now offset properly (The Aether)
- Ambrosium no longer can enchant all blocks (The Aether)
- Added Waystones to Cherry and Bamboo Repurposed Structures villages (Waystones)
- Inject waystone pieces into Repurposed Structures zombie village variants (Waystones)
Fixes:
- Crash with some modded advancements (Advancement Plaques)
- Incorrect use of accessory tags. Should work with the normal curios slots now (Aether: Lost Content Addon)
- Dendler not spawning properly in the hasturian wastes (Eldritch End)
- Animated texture optimizations causing animated textures to be out of sync (Embeddium)
- "Loading terrain" screen not going away for a long time when facing certain directions in the world (Embeddium)
- Another edge case where chunk regions are ordered incorrectly, causing water to disappear behind stained glass (Embeddium)
- Crash related to blaze/wildfire/illusioner (Friends&Foes)
- Portals still being linked to return portal positions even after those portals are broken (NetherPortalFix)
- Buckets not having any effect on waterlogged waystones (Waystones)
- Warp stone cooldown getting corrupted into millions of seconds (Waystones)
- Issues with What Are They Up To Mod
AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING
[Huge Update] - FORGE IS NOW 47.2.16
Almost 1:1 with Curseforge Modpack
HotFix:
- Removed Visual Wokrbench
Mods:
- Added Apotheosis
- Added Apotheotic Additions
- Added Medieval Origins Revival
- Added Passive Skill Tree
- Added Simply Swords
- Added Bosses of Mass Destruction [FORGE]
- Added Epic Samurai's
- Added Epic Empires
- Added Epic Knights'n'Mages
- Added Minecolonies
- Added ChristmasColonies
- Added Stylecolonies
- Added Cosmetic Armor Reworked
- Added GeOre
- Added GeOre Nouveau
- Added Handcrafted
- Added Immersive Armors
- Added JadeColonies
- Added Sons of Sins
- Added Mutant Monsters
- Added Shield Overhaul
- Added Relics: Alex's Mobs Compat
- Added StarbuncleMania
- Added TACT - Tiny Alex's Caves Tweaks
- Added Tetra Extras
- Added What Are They Up To (Watut)
- Added Deep Aether
- Added Guard Villagers
- Added Chunk Sending
- Added Loot Integrations
- Added fix GPU memory leak
- Added Structure Essentials
- Added Better Fps - Render Distance
- Added Connectivity
- Added Server Performance - Smooth Chunk Save
- Added Farsight
- Added Memory Settings
- Added Better chunk loading
- Added Biome Music
- Added Client Crafting
- Added Recipe Essentials
- Added Redirector
- Added Too Fast
- Added Paintings ++
- Added Corial Woodcutter
- Added DespawnTweaker
- Added Snow Real Magic!
- Added Krypton Reforged
- Added RevampedWolf
- Added SparseStructuresReforged
- Added Stalwart Dungeons
- Added Void Totem
- Added Medieval Music
- Added Aether Steel
- Added All the Trims
- Added CullLessLeaves Reforged
- Removed Cull Leaves (Replaced)
Resource Packs:
- Added Custom Resource Pack
Configs:
- Blacklisted Relics Table from CarryOn
Changes:
- Curios inventory keybinding now also closes the current container to mimic the behavior of the vanilla inventory keybinding (Curios)
- Added Dendler (Eldritch End)
- Reworked Copper Golem AI to use brain/tasks instead of goals (Friends&Foes)
- Reworked Copper Golem animations to use keyframe animations (Friends&Foes)
- Improved Copper Golem oxidized statue state (Friends&Foes)
- Improved compatibility with other mods tweaking lightning rod (Friends&Foes)
- Boosted Mauler scaling allowing significant growth when fed with enchanted items (Friends&Foes)
- Changed Wildfire Crown Fragments to be immune to fire/lava (Friends&Foes)
- Infrastructure changes across all versions allowing faster development flow/ports (Friends&Foes)
- Wolves equipped with Wolf Armour will now drop the Wolf Armour on death (What Are You Voting For? 2023)
- Added the ability to switch dimensions viewed on the map without physically switching dimensions. You can do it from the map switching menu, with a quick toggle button on the map screen or with a key binding (Xaero's World Map)
- Added the ability to teleport between dimensions by right clicking a map of another dimension (Xaero's World Map)
- You can now connect waypoint sub-worlds that are from the same dimension (Xaero's Minimap)
- Optimisation of tracked player dimension filtering when rendering them (Xaero's Minimap & World Map)
- Some general waypoint-related optimisations (Xaero's Minimap & World Map)
