Balance:
- Poison damage now won't be counted for [Abnormal Condition Resistance/Nullification].
- Subordinates/Clones' kill now will counted for the owner's Human/Boss kill count.
- Clones' mob kill will be be counted for the owner's statistic.
- Gear gaining EP now won't get the EP gain reduction calculated by the user's EP.
QoL:
- Learning [Spatial Domination]'s Fault Field now only requires Tapping instead of holding down the skill button.
- Fixed TR's sounds.
- Potentially fixed incompatibilities related to Sensing skills.
- Added config for how [Resistances] work.
- Added admin command
/skill checkFlight [name]
to check if the checked player is flying using TR's features or not.
Bugs Fixing:
- [Healer] doesn't give mastery points properly.
- [Predation] can dupe Kunai & Arrow.
- [Megiddo] spawned below the caster when falling or swimming.
- [Thrower] breaks Magisteel Kunai.
- Resistances was calculated before damage-boosting skills.
- Possessing old bodies doesn't recover Jump boost.
- Some stats are limited.
- Race evolution using items/bosses are not working.
- Some mobs attack ignore Mob Griefing and listen to Skill Griefing gamerule instead.
- Supermassive Slime sometimes spawned as tiny.
- Other minor changes.
- Tensura common configs now got turned into Server config (making the configs per world):
Balance:
- [Unyielding] now gains mastery points based on the amount of unyielding points on subordinates.
- Spatial Blockade now also prevents entities from going through portals.
- Players now won't regain Magicule from sleeping under Thunderstorm.
- Only demon players now can set spawnpoint in Hell.
- Hinata now can swims better in water.
QoL:
- Sensing & Analyzing skills now won't be blocked by Vampire's Bat Mode or [Infinity Prison].
- Sleep Mode now won't toggle everything off.
- Teleporting skills now won't teleport you inside/under a block.
Bugs Fixing:
- Slime & Orc not spawning.
- [Creator] can duplicate Skills with Possession bodies. [This will only be fixed for new bodies after this update]
- [Possession] body despawn time setting to -1 instant removes the body.
- [Spatial Domination]'s Spatial Ray doesn't give cooldown when spamming keys.
- Breath skills don't damage entities when the user is blocked 1 block above.
- Temporary skills don't recover mastery/learning points when removed on death.
- Some battlewills don't gain mastery points.
- Players can't respawn when dying while choosing races.
- Death doesn't reset stats and status effects.
- Accidentally made Hinata immune to Infinity Imprison instead of the opposite.
- Reset Scrolls doesn't remove flight from skills.
- Some spawn chance config crashes when set to 0.
- War Gnome can't be unsummoned.
- Other minor changes.
- Tensura Mobs now spawn based on biome tags, allowing them to spawn in other modded biomes, depending on the biome mods.
- Fixed Minecraft bug that attributes and status effects get removed upon leaving the End dimension.
- Added options to have combined HUD of TR and Vanilla in settings.
Balance:
- Nerfed Skill learning fail chance from 20% to 10%, and learning points now cant get under 0.
- [Researcher] & [Godly Craftman] now has the same XP cost as the amount of XP players can get from grindstone.
- [Thrower]'s thrown items (not trident, arrow, etc) now have Loyalty effect with mastery, higher return speed with [Gravity Domination/Manipulation].
- [Thrower] now does much more damage with Kunai, Spear & Trident instead of just doing their default damage.
- [Musician]'s Mind Requiem now get buffed by [Sound Manipulation/Domination].
- Clones/Bodies now can't pick up items dropped on the ground.
- Demon/God Slime is now a little smaller in width.
QoL:
- Nullifications now will be treated as Intrinsic once players get them from Awakening, for Skill Reset.
- [Usurper]'s Force Takeover mode now can release the summons that the user stole by shift activating while looking at it.
- Added config to decide how long [Possession] body will despawn.
- Now if a temporary skill has any learning points before temporary acquired, it will recover those points when the time runs out.
- Some skills now won't work on dead mobs like Ice & Fire Dragon corpses.
- Hipokute now grows faster in magicule-rich biomes.
- Modded biomes now have default magicule value, for Magicule Regeneration.
- Added some missing tags for Sakura and Palm blocks.
Bugs Fixing:
- Kiln duping.
- Entities can become immortal with Fragility.
- Spiritual Damage can spam kill already-ded Ice&Fire dragons.
- [Thrower] can dupe Kunais.
- [Sniper]'s bullet cost is messed up.
- [Chosen One] making mobs tamed by the user's owner instead of the skill wielder.
- [Great Sage] duping items with shift-clicking.
- [Fusionist] ignored SkillGriefGamerule.
- [Magic Aura] can buff damage of none physical melee attacks.
- [Aura Slash] doesn't have cooldown in offhand slot.
- Hinata ignoring some skill effects.
- Demon race doesn't start off in Spiritual Form.
- Reset Scrolls don't remove your Demon Flight.
- SecondUniqueChance config bugged, being 100% all the time.
- Some race evolution requirements are messed up.
- Demon Lord awakening button doesn't show up when the gamerule about soul amount changed.
- Clone/Body doesn't save Jump Power value.
- Duplication on Summon with Spiritual Damage.
- Hipokute Grass crashes with certain mods.
- Labyrinth not fully generating if crashing/leaving during world loading.
- Spawnrate config stops the mob from spawning when set to 1.
- Other minor changes.
- Downgrade mixinextra to 0.2.0 to have compatibility with other 1.19.2 mods.
- Race menu now shows evolution requirements vaguely instead of their stats.
- Palm trees actually spawn now.
Balance:
- [Farsight] now can increase the analysis distance when mastered.
- Spears now can be used with Loyalty.
QoL:
- Breath-type skills/magics (Fire Breath, Gluttony, Predator, etc.) now won't attack the user's mount or rider unless those mobs are doing damage.
- [Predator], [Gourmet] and [Gluttony] now has the 4th mode of Block Mode to consume both Blocks and Fluid.
- Added a command to edit one's Severance amount:
/tensura edit stat severance [number]
- Monster Leather D now can be used to craft books.
- Reduced bird sounds' volume.
Bugs Fixing:
- Incompatibility regarding World generation and biome.
- Unintended speed boost related to [Gravity Flight] and other abilities.
- The Default crit multiplier is 2.25 instead of 1.5
- Other minor changes.