v 0.17.7
- Reworked fodder. It now will allow some animals to automatically feed off of it, allowing them to breed or grow up faster without player interaction. Textures are temporary. It can also now be mined and interacted with a hoe
- Fixed compatibility with the new Farmer's delight update
- Loot tables injects (for globes, flax, and bombs found in chests) are now data driven and can be edited with datapacks
v 0.17.6: Improved books & fixes
- Fixed a crash with safe tooltips
- Fixed fishes in a jar crashing the game
- Changed placeable books textures
- Improved placeable books color assignment algorithm: they now support all 16 colors and will generally look better
- Placeable books now also support colored books from Inspirations mod
- Added a new config option to allow the placement of every book type in every configuration (so normal books horizontally and enchanted vertically)
- Updated some tags and some other minor fixes
- Updated many translations
v 0.17.5: bug fixes
- Fixed a bug where ropes on posts was preventing the game to load with optifine
- Fixed some rendering issues with flower boxes and wall lanterns when optifine/shaders were installed
- Fixed candy recipe not working
- Further improved caged mobs system. Now caged water mobs will properly react to water when a cage is waterlogged
- Empty blackboards are no longer tile entities
- Added an optional ownership system that prevents any player other than the one that placed them to interact with certain blocks like signs, boards and so on. Intended for servers
v 0.17.4: The One Year Anniversary Update
Additions:
- Supplementaries is now one year old! To celebrate we have added candies! Don't eat too many
- Added new fancy commemorative item, the boat in a jar! Get it by either crafting a boat with a jar or by directly bottling a boat entity
Changes:
- Totally reworked the caged mob system which now also includes support for a capability system that other mods can use. Many small bugs have been made along the way. In case you encounter visual bugs with already captured mobs from previous versions you might want to release them and re capture them.
- Blackboards will now display a hitbox highlight the currently selected pixel when the player is holding a dye item.
Fixes:
- Shulker shells can now once again stack to 64
- Fixed log spam when loading mods that had custom banner pattern which did not have a custom flag texture
- Fixed speaker blocks not saving correctly
- Fixed custom globe colors not working
- Many other misc fixes
v0.17.3: fixes fixes and fixes
- Fixed a shulker shell attribute returning null which was causing issue with some mods not expecting a null repair item even for a non damageable item
- Further optimized notice board renderer when the front face is culled
- Fixed custom globe colors configs not working
- Fixed potted flax loot table
- Improved block overrides registration to be more resilient and allowed it to proceed if it fails on some blocks
- Improved a mixins code to account for possible edge cases
- Improved some configs handling
- added some missing blocks to pigling loved tag
- Renamed piston_launcher to spring_launcher
-Improved api for catchable mobs
v 0.17.2:
- You can no wear a Shulker shell
- Notice boards can now scroll through a book pages and will trigger on a redstone signal rising edge
- Pedestals blocks that don't have an item are no longer tile entities. This improves performance
- Enchanted book piles now support Quark's tomes
- Renamed piston_launcher to spring_launcher
- Improved the handling of many tile entities to be more consistent and react better. This for example fixes some issues with carry on mod when moving tiles like notice boards and books
- Added config to make iron gates behave like iron doors
- Placeable books enchanting power can now be configured
- Added missing flax flower pot loot table
- Fixed some missing flower box plants
- Fixed a crash with flags on servers
- Potentially fixed a crash with wall lanterns and some mods
v 0.17.1: fixed mod setup failing on servers. From now on failed mod setups will always crash the mod as intended. Fixed some recipes
v 0.17.0 Enchantments & Enhancements update
Additions:
- Placeable books: books and enchanted books can now be placed on the ground and stacked horizontally and vertically respectivelly up to a pile of 4. They are mostly a decoration items but can provide enchantment power for your enchanting table.
- Stasis Encahtment: a brand new end themed enchantment exclusive to slingshots that can be found in end cities.
Stasis will allow slingshot projectile to ignore gravity, as well as changing their visuals and additionally provide a configurable block outline at a distance up to its range
- End Stone Lamp & Deepslate lamp: two new decoration blocks light blocks that complement already existing stone & blackstone ones
Tweaks and Improvements:
- Reworked ropes: They can now be tied around a variety of walls and posts like blocks and can exist like that on their own since they are now their own block. In particular support has been added for Quarks posts, Decorative Blocks palisades, I Like Wood beams and Valhelsia Structures posts.
You'll need to update previously placed ropes since the internal blockstates properties have changed. This also resolved many visual & lighting glitched with the weird old rope fence model
- Ropes can now have their downward facing bit sheared off
- Ropes have new textures
- Changed flax textures
- Ceiling banners can be attached to ropes
- Ways sign generations now happens on another thread which means it won't cause lag spikes anymore when generating.
