Changes:
- Crash safety while resolving player death messages for grave landmarks
Changelog: https://github.com/sisby-folk/surveyor/releases/tag/v0.6.25+1.20
Fix:
- Map exploration being lost under various circumstances including player death and opening a singleplayer world to LAN (#53 by pjon1)
Changelog: https://github.com/sisby-folk/surveyor/releases/tag/v0.6.24+1.20
changes:
- fix required fapi version for 1.21
Changelog: https://github.com/sisby-folk/surveyor/releases/tag/v0.6.23+1.20
changes:
- add placeholder for connector
- remove 0.5->0.6 migration logic
- safety check for bad structure references
Changelog: https://github.com/sisby-folk/surveyor/releases/tag/v0.6.22+1.20
fix:
- players new to the server not instantly appearing on-map when global sharing is enabled
Changelog: https://github.com/sisby-folk/surveyor/releases/tag/v0.6.21
fix:
- player death waypoints not being generated on the client
Changelog: https://github.com/sisby-folk/surveyor/releases/tag/v0.6.20
fix:
- A crash that can occur when a structure has no registered tag list in the surveyor save
Changelog: https://github.com/sisby-folk/surveyor/releases/tag/v0.6.19
fix:
- A crash that occurs when a modded structure has no pieces for some reason
Changelog: https://github.com/sisby-folk/surveyor/releases/tag/v0.6.18
fix:
- Refuse to load or save structures without structure types
Changelog: https://github.com/sisby-folk/surveyor/releases/tag/v0.6.17
fix:
- Replace new player loading method with a serialize-on-join method to resolve empty data.
Changelog: https://github.com/sisby-folk/surveyor/releases/tag/v0.6.16