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Universal Enchants

Universal Enchants

Better enchantments! Use them on all tools and weapons. Infinity crossbow, or looting trident anyone?

157.1k
313
Equipment
Game Mechanics
Utility

Compatibility

Minecraft: Java Edition

1.21.1
1.20–1.20.1
1.19.1–1.19.4
1.18.2

Platforms

Fabric
Forge
NeoForge

Supported environments

Client and server

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Links

Report issues View source

Creators

Fuzs
Fuzs Owner
LunaPixelStudios
LunaPixelStudios Studio

Details

Licensed MPL-2.0
Created 2 years ago
Updated last month
DescriptionGalleryChangelogVersions

Show all versions

1
2
4

[NEOFORGE] [1.21.5] UniversalEnchants-v21.5.1

by Fuzs on Apr 13, 2025
Download

[FABRIC] [1.21.5] UniversalEnchants-v21.5.1

by Fuzs on Apr 13, 2025
Download

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[v21.5.1-1.21.5] - 2025-04-13

Fixed

  • Fix crash with Apotheosis' Thunderstruck affix

[v21.5.0-1.21.5] - 2025-04-05

  • Port to Minecraft 1.21.5

[NEOFORGE] [1.21.1] UniversalEnchants-v21.1.5

by Fuzs on Apr 13, 2025
Download

[FABRIC] [1.21.1] UniversalEnchants-v21.1.5

by Fuzs on Apr 13, 2025
Download

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[v21.1.5-1.21.1] - 2025-04-13

Fixed

  • Fix crash with Apotheosis' Thunderstruck affix

[v21.1.4-1.21.1] - 2025-02-14

Fixed

  • Fix crash when determining looting level for projectiles not fired from a weapon

[v21.1.3-1.21.1] - 2025-01-25

Changed

  • The NeoForge Data Pack Extensions library is no longer bundled

[v21.1.2-1.21.1] - 2025-01-20

Added

  • Add support for mace enchantments thanks to Winter Veritas

Changed

  • Not all sword enchantments are any longer made compatible with other weapons
    • The following enchantments now remain sword-exclusive to keep swords as a unique weapon type: knockback, fire aspect, sweeping edge
    • Of course, you can add those enchantments back manually to the appropriate item tags to revert this change

Fixed

  • Fix sharpness and protection not being compatible with other damage / protection enchantments

[v21.1.1-1.21.1] - 2025-01-20

Fixed

  • Fix startup crash on Fabric due to a mixin being unable to remap

[v21.1.0-1.21.1] - 2025-01-20

  • Port to Minecraft 1.21.1

Added

  • New improvements for Frost Walker
    • Works when jumping and falling
    • Refreshes the ice below the wearer while standing still
    • Is able to replace waterlogged blocks such as kelp and seagrass

Changed

  • Arrows shot from bows enchanted with multishot are now spread out vertically
  • Fortune affects experience dropped from blocks

Removed

  • Remove custom /enchant command
  • Remove roman numerals fix, will come back in another QoL project
  • Remove optional mending enchantment overhaul, as it was hardly used by anyone

[NEOFORGE] [1.21.5] UniversalEnchants-v21.5.0

by Fuzs on Apr 7, 2025
Download

[FABRIC] [1.21.5] UniversalEnchants-v21.5.0

by Fuzs on Apr 7, 2025
Download

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[v21.5.0-1.21.5] - 2025-04-05

  • Port to Minecraft 1.21.5

[NEOFORGE] [1.21.4] UniversalEnchants-v21.4.2

by Fuzs on Mar 31, 2025
Download

[FABRIC] [1.21.4] UniversalEnchants-v21.4.2

by Fuzs on Mar 31, 2025
Download

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[v21.4.2-1.21.4] - 2025-03-31

Fixed

  • Fix duplicate attribute tooltips for enchanted armor items

[v21.4.1-1.21.4] - 2025-02-14

Fixed

  • Fix crash when determining looting level for projectiles not fired from a weapon

[v21.4.0-1.21.4] - 2025-02-04

  • Port to Minecraft 1.21.4

[NEOFORGE] [1.21.1] UniversalEnchants-v21.1.4

by Fuzs on Feb 14, 2025
Download

[FABRIC] [1.21.1] UniversalEnchants-v21.1.4

by Fuzs on Feb 14, 2025
Download

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[v21.1.4-1.21.1] - 2025-02-14

Fixed

  • Fix crash when determining looting level for projectiles not fired from a weapon

[v21.1.3-1.21.1] - 2025-01-25

Changed

  • The NeoForge Data Pack Extensions library is no longer bundled

[v21.1.2-1.21.1] - 2025-01-20

Added

  • Add support for mace enchantments thanks to Winter Veritas

Changed

  • Not all sword enchantments are any longer made compatible with other weapons
    • The following enchantments now remain sword-exclusive to keep swords as a unique weapon type: knockback, fire aspect, sweeping edge
    • Of course, you can add those enchantments back manually to the appropriate item tags to revert this change

Fixed

  • Fix sharpness and protection not being compatible with other damage / protection enchantments