- Improved performance when calculating bellows hitbox
- Cranks and turn tables can rotate multiple horizontally attached pulleys at once
- Removed many technical items that were only used to place placeable blocks like sticks and wall lanterns. now it's all handled internally and previous items will be converted to their vanilla counterpart
- Added the ability to drink up liquids directly from a jar item in hand. Said option and the old drinking one are now disabled by default
- Added more slinghot related configs to tweak range, charge time as well as visuals
- Added additional configs for blue bombs
- Rope arrow capacity has been increased to 24 and can now be increased with its config
- Rope arrows now show a custom durability tooltip
- Plants placed on top of planters will now always rendered centered
- Improved slingshot projectile rendering
- Added many many more supported plants to flower boxes including direct support for some mods like dynamic trees
- Improved flag rendering which should now be slightly faster.
- Way signs now have a sandstone floor when generating in desert villages
Fixes:
- Fixed flower boxes and wall lanterns not rendering correctly with optifine shaders
- Fixed a crash with flags map markers
- Fixed tinted jars not having their own whitelist
- Fixed some transparency issues with flag patterns on hanging signs
- Fixed some textures being way larger that they were supposed to be
v 0.16.1:
- Slingshots can now be enchanted with loyalty
- Slingshots now have an overlay icon showing currently loaded projectile
- Fixed two crashes when lighting up gunpowder and when shooting certain blocks with a slingshot
- Tweaked slingshot behavior and animation
- Framed blocks can now replicate redstone properties of the block they contain
- You can now... play catch with slingshots and endermen??
v 0.16.0: The Explosive Update
Additions:
- Placeable Gunpowder. Acts pretty much like the one from TmTravlr's mod from which it was ported. In addition it also lights up block like campfire and sconces as well as being lit up by other fire emitting blocks like lava and magma blocks.
- Slingshots, a useful tool that can be used to place blocks at a distance. Can also be enchanted for additional effects
- Feather block, a storage block that is fluffy to the touch. Step on it and you'll slowly fall in it like on a cushion. It also emits feather particles when fallen upon and prevents all fall damage
- Flint block, a new storage blocks that can be use to decorate your builds
- Red Merchant, a rare wandering trader like traveling merchant that likes to appear more frequently the more you progress through your game. He sells an assortment of explosion related items
- Wild flax now rarely generates on desert shores
- Blue Bomb, an extremely powerful ranged weapon that servers as a counterpart to the enchanted golden apple. It provides a massive non block breaking explosion that also inflicts burning and weakness effect. Just like apples you'll be able to find blue and normal bombs scattered in some loot tables. For examples you'll be able to find them frequently in jungle temples chests
- Added a new painting
Tweaks and Improvements:
- Improved flower boxes: they now use a much faster renderer, are shaded correctly and support has been added for all Quarks potted plants
- Unified jar and cage items so they no longer use two ids for full and empty. Old items will automatically convert when picked up.
- Added config to allow cages and jars to automatically detect and whitelist any entity small enough.
- Added some other misc configs.
- Cages and jars are now placeable only by shift clicking to allow more easy mob catching
- Dispensers can now shoot any tagged modded brick
- Added a config to allow placing timber framing directly on a block via shift clicking
- Added new Netherite door and trapdoor textures
- Bellows are now the first block to take advantage of Flywheel tile entity rendering instancing. Requires Flywheel mod of course
- Hanging flower pots now work with modded flower pots
- Zombie horses can now be ridden underwater
- Tweaked some flag textures and added many new modded ones. Thanks to WenXin2
- Added new translations and updated old ones
- Foxes and bats will now sleep while in cages
- Cleaned up texture folder
Bug Fixes:
- Fixed a bug where passengers weren't being dismounted when caged
- Fixed a bug where pulley was duplicating blocks
- Fixed some translations not working
- Fixed sign posts throwing up errors with optifine
- Fixed some loot tables and recipes
- Fixed not being able to interact with modded blocks such as create contraptions filters when holding custom placeable blocks like sticks
v 0.16.0: The Explosive Update
Additions:
- Placeable Gunpowder. Acts pretty much like the one from TmTravlr's mod from which it was ported. In addition it also lights up block like campfire and sconces as well as being lit up by other fire emitting blocks like lava and magma blocks.
