Stability fixes:
removed Underground Jungles and Advancement Info to prevent crashes.
removed Inventory Pause to support multiplayer and resolve inventory GUI visual bugs
New mods that greatly improve performance, especially when loading into a world for the first time
(oh my word, I've put so many hours debugging and crash-hunting)
New content:
Lots of new village content, including: CTOV (Choice Theorem's Overhauled Villages), a complete overhaul of the archery system, and more options for food/cooking
Added new shader options
Worldgen:
Most vanilla structures have been completely overhauled/redesigned thanks to YungNickYung's structure mods
A few new structures have been added
Oceans have been reworked to be deeper and bigger
Greatly expanded the options and config for Serilium's Portal Spread mod (all by hand, more to come!) to support more block types and stuff
Some QOL type mods have been added IDK I'll have the full modlist in the description
Also added other stuff I'm forgetting now