Added
- Players can see other players inside jars.
- Players can see blocks outside of a jar from within a jar.
- Working crafting recipes.
- Netherite Pickaxes and Bedrock Pickaxes can break Bedrock blocks which drop Bedrock Shards.
- Reinforced Echnoplast and Cork Block.
- An inner World Jar structure.
- Stripping logs drops bark.
gay.sylv.wij.api.entity.event.ServerPlayerEventsExtra#AFTER_SPAWN
event.gay.sylv.wij.api.block.WorldJar#hasBlockPos
method.
Changed
- World Jar models now allow for a full jar of blocks to be rendered inside.
- World Jars now spawn players in a World Jar structure.
Fixed
- Miscellaneous bug fixes among the refactors and rewrites.
- Sodium is fully compatible.
- Z-Fighting with the World Jar model.
Full Changelog: https://github.com/VulpixelMC/world-in-a-jar/compare/v0.3.0+0.20.1...v1.0.0-beta.0+1.21
- Fixed severe memory leaks.
- Jar scale maximum is now 64 (and shouldn't let you make it higher anymore).
- Slightly optimized world jar rendering.
- Players now spawn in the middle of the world jar (previously they would spawn +7.5 X, +7.5 Y from the position of the jar.)
- Fixed minor bugs.
- Removed Pineapple.
- Increased the maximum scale for world jars to 64.
- Added a crafting recipe for world jars.
- Fixed rendering bugs that occurred when increasing the scale of the jar past 16.
- Fixed issue where blocks would sink to the bottom of the jar when increasing the scale.
- Removed Pineapple.
- Pumpkins are now restricted to level 5 personnel following repeated misuse.
- Updated to Minecraft 1.19.4.
- Changed the biome of the jar dimension to "The Void".
- As a side-effect, a square of stone and a single cobblestone block spawn in new worlds.
it's a feature, not a bug, i swear!
- As a side-effect, a square of stone and a single cobblestone block spawn in new worlds.
Notes
Had to update the mod because Mojang keeps breaking everything every snapshot, but this time it seems to have been for the better (except for the tree refactors. it wouldn't be a Mojank update without tree refactors).