- Slightly optimised region unloading (Xaero's World Map)
- FTB Teams support (Xaero's Minimap)
Fixes:
- Known Problems with the Modrinth Version
- Slots failing to sync after world load (Curios)
- Slots desyncing after dying or dimension changing (Curios)
- Golems pattern spawns with dispenser (Friends&Foes)
- Golems and Wildfire immunity to fall damage (Friends&Foes)
- Compatibility problems leading to client/server crashes related to Illusioner and Blaze interactions (Friends&Foes)
- Mauler collider box scaling issues (Friends&Foes)
- Crash related to blaze (Friends&Foes)
- Mauler being immortal (Friends&Foes)
- Error that would cause naturally spawning Penguins to freeze the game (What Are You Voting For? 2023)
- Waypoint dimension scaling not working quite right for modded dimensions. Requires visitting the dimensions once after updating (Xaero's Minimap)
- Incorrect waypoint order when rendering them with dimension scaling (Xaero's Minimap)
- "Load New Chunks" and "Update Chunks" options not working for non-world-save maps in singleplayer (Xaero's World Map)
- Some regions refusing to load under some conditions that could be caused by quickly switching between dimensions (Xaero's World Map)
- Fixes (Supplementaries)
AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING
[Tome of Blood Update]
FORGE IS NOW 47.2.6
Mods:
- Added Tome of Blood: Rebirth
- Added Geophilic Reforged – Biome Additions
- Added Stony Cliffs Are Cool
- Added Eldritch End
- Added Connector Extras
- Added Sinytra Connector
- Added Ocean's Delight
- Added Cuisine Delight
- Added Ping Wheel
Changes:
- Short and Tall Aether doors and the addons Aether Redux and Deep Aether are now treated as Aether blocks for the purpose of tool mining speed (Dramatic Doors)
- Added New School, Eldritch (Iron's Spells 'n Spellbooks)
- Added Misc things (Iron's Spells 'n Spellbooks)
- Spell Balance Changes (Iron's Spells 'n Spellbooks)
- Misc Changes (Iron's Spells 'n Spellbooks)
- Big improvements to damage numbers for entities (Target Dummy)
- Fully reworked Researching Table UI (Relics)
- Added ability to convert regular Vanilla experience into the relic experience (Relics)
- Reworked Researching Table block model (Relics)
- Added sound effects for the table UI widgets (Relics)
- Table UI now can be closed by pressing E (Relics)
- Ogana Burdock as a plant for getting the fruit (Endorium)
- Implemented Cherrier Groves (Geophilic – Vanilla Biome Overhauls)
- Added direction indicator to show off-screen pings (Ping Wheel)
- Improved render order of pings to reflect their distance (Ping Wheel)
- Upgraded Endorium tools are now stronger than that of Netherite, but require Dragon Breath (Endorium)
- Ender Boots upon teleporting will keep the look direction on the target (Endorium)
Fixes:
- Mob level being reset when summoned with commands (Auto Leveling)
- Attribute modifiers not being applied to mobs summons with commands (Auto Leveling)
- Tamed wolf reset their health (Auto Leveling)
- Rendering for short and tall TF Lost Blocks doors, now windows won't make the blocks invisible (Dramatic Doors)
- Crash with Apotheosis (Eidolon : Repraised)
- Spell Power and Resistance Attributes not being able to go below 1 (Iron's Spells 'n Spellbooks)
- Fireward Ring strange behavior due to reliance on mob effect (Iron's Spells 'n Spellbooks)
- Sending packets while client is not ready (JourneyMap)
- Some mod interaction issues (JourneyMap)
- Input handling where in some cases shortcuts weren't triggered on button/key release (libIPN)
- Issue with player dmg particles (Target Dummy)
- Missing Eng translation for some table UI elements (Relics)
- Weird rendering of experience value in the table UI (Relics)
- Wrong tooltip description of the max-leveled relics in the table UI (Relics)
- Bowls and nautilus shells not returning when eaten (Crabber's Delight)
- Tool material stats (Endorium)
- Magnum torches occasionally missing out on spawns at their range's edge (Magnum Torch)
- Block placements not updating the chunk visually (Embeddium)
- Transmitter durability (Endorium)
AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING
⚔️ Most features from Medieval MC [FORGE] - MMC4 that is on CurseForge
⚔️ Modrinth still lacks a lot of mods so consider this version the "LITE" version of Medieval MC [FORGE] - MMC4