[v21.1.1-1.21.1] - 2025-01-20

Fixed

  • Fix startup crash on Fabric due to a mixin being unable to remap

[v21.1.0-1.21.1] - 2025-01-20

  • Port to Minecraft 1.21.1

Added

  • New improvements for Frost Walker
    • Works when jumping and falling
    • Refreshes the ice below the wearer while standing still
    • Is able to replace waterlogged blocks such as kelp and seagrass

Changed

  • Arrows shot from bows enchanted with multishot are now spread out vertically
  • Fortune affects experience dropped from blocks

Removed

  • Remove custom /enchant command
  • Remove roman numerals fix, will come back in another QoL project
  • Remove optional mending enchantment overhaul, as it was hardly used by anyone

[NEOFORGE] [1.21.4] UniversalEnchants-v21.4.1

by Fuzs on Feb 14, 2025
Download

[FABRIC] [1.21.4] UniversalEnchants-v21.4.1

by Fuzs on Feb 14, 2025
Download

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[v21.4.1-1.21.4] - 2025-02-14

Fixed

  • Fix crash when determining looting level for projectiles not fired from a weapon

[v21.4.0-1.21.4] - 2025-02-04

  • Port to Minecraft 1.21.4

[NEOFORGE] [1.21.4] UniversalEnchants-v21.4.0

by Fuzs on Feb 4, 2025
Download

[FABRIC] [1.21.4] UniversalEnchants-v21.4.0

by Fuzs on Feb 4, 2025
Download

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[v21.4.0-1.21.4] - 2025-02-04

  • Port to Minecraft 1.21.4

[NEOFORGE] [1.21.3] UniversalEnchants-v21.3.0

by Fuzs on Jan 29, 2025
Download

[FABRIC] [1.21.3] UniversalEnchants-v21.3.0

by Fuzs on Jan 29, 2025
Download

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[v21.3.0-1.21.3] - 2025-01-29

  • Port to Minecraft 1.21.3

[NEOFORGE] [1.21.1] UniversalEnchants-v21.1.3

by Fuzs on Jan 25, 2025
Download

[FABRIC] [1.21.1] UniversalEnchants-v21.1.3

by Fuzs on Jan 25, 2025
Download

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[v21.1.3-1.21.1] - 2025-01-25

Changed

  • The NeoForge Data Pack Extensions library is no longer bundled

[v21.1.2-1.21.1] - 2025-01-20

Added

  • Add support for mace enchantments thanks to Winter Veritas

Changed

  • Not all sword enchantments are any longer made compatible with other weapons
    • The following enchantments now remain sword-exclusive to keep swords as a unique weapon type: knockback, fire aspect, sweeping edge
    • Of course, you can add those enchantments back manually to the appropriate item tags to revert this change

Fixed

  • Fix sharpness and protection not being compatible with other damage / protection enchantments

[v21.1.1-1.21.1] - 2025-01-20

Fixed

  • Fix startup crash on Fabric due to a mixin being unable to remap

[v21.1.0-1.21.1] - 2025-01-20

  • Port to Minecraft 1.21.1

Added

  • New improvements for Frost Walker
    • Works when jumping and falling
    • Refreshes the ice below the wearer while standing still
    • Is able to replace waterlogged blocks such as kelp and seagrass

Changed

  • Arrows shot from bows enchanted with multishot are now spread out vertically
  • Fortune affects experience dropped from blocks

Removed

  • Remove custom /enchant command
  • Remove roman numerals fix, will come back in another QoL project
  • Remove optional mending enchantment overhaul, as it was hardly used by anyone

[NEOFORGE] [1.21.1] UniversalEnchants-v21.1.2

by Fuzs on Jan 20, 2025
Download

[FABRIC] [1.21.1] UniversalEnchants-v21.1.2

by Fuzs on Jan 20, 2025
Download

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[v21.1.2-1.21.1] - 2025-01-20

Added

  • Add support for mace enchantments thanks to Winter Veritas

Changed

  • Not all sword enchantments are any longer made compatible with other weapons
    • The following enchantments now remain sword-exclusive to keep swords as a unique weapon type: knockback, fire aspect, sweeping edge
    • Of course, you can add those enchantments back manually to the appropriate item tags to revert this change

Fixed

  • Fix sharpness and protection not being compatible with other damage / protection enchantments

[v21.1.1-1.21.1] - 2025-01-20

Fixed

  • Fix startup crash on Fabric due to a mixin being unable to remap

[v21.1.0-1.21.1] - 2025-01-20

  • Port to Minecraft 1.21.1

Added

  • New improvements for Frost Walker
    • Works when jumping and falling
    • Refreshes the ice below the wearer while standing still
    • Is able to replace waterlogged blocks such as kelp and seagrass

Changed

  • Arrows shot from bows enchanted with multishot are now spread out vertically
  • Fortune affects experience dropped from blocks

Removed

  • Remove custom /enchant command
  • Remove roman numerals fix, will come back in another QoL project
  • Remove optional mending enchantment overhaul, as it was hardly used by anyone
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