- Slingshots, a useful tool that can be used to place blocks at a distance. Can also be enchanted for additional effects
- Feather block, a storage block that is fluffy to the touch. Step on it and you'll slowly fall in it like on a cushion. It also emits feather particles when fallen upon and prevents all fall damage
- Flint block, a new storage blocks that can be use to decorate your builds
- Red Merchant, a rare wandering trader like traveling merchant that likes to appear more frequently the more you progress through your game. He sells an assortment of explosion related items
- Wild flax now rarely generates on desert shores
- Blue Bomb, an extremely powerful ranged weapon that servers as a counterpart to the enchanted golden apple. It provides a massive non block breaking explosion that also inflicts burning and weakness effect. Just like apples you'll be able to find blue and normal bombs scattered in some loot tables. For examples you'll be able to find them frequently in jungle temples chests
- Added a new painting
Tweaks and Improvements:
- Improved flower boxes: they now use a much faster renderer, are shaded correctly and support has been added for all Quarks potted plants
- Unified jar and cage items so they no longer use two ids for full and empty. Old items will automatically convert when picked up.
- Added config to allow cages and jars to automatically detect and whitelist any entity small enough.
- Added some other misc configs.
- Cages and jars are now placeable only by shift clicking to allow more easy mob catching
- Dispensers can now shoot any tagged modded brick
- Added a config to allow placing timber framing directly on a block via shift clicking
- Added new Netherite door and trapdoor textures
- Bellows are now the first block to take advantage of Flywheel tile entity rendering instancing. Requires Flywheel mod of course
- Hanging flower pots now work with modded flower pots
- Zombie horses can now be ridden underwater
- Tweaked some flag textures and added many new modded ones. Thanks to WenXin2
- Added new translations and updated old ones
- Foxes and bats will now sleep while in cages
- Cleaned up texture folder
Bug Fixes:
- Fixed a bug where passengers weren't being dismounted when caged
- Fixed a bug where pulley was duplicating blocks
- Fixed some translations not working
- Fixed sign posts throwing up errors with optifine
- Fixed some loot tables and recipes
- Fixed not being able to interact with modded blocks such as create contraptions filters when holding custom placeable blocks like sticks
v 0.15.2b:
- Fixed a simple but deadly bug that slipped in undetected last update that prevented mod setup from running correctly on servers which intern made it so structures weren't getting registered, which made chunks not save and load at all. Took me quite a bit to narrow this down so that's why the late update. Apologies if it messed up anybodys world. I made some changes that will allow me to spot an issue like this before releasing so shouldn't happen agai and even if it did it should still at least let the world save thanks to some fail safe code I added.
- Fixed modded sconces not working correctly
v 0.15.0: Sticks and Stones Update: requires Selene 1.6+
Additions:
- Added Placeable Sticks and Placeable Blaze Rods
- Officially added Flags
- Timber Frames, Timber Braces and Timber Cross Brace: a new decoration block that can hold and display any full block in its inside
- Daub and Wattle and Daub
- Stone tiles and Blackstone Tiles
- Blackstone Lanterns
- Flower Boxes: a new flower pot like block that can hold 3 flowers or plants
- Added... Pancake Music?? (Credits to STiiX)
Improvements:
- Added alot of compatibility for inspirations mod: faucets can now also fill up inspirations cauldrons and many cauldron recipes have been added
- Removed blackboard clearing recipe in favor of its manual counterpart using either a sponge or inspirations cauldron (or create washing)
- Blackboards now show a preview in the item tooltip
- Added some additional configs
- Added turn table sounds
- Added rope arrow dispenser behavior
- Changed Planter and tweaked Speaker Block and Sack textures
Fixes:
- fixed a safe duplication bug
- fixed a crash caused by bed map markers on a server
- improved chain bell ringing mechanic for compatibility with create bells
v 0.15.1b: actually fixed crash on startup
v 0.15.1: fixes
- fixed a crash on startup
- fixed hourglass not accepting concrete powder
- fixed flower box related crash
- wall lanterns now have an optional fast mode that renders them as a block
v 0.15.0: Sticks and Stones Update: requires Selene 1.6+
Additions:
- Added Placeable Sticks and Placeable Blaze Rods
- Officially added Flags
- Timber Frames, Timber Braces and Timber Cross Brace: a new decoration block that can hold and display any full block in its inside
- Daub and Wattle and Daub
- Stone tiles and Blackstone Tiles
- Blackstone Lanterns
