New Features:
-
The mod no longer needs to recreate the entire world save to start a game with new terrain.
This means that if you're using LAN hosting, players can stay in the same lobby for multiple games! Additionally, dedicated servers no longer need to restart when the game is over.
** This may break compatibility with a few mods. If you encounter such issues, please let me know! I've added a
nextRoundCompatibilityMode
config to turn it off, if needed. -
Expanded the built-in lobby world! It's bigger.
(thanks BlueberryBrown for help building secrets!)
-
Replaced the tier list settings with "filters" - these work mostly the same, but enable more customization with the following commands:
/bingo filter preset everything
- Replaces all filters with the "everything" preset (equivalent toexclude unobtainable
&exclude tedious
)/bingo filter only in_overworld
- Selects only items that are obtainable in the overworld/bingo filter exclude tedious
- Excludes any items that are in the "tedious" list/bingo filter count 5 type=advancement
- Ensures that exactly 5 advancements are on the card (if possible).
-
Added more "End game when" behavior (#118)
- e.g.
/bingo options end_when teams_win 3
to end once 3 teams have won the game
- e.g.
-
Added "ready" indicators to the player tab list
-
New "Pause when viewing card" option for singleplayer (enabled by default)
-
Improved some unintuitive edge cases with the "Win Behavior" settings
-
Moved some commands to reduce clutter:
/bingo elytra
->/bingo options elytra
/bingo night_vision
->/bingo options night_vision
/bingo preview_card
->/bingo options preview_card
/bingo stats
->/bingostats
Bugs Squashed:
-
Fixed the "Reset Defaults" button just not working whatsoever
-
Fixed spawn kit items sometimes not stacking with crafted items (#114)
-
Fixed custom objective icons not showing up on score notifications
Translations
- New Chinese Simplified translations by Fishlanding!
- New Polish translations by Toniemax!
- New French translations by Yosh64!
- New Portuguese translations by Lucasofchirst!
- New Russian translations by Milleol & XakVit!
-
Update built-in tier lists in preparation for 1.21.4
-
New "Pause when viewing card" option for singleplayer (enabled by default)
-
Added more "End game when" behavior (#118)
- e.g.
/bingo options end_when teams_win 3
to end once 3 teams have won the game
- e.g.
-
Moved some commands to reduce clutter:
/bingo elytra
->/bingo options elytra
/bingo night_vision
->/bingo options night_vision
/bingo preview_card
->/bingo options preview_card
/bingo stats
->/bingostats
-
Fixed some incorrect item images (prismarine) on the vanilla map
-
Translation updates by Lucasofchirst & Yosh64 & Milleol!
New Features:
-
The mod no longer needs to recreate the entire world save to start a game with new terrain.
This means that if you're using LAN hosting, players can stay in the same lobby for multiple games! Additionally, dedicated servers no longer need to restart when the game is over.
** This may break compatibility with a few mods. If you encounter such issues, please let me know! I've added a
nextRoundCompatibilityMode
config to turn it off, if needed. -
Expanded the built-in lobby world! It's bigger.
(thanks BlueberryBrown for help building secrets!)
-
Replaced the tier list settings with "filters" - these work mostly the same, but enable more customization with the following commands:
/bingo filter preset everything
- Replaces all filters with the "everything" preset (equivalent toexclude unobtainable
&exclude tedious
)/bingo filter only in_overworld
- Selects only items that are obtainable in the overworld/bingo filter exclude tedious
- Excludes any items that are in the "tedious" list/bingo filter count "type=advancement" 5
- Ensures that exactly 5 advancements are on the card (if possible).
-
Added "ready" indicators to the player tab list
-
Improved some unintuitive edge cases with the "Win Behavior" settings
Bugs Squashed:
-
Fixed the "Reset Defaults" button just not working whatsoever
-
Fixed spawn kit items sometimes not stacking with crafted items (#114)
-
Fixed custom objective icons not showing up on score notifications
Translations
- New Chinese Simplified translations by Fishlanding!
- New Polish translations by Toniemax!
- New French translations by Yosh64!
- New Portuguese translations by Lucasofchirst!
Bugs Squashed:
- Fixed player ready indicators not being centered correctly
- Fixed the bundle item incorrectly appearing on 1.21.1 cards when the experimental feature is not enabled
- Fixed some behavior related to the "# of cards" goal setting
- Fixed the
/join <team> <player>
OP command not doing anything - Fixed players being able to drop special items (e.g. the tutorial book) in 1.21.3
- Removed / refined a few challenge objectives that did not spark joy
- Updated the bundled fabric-permissions-api to a 1.21.3-compatible version
- Added the remaining Portuguese translations by Lucasofchirst!