Changelog
Added
- Temperature Bar Modes:
- Vertical: Added support for the temperature bar in vertical orientation.
- Horizontal: Added support for the temperature bar in horizontal orientation.
- Compact: Added support for a compact version of the temperature bar for both orientations (vertical and horizontal).
Configuration Changes
- Orientation Configuration:
Gui.temperatureBar
:- Possible values:
"vertical"
and"horizontal"
.
- Possible values:
Gui.temperatureBarCompact
:- Boolean value determining if the temperature bar should be compact.
-
New Feature: Added a temperature bar to the HUD, providing players with a visual indicator of their current temperature state.
-
Balance Update: Rebalanced the configuration settings to ensure a more consistent and challenging gameplay experience.
-
Bug Fix: Resolved an issue where the game would fail to start due to an incorrect conversion between integer and double values in the configuration file.
-
New Mechanic: Implemented a dynamic health-based temperature penalization system. When your health drops, you get cold faster, increasing the challenge.
-
Dependency Update: Integrated GodotSignalSystemLib as a new dependency to enhance signal handling.
-
Updated to BTA 7.2_01
Release 1.2.0.5 "Beginning"
- Updated the configuration file format to TOML.
Coming soon...
New Items for Temperature Management
- Water Bottle: A new item to help manage your temperature.
- Cold Heart: Grants immunity to cold effects, making you less sensitive to cold conditions compared to before.
- Heat Heart: Provides similar benefits to the Cold Heart but for heat, making you less affected by high temperatures.