[1.19-1.7.0.0] - 2022-10-01
Added
- Combustible/Burnable items can be added to (soul) campfire to extend the burning time (configurable) (thanks to elexblue84 for the idea) #6
- Option to make the lit time of (soul) campfires be affected by sleep time (default: deactivated) (thanks to Toast-Bucket for the idea) #16
- Item tag "unlitcampfire:makes_campfire_infinite", which defines items that can make lit campfires burn infinitely (default: magma cream)
- Option to let generated (soul) campfires burn infinitely (default: true) (thanks to Legomastar for the idea) #12
Fixed
- rain timer reset was not reliable
[1.19-1.6.2.0] - 2022-09-20
Added
- The One Probe support - Show lit time of campfires
Changed
- Updated mod to Forge 1.19-41.0.96
[1.19-1.6.1.0] - 2022-09-01
Changed
- max limit increased of following configurations: campfireLitTime, campfireRainUnlitTime, soulCampfireLitTime, soulCampfireRainUnlitTime #17 (thanks to serialtasted for the report)
[1.19-1.6.0.0] - 2022-07-06
Changed
- Updated mod to Forge 1.19-41.0.62 #13
[1.18.2-1.7.0.0] - 2022-10-20
Added
- The One Probe support - Show lit time of campfires
- Combustible/Burnable items can be added to (soul) campfire to extend the burning time (configurable) (thanks to elexblue84 for the idea) #6
- Option to make the lit time of (soul) campfires be affected by sleep time (default: deactivated) (thanks to Toast-Bucket for the idea) #16
- Item tag "unlitcampfire:makes_campfire_infinite", which defines items that can make lit campfires burn infinitely (default: magma cream)
- Option to let generated (soul) campfires burn infinitely (default: true) (thanks to Legomastar for the idea) #12
Changed
- Updated mod to Forge 1.18.2-40.1.0
Fixed
- rain timer reset was not reliable
[1.18.1-1.5.1.0] - 2022-09-01
Changed
- max limit increased of following configurations: campfireLitTime, campfireRainUnlitTime, soulCampfireLitTime, soulCampfireRainUnlitTime #17 (thanks to serialtasted for the report)
[1.18.1-1.5.0.0] - 2022-04-30
Changed
- Update mod to Forge 1.18.1-39.0.0 (fix Log4J security issue)
Fixed
- re-igniting the campfire didn't work
[1.18-1.4.0.0] - 2021-12-04
Changed
- Update mod to Forge 1.18-38.0.6
[1.17.1-1.4.0.0] - 2021-09-14
Changed
- Update mod to Forge 1.17.1-37.0.59
- changed versioning to fit Forge Recommended Versioning
Version 1.3.0
2 new configs per campfire added #4 (thanks to Misticblade7 for the idea)
- [soul]CampfireRainUnlitTime: time a campfire burns until it goes out during rain
- [soul]CampfireRainParticleFactor: factor of particle count of a campfire during rain 1 config per campfire removed
- [soul]UnlitCampfireWithRain: because [soul]CampfireRainUnlitTime contains a corresponding value (-1)
Version 1.3.0
Thanks to JayCeeCreates for the Fabric update! #5
2 new configs per campfire added #4 (thanks to Misticblade7 for the idea)
- [soul]CampfireRainUnlitTime: time a campfire burns until it goes out during rain
- [soul]CampfireRainParticleFactor: factor of particle count of a campfire during rain
1 config per campfire removed
- [soul]UnlitCampfireWithRain: because [soul]CampfireRainUnlitTime contains a corresponding value (-1)
Version 1.3.0
2 new configs added #4 (thanks to Misticblade7 for the idea)
- campfireRainUnlitTime: time a campfire burns until it goes out during rain
- campfireRainParticleFactor: factor of particle count of a campfire during rain 1 config removed
- unlitCampfireWithRain: because campfireRainUnlitTime contains a corresponding value (-1)
Version 1.2.0
- Bugfix: Destroying campfire failed during rain.
Version 1.1.0
- server config file added
- a campfire is lit for 2000 ticks (configurable) until it goes out by itself (can be deactivated)
- a campfires goes out when rain falls on it (configurable)
- contained items are remaining inside the campfire when it goes out by itself or by rain (configurable)
- a campfire can be configured to be destroyed after it goes out by itself (default disabled)
Version 1.0.0
- set the default state of a campfire to unlit