All the changes from version 0.9.5 to 1.0.1
- implemented new config system with two separate config files, one config for the mod itself and one for the horde wave (issue #6)
- it's now possible to add you own mobs (via mobIds) to a wave (issue #6)
- disable reinforcements for all horde zombies
- add config option to enable/disable spawn in water / spawn on trees, improve spawn location finding
- add event to reset spawn counter if server is stopped / rework event handling
- implemented new config system with two separate configs, one config for the mod itself and one for the horde wave (issue #6)
- it's now possible to add you own mobs to a wave (issue #6)
- please see the wiki: https://github.com/MC-Mods-Pete/UndeadNights/wiki
- disable reinforcements for all horde zombies
- improve spawn location
- add config option to enable/disable spawn in water / spawn on trees
- fix problem with mob spawn counter, when server is paused
- implemented new config system with two separate configs, one config for the mod itself and one for the horde wave (issue #6)
- it's now possible to add you own mobs to a wave (issue #6)
- please see the wiki: https://github.com/MC-Mods-Pete/UndeadNights/wiki
- disable reinforcements for all horde zombies
- improve spawn location
- add config option to enable/disable spawn in water / spawn on trees
- implemented new config system with two separate configs, one config for the mod itself and one for the horde wave (issue #6)
- it's now possible to add you own mobs to a wave (issue #6)
- please see the wiki: https://github.com/MC-Mods-Pete/UndeadNights/wiki
- disable reinforcements for all horde zombies improve spawn location
- add config option to enable/disable spawn in water / spawn on trees
- implemented new config system with two separate configs, one config for the mod itself and one for the horde wave (issue #6)
- it's now possible to add you own mobs to a wave (issue #6)
- please see the wiki: https://github.com/MC-Mods-Pete/UndeadNights/wiki
- disable reinforcements for all horde zombies
- improve spawn location
- add config option to enable/disable spawn in water / spawn on trees
- implemented new config system with two separate configs, one config for the mod itself and one for the horde wave (issue #6)
- it's now possible to add you own mobs to a wave (issue #6)
- please see the wiki: https://github.com/MC-Mods-Pete/UndeadNights/wiki
- disable reinforcements for all horde zombies
- improve spawn location