- Lowered minimum version requirements so it works on both 1.21 and 1.21.1
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Port to 1.21.1!
- Added new "biome" structure piece condition
- Additions to custom EnhancedTerrainAdaptations
- Can now optionally specify separate TerrainActions for the top and bottom halves
- Addded optional 'bottom_offset' field
- Added optional 'padding' field
- Re-added deprecated MaxCount pool elements to ease transition for users updating from previous MC versions
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- Add AutoRegisterParticleType
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Port to 1.21!
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- Improved structure entity processing compatibility with other mods on Fabric
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- Introducing NeoForge support!
- Improved structure entity processing compatibility with other mods on Fabric
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Lots of AutoRegister additions and fixes!
- Added support for EntityTypes, MobEffects, and Potions.
- Added functions for Brewing recipe and Compostables recipe registration.
- Added fields to AutoRegisterBlock to auto-generate stairs, slabs, fences, fence gates, and wall blocks.
- Fixed creative tabs.
If you want to get early access to all my mods, Join the Patreon!
Join us on Discord!
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Lots of AutoRegister additions and fixes!
- Added support for EntityTypes, MobEffects, and Potions.
- Added functions for Brewing recipe and Compostables recipe registration.
- Added fields to AutoRegisterBlock to auto-generate stairs, slabs, fences, fence gates, and wall blocks.
- Fixed creative tabs.
If you want to get early access to all my mods, Join the Patreon!
Join us on Discord!
Follow me on Twitter for more mod updates!