- Flower Boxes: a new flower pot like block that can hold 3 flowers or plants
- Added... Pancake Music?? (Credits to STiiX)
Improvements:
- Added alot of compatibility for inspirations mod: faucets can now also fill up inspirations cauldrons and many cauldron recipes have been added
- Removed blackboard clearing recipe in favor of its manual counterpart using either a sponge or inspirations cauldron (or create washing)
- Blackboards now show a preview in the item tooltip
- Added some additional configs
- Added turn table sounds
- Added rope arrow dispenser behavior
- Changed Planter and tweaked Speaker Block and Sack textures
Fixes:
- fixed a safe duplication bug
- fixed a crash caused by bed map markers on a server
- improved chain bell ringing mechanic for compatibility with create bells
v 0.15.1: fixes
- fixed a crash on startup
- fixed hourglass not accepting concrete powder
- fixed flower box related crash
- wall lanterns now have an optional fast mode that renders them as a block
v 0.15.0: Sticks and Stones Update: requires Selene 1.6+
Additions:
- Added Placeable Sticks and Placeable Blaze Rods
- Officially added Flags
- Timber Frames, Timber Braces and Timber Cross Brace: a new decoration block that can hold and display any full block in its inside
- Daub and Wattle and Daub
- Stone tiles and Blackstone Tiles
- Blackstone Lanterns
- Flower Boxes: a new flower pot like block that can hold 3 flowers or plants
- Added... Pancake Music?? (Credits to STiiX)
Improvements:
- Added alot of compatibility for inspirations mod: faucets can now also fill up inspirations cauldrons and many cauldron recipes have been added
- Removed blackboard clearing recipe in favor of its manual counterpart using either a sponge or inspirations cauldron (or create washing)
- Blackboards now show a preview in the item tooltip
- Added some additional configs
- Added turn table sounds
- Added rope arrow dispenser behavior
- Changed Planter and tweaked Speaker Block and Sack textures
Fixes:
- fixed a safe duplication bug
- fixed a crash caused by bed map markers on a server
- improved chain bell ringing mechanic for compatibility with create bells
v 0.15.0: Sticks and Stones Update: requires Selene 1.6+
Additions:
- Added Placeable Sticks and Placeable Blaze Rods
- Officially added Flags
- Timber Frames, Timber Braces and Timber Cross Brace: a new decoration block that can hold and display any full block in its inside
- Daub and Wattle and Daub
- Stone tiles and Blackstone Tiles
- Blackstone Lanterns
- Flower Boxes: a new flower pot like block that can hold 3 flowers or plants
- Added... Pancake Music?? (Credits to STiiX)
Improvements:
- Added alot of compatibility for inspirations mod: faucets can now also fill up inspirations cauldrons and many cauldron recipes have been added
- Removed blackboard clearing recipe in favor of its manual counterpart using either a sponge or inspirations cauldron (or create washing)
- Blackboards now show a preview in the item tooltip
- Added some additional configs
- Added turn table sounds
- Added rope arrow dispenser behavior
- Changed Planter and tweaked Speaker Block and Sack textures
Fixes:
- fixed a safe duplication bug
- fixed a crash caused by bed map markers on a server
- improved chain bell ringing mechanic for compatibility with create bells
-
v 0.14.5 Requires Selene library 1.5+
- You can now right click with a clock item to display the current time as a status message
- Re added Create behaviors for bamboo spikes and hourglass
- Fixed many cages and jars bugs that resulted in item duplications when trying to capture a mob or caused the mob not to be released properly
- Fixed faucets not being able to correctly extract potions from Inspirations cauldrons
- Light blocks (candelabra, sconces..) can now be turned off by using a water bottle on them
v 0.14.4f: fixed crash with newer Quark version
v 0.14.4e:
- Fixed all mod events and block placement overrides accidentally being disabled (like xp bottling and wall lantern placement).
- Added api for jar catchable mobs
- Updated infernal expansion sconce to work with their latest beta version
v 0.14.4: many fixes and improvements. Requires Selene v1.4
- Reworked faucets fluid interactions: they now work more consistently supporting all jar & forge fluids, allowing all kinds of cross mods interactions between the two.
The new system allows them to fill goblets as well as interact with pancakes and bamboo spikes.
They can also now interact with inspirations cauldrons (for now they can only take liquids out), as well as with buzzier bees honey pots and autumnity sappy logs
- Reworked dispenser behaviors. They should now generally function better and more consistently (for example they include all the registered jar fluids). Also fixed related issues that came with last update (incompat with quark block placement)
- Sign Posts are now compatible with Framed Blocks mod, allowing them to work as a framed fence.
