Updated to 1.18.2
Notes
- Trinket entities application using tags instead of entity ids was temporarily removed due to changes in the tag system. This feature was, to my knowledge, never used, so it should be relatively painless. Removing the feature also made me realize it contained a potential race condition, and may have never worked
Additions
- Trinket support for the creative inventory. There are some niche unfixable bugs due to the nature of the creative inventory, but most use cases should find it working and beneficial.
Tweaks
- Improved the responsiveness of trinket slots in several situations.
Fixes
- #99
- #112
- #135