- added visual sky tint for horde events
- added option to change the horde pathing interval to increase performance on servers
- changed command syntax so that all commands are now under the /hordes command ~ increased default time for calculation from 5 to 10 ~ changed horde ai to randomly stagger pathing intervals to hopefully force less pathing calculations per single tick ~ moved player and drowned zombie tints to the infection section in the client config ~ changed default sleep prevention message ~ fix bug that caused any food to be able to cure infection, not just those in the hordes:infection_cures tab ~ fixed bug that caused the zombieVillagersCanBeCured option in the config to not be respected ~ added additional check to prevent zombie players despawning ~ fixed bug where the infectionSpawnsZombiePlayers value in the config was not respected ~ added check to prevent zombie players from spawning in peaceful ~ fix bug that caused horde mobs to stay registered to the horde after an event ends
Updated to horde data version 2, your previous configs will be backed up if you forget to change your version
~ fixed errors in default table
~ fixed bug that showed errors in the log file when generating fresh config files, if values could not be pulled from the config
~ fixed bug that caused zombie horses to have way more speed than intended
~ added value limiting to some config options to prevent crashes
~ fixed errors in default table
~ fixed bug that showed errors in the log file when generating fresh config files, if values could not be pulled from the config
~ fixed text components having incorrect 1.19.4 formatting, showing null instead of the value they were supposed to show
~ fixed bug that caused zombie horses to have way more speed than intended
~ added value limiting to some config options to prevent crashes
~ fixed errors in default table
~ fixed bug that showed errors in the log file when generating fresh config files, if values could not be pulled from the config
~ fixed bug that caused zombie horses to have way more speed than intended
~ added value limiting to some config options to prevent crashes
- removed dependency for mixinbootstrap
~ fixed bug that caused horde mob weapons to be overwritten from the nbt in the config
~ made infection more intuitive
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added support for horde mobs having passengers
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added option to gradually make the infection timer shorter each time an infection is cured
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added option to prevent zombie players being spawned from an infection death
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added option to prevent zombie players from taking damage from non-player sources
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added config option to prevent zombie villager curing
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added config option to make zombie players immune to fire
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added config options to prevent zombies and skeletons from burning
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added config options to make zombie horses agressive and regular horses flee zombies
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added configurable table of mobs to convert when infected
Changelog
- added support for horde mobs having passengers
~ fixed bug that caused hode mob weapons to be overwritten from the nbt in the config
~ made infection more intuitive
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readded infection visuals from 1.12
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added option to gradually make the infection timer shorter each time an infection is cured
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added option to prevent zombie players being spawned from an infection death
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added option to prevent zombie players from taking damage from non-player sources