- Pancakes now accept chocolate from different mods
- Crossbows loaded with tipped arrows now display them using their appropriate tip color. Might not show up when using resource packs
- Way signs now generate with paths instead of cobblestone when spawning inside a village
- Added many modded wood types to sign posts and hanging sings (thanks to WenXin2) for current mods & updated some others: Lotr, Atum, Malum, Habitat, Desolation
- Added more config options (for example bombs now have configurable radius and damage)
- You can now right click with a clock item to display the time in digital format as a status message
- Splash and lingering potions can now be correctly stored in jars and goblets
- Fixed a bug related to caged mobs
- Fixed soul jar texture not working
v 0.14.4e:
- Fixed all mod events and block placement overrides accidentally being disabled (like xp bottling and wall lantern placement).
- Added api for jar catchable mobs
- Updated infernal expansion sconce to work with their latest beta version
v 0.14.4: many fixes and improvements. Requires Selene v1.4
- Reworked faucets fluid interactions: they now work more consistently supporting all jar & forge fluids, allowing all kinds of cross mods interactions between the two.
The new system allows them to fill goblets as well as interact with pancakes and bamboo spikes.
They can also now interact with inspirations cauldrons (for now they can only take liquids out), as well as with buzzier bees honey pots and autumnity sappy logs
- Reworked dispenser behaviors. They should now generally function better and more consistently (for example they include all the registered jar fluids). Also fixed related issues that came with last update (incompat with quark block placement)
- Sign Posts are now compatible with Framed Blocks mod, allowing them to work as a framed fence.
- Pancakes now accept chocolate from different mods
- Crossbows loaded with tipped arrows now display them using their appropriate tip color. Might not show up when using resource packs
- Way signs now generate with paths instead of cobblestone when spawning inside a village
- Added many modded wood types to sign posts and hanging sings (thanks to WenXin2) for current mods & updated some others: Lotr, Atum, Malum, Habitat, Desolation
- Added more config options (for example bombs now have configurable radius and damage)
- You can now right click with a clock item to display the time in digital format as a status message
- Splash and lingering potions can now be correctly stored in jars and goblets
- Fixed a bug related to caged mobs
- Fixed soul jar texture not working
0.14.3 patch notes:
- Moved some code to newly created library Selene, which will now be required to run the mod
- Gold gates can now be crafted when quark is installed
- Updated item shelf and magma block texture
- Sacks can now be configured to have from 1 to 27 slots. Default slots have been increased to 9
- Added compatibility for quarks tooltip overlays and drop in system for both sacks and safes. Note that to interact with a safe you will still have to own it or have its key in your inventory to be able to see its content or adding items to it
- Added pattern textures for alexs mobs and autunmity mod compatibility for on hanging signs & notice boards
- Fixed a crash with adventurer maps sold by villagers in another dimensions
- Fixed pulleys and ropes not pulling up tile entities
v 0.14.2: other hotfixes & mixin configs
- added config to disable mixins
- fixed golden apple achievement not working correctly
- fixed a couple of issues with custom adventurer maps
- fixed hourglass sand not displaying correctly
v 0.14.0: 3M update!
- Added statues, a new decoration block that can hold items and interact with redstone.
- Added custom adventurer maps: catographers will now sell a custom blind maps to a random vanilla structure.
You can now also add your own custom maps to specific structures. This also supports the custom map markers I previously added
- Added iron gates, basically an iron fence gate. If stacked they can be opened with one click
- You can now feed a skeleton horse a stack of rotten flesh to turn it into a zombie horse
- Item shelves can now act as ladders if enabled in config
- Pancakes now accept chocolates from different mods
- Hanging signs can now hold 7 lines instead of 5
- Banners can now be placed on ceilings
- Crossbows now display colored tips for tipped arrows and a correct texture for rope arrows
- Changed and improved hourglass code. You might want to break and replace existing ones
- Added hazel wood type for sings from terraincognita
- Added rei plugin to show raked gravel
- Notch apples can now be... unenchanted?
v 0.14.1: fixed mixin conflict with two players one horse
v 0.14.0: 3M update!
- Added statues, a new decoration block that can hold items and interact with redstone.
- Added custom adventurer maps: catographers will now sell a custom blind maps to a random vanilla structure.
You can now also add your own custom maps to specific structures. This also supports the custom map markers I previously added
- Added iron gates, basically an iron fence gate. If stacked they can be opened with one click
- You can now feed a skeleton horse a stack of rotten flesh to turn it into a zombie horse
- Item shelves can now act as ladders if enabled in config
- Pancakes now accept chocolates from different mods
- Hanging signs can now hold 7 lines instead of 5
- Banners can now be placed on ceilings
- Crossbows now display colored tips for tipped arrows and a correct texture for rope arrows
- Changed and improved hourglass code. You might want to break and replace existing ones
- Added hazel wood type for sings from terraincognita
- Added rei plugin to show raked gravel
- Notch apples can now be... unenchanted?