Changes
-tame leash will consume in survival
-data items will consume in survival
-digimon professions wont work when mob griefing is off
-digimon cant hurt owner and friend digimon nor apply (hurtful) effects on them
-ranks depend on the evolution line not on particular digimon
-better evolution particles
-digimon will follow their owners at faster speed
-new digimeat textures
-new guilmon bread textures
-nerfed meat crops and item
-pushing digimon while sitting also makes them walk animation
-converted sounds to mono (you will hear them less when far from the source)
New Stuff
-digitamas
-nest structures
-config digimon spawning in world
-config digimon lifes
-config digimon evolution level
-config for chance of item drops
-config for digimon size
-new digimon render effect when evolving
-champion digimon can spawn being riden by rookie digimon
-fire attacks burn blocks they hit
-sit sound
-Boss Cube item (boss maker item)
-Big Digimeat
-Rotten Digimeat
-Digi Cake
-Gold Arrow Attack
-Digimon now have inventories
Fixes:
-digimon professions wont lag servers any longer
-digimon trying to work on unreachable blocks will look for others after some time
-If a digimon is being riden in multiplayer, other players will see the moving animation instead of the idle while moving
New Digimon:
-Shoutmon
-Ballistamon
-Shoutmon x2
-Red Veedramon
-King Shoutmon
-Black Gabumon
-Dolurumon
-Shoutmon x3
-OmegaShoutmon
-GigaDramon
-Megadramon
-Mametyramon
-Mailbirdramon
-Devidramon
-Chibimon
-V-mon
-XV-mon
-Gargomon
-Fladramon
-Lighdramon
-Paildramon
-GoldVeedramon
-Cyberdramon
-Manticoremon
-Saggitarimon
1.5.3
Fixes:
-Chip Cruel Scissors name typo
-Love song not hitting
-Goods and Training Bag sometimes crashing servers at spawn
-Lot of Chips having typos in their names
-Thetimon being called TeslaJellymon
-Fixed vital bracelet recipe not working
Changes
-Mod Items wont trigger Digivice Gui when held in the oposite hand to the Digivice
-Stat up items cant be used on wild digimon, except in creative (edited)
March 4, 2024
Fixes:
-BlackGrowlmon using wrog texture
-Some sp move chips assigning wrongly the move names making the game crash
-Fixed crash upon killing entities with digimon
-Fixed crash on digimon killing entities
-Fixed loot disapearing if a digimon kills you
-Better performance while digivice gui opened
-BlackGarurumon not evolving to BlackMachGaogamon
-Petit Thunder having Mega Blaster's description
-Fixed typo on the stat up items
Changes:
-Memory command closes screen
-Changed spawn rates to allow for more rookies than champions spawning
-Updated chinese translations
-Regular mobs dont give xp anymore
-Coredramon Blue can evolve to AeroVeedramon
-Babie totems in head came back
Fixes:
-fixed darklizzardmon display name
-fixed mochimon couldn't evolve to tentomon
-fixed sunarizamon not spawning
-fixed evo conditions saying "joyfull"
-transition between attack animations made smoother and not look laggy
-fixed Yarmon being called Keemon
New Stuff:
-digimon evolutions and evolution conditions are now stored in jsons, they can be edited on data packs!
-digimon deal their level value as damage to non digimon entities
-digimon will randomly express mood
-ultimate digimon!!!
-digivice gui tamer commands
-attack command
-sit command
-stand up command
-fly command
-feeding command
-added digimon professions
-added storage profession
-added some sound effects
-non digimon mobs give xp now
-added Digimon Card
-added Blue Card
-added new training good m2 disk
Changes:
-champion evos require more specific data
-digivice gui can be opened without having to interact with digimon
-evolution conditions in the digivice gui show the name of the evo
-evo conditions name gets green if meeting evo requirements
-defeating higher level digimon counts as win too
-flying digimon tilt a bit to the front while flying
-move particles create in a spherical pattern rather than a disc pattern
-data/xp is directly gained by digimon defeating other digimon
-data/xp items are now admin items, thus can only be accessed in creative
-digimon can attack players to balance fights as now the attack command exists
-move items get consumed now
-digimon gain more stats through training
-high tier training goods rarely spawn in the wild
-changed damage function to allow for longer battles
-all high tier goods changed
Digimon:
-gabumon added
-drimogemon added
-garurumon added
-garurumon black added
-mamemon added
Digimon: -added Flarerizamon -added Datirimon -added Chapmon -added Kamemon -added Gawappamon -added Archelomon
New Stuff: -new digimon line gui -new digicore texture -deevolution added -new devolution trigger added: dark tower shard -wandering state for tamed digimon -certain digimon can be ridden at bare hand interact -shooting animations -evolution conditions can be checked in game -new stat raise items stat bytes -new Guilmon Bread item -added digimon rank system -babies can be put on player's head -babies can be stacked upon each other -water swimming ai added for certain digimon
Changes: -changed digimon item description -gui revamp -evolving raises stats -life lost results in care mistakes -digimon can eat every edible item -feeding particle and animation added -digimon attack ai adapted for sp attacks -lowered chance of goods giving xp -baby digimon have multiple rookie evos now -dub digimon names changed to original -foe digimon drops babies 3% chance moves 5% stat bytes 7% digi meat 10%
Fixes: -fixed some goods only giving xp -fixed translations not changing digimon names