If you would like to support the Spontaneous-Replace, please consider contributing to our Patreon or 爱发电!
0.5.2+bp Changelog
- 'Spontaneous-Replace' has been updated to 1.20.4, and the mod icon has been remake.
- 'Spontaneous-Replace' uses the latest fabric mod architecture to reconstruct the entire mod. For example, the logical layer is separated from the physical layer, and a data generator is used to generate all json, etc., which greatly improves the code quality and solves the source of most bugs.
- 'Spontaneous-Replace' has sorted out most of the generalizable interfaces and hooks, and rewritten it into a new mod 'Silk API'. 'Silk API' is a new generation fabric library that is open source and can be used by other fabric mods, and 'Spontaneous-Replace' itself also requires 'Silk API' as a dependency.
- The version number naming mechanism has been modified, now changed to [mc version]-(mod version)+<update explanation field>.
- Mod id changed from spontaneous_replace to spontaneous-replace.
- Fixed the bug that requires Mod Menu as the dependency.
- Optimized the movement modification of the mod crossbow to make it smoother.
- The alloy forging die has been deleted, alloys can now be craft directly at the smithing table, and decorations can be added to alloy equipments.
- Modified the triggering conditions and content of some advancements, and deleted some unnecessary advancements.
- Modified the data of some equipment and tools so that they can be changed according to the data of the original equipment and tools, making it more balanced.
- Simplified the characteristics of some mod items or blocks to make them simpler, more direct, and easier to understand.
- Modified some textures to make them more suitable for Minecraft.
- Added a new status effect 'Acidize', its effect is similar to 'Poison', but it can cause death.
- Modified the world preset id, now changed to spontaneous-replace:classic and spontaneous-replace:snapshot.
If you would like to support the Spontaneous-Replace, please consider contributing to our Patreon or 爱发电!
0.5.2+bp Changelog
- 'Spontaneous-Replace' has been updated to 1.20.3, and the mod icon has been remake.
- 'Spontaneous-Replace' uses the latest fabric mod architecture to reconstruct the entire mod. For example, the logical layer is separated from the physical layer, and a data generator is used to generate all json, etc., which greatly improves the code quality and solves the source of most bugs.
- 'Spontaneous-Replace' has sorted out most of the generalizable interfaces and hooks, and rewritten it into a new mod 'Silk API'. 'Silk API' is a new generation fabric library that is open source and can be used by other fabric mods, and 'Spontaneous-Replace' itself also requires 'Silk API' as a dependency.
- The version number naming mechanism has been modified, now changed to [mc version]-(mod version)+<update explanation field>.
- Mod id changed from spontaneous_replace to spontaneous-replace.
- Fixed the bug that requires Mod Menu as the dependency.
- Optimized the movement modification of the mod crossbow to make it smoother.
- The alloy forging die has been deleted, alloys can now be craft directly at the smithing table, and decorations can be added to alloy equipments.
- Modified the triggering conditions and content of some advancements, and deleted some unnecessary advancements.
- Modified the data of some equipment and tools so that they can be changed according to the data of the original equipment and tools, making it more balanced.
- Simplified the characteristics of some mod items or blocks to make them simpler, more direct, and easier to understand.
- Modified some textures to make them more suitable for Minecraft.
- Added a new status effect 'Acidize', its effect is similar to 'Poison', but it can cause death.
- Modified the world preset id, now changed to spontaneous-replace:classic and spontaneous-replace:snapshot.
If you would like to support the Spontaneous-Replace, please consider contributing to our Patreon or 爱发电!
0.5.2+bp Changelog
- 'Spontaneous-Replace' has been updated to 1.20.2, and the mod icon has been remake.
- 'Spontaneous-Replace' uses the latest fabric mod architecture to reconstruct the entire mod. For example, the logical layer is separated from the physical layer, and a data generator is used to generate all json, etc., which greatly improves the code quality and solves the source of most bugs.
- 'Spontaneous-Replace' has sorted out most of the generalizable interfaces and hooks, and rewritten it into a new mod 'Silk API'. 'Silk API' is a new generation fabric library that is open source and can be used by other fabric mods, and 'Spontaneous-Replace' itself also requires 'Silk API' as a dependency.
- The version number naming mechanism has been modified, now changed to [mc version]-(mod version)+<update explanation field>.
- Mod id changed from spontaneous_replace to spontaneous-replace.
- Fixed the bug that requires Mod Menu as the dependency.
- Optimized the movement modification of the mod crossbow to make it smoother.
- The alloy forging die has been deleted, alloys can now be craft directly at the smithing table, and decorations can be added to alloy equipments.
- Modified the triggering conditions and content of some advancements, and deleted some unnecessary advancements.
- Modified the data of some equipment and tools so that they can be changed according to the data of the original equipment and tools, making it more balanced.
- Simplified the characteristics of some mod items or blocks to make them simpler, more direct, and easier to understand.
- Modified some textures to make them more suitable for Minecraft.
- Added a new status effect 'Acidize', its effect is similar to 'Poison', but it can cause death.
- Modified the world preset id, now changed to spontaneous-replace:classic and spontaneous-replace:snapshot.
v0.5.80-0.5b.0f+1.20.1 2023/07/31
- As the refactored new architectural code is not supported, the 1.19 ~ 1.19.1 release no longer supports subsequent updates as of today
- Update the temporary Mod Biome 'Spider Swamp' to 'Creepy Spider Forest'. Adding biome natural blocks, eerie tree and Treacherous Tree and their series blocks, new spider variant 'Spider Larva'
- Minecraft's vanilla biome will no longer produce spider variants, which will only be created in the creepy spider forest
- Change the spawn spider of spider egg cocoon from three large spider to three spider larvas
- Change version 1.19.4 and above to the default world 'Spontaneous-Replace'. Now you don't need to manually switch the world preset. 'SR Temporary' will be replaced with 'SR Snapshot'
- Continue to improve the mod code structure and configuration file structure
- Added zooming actions to the 1.18.2 animation system to improve the problem that zooming was not supported in the vanilla ModelPart
- Fixed an open folder crash in Mod due to system incompatibility
- Fixed an issue where pressing ESC on the mod screen returned the title interface directly
- Fixed a problem with Ju-ger repeating crossbow drop models that were too large
- Now AuCu, CuFe, steel block can activate the beacon
- Add the block tag spontaneous_replace:cobwebs, where the blocks are broken 15 times faster with swords and scissors
- Add the block tag spontaneous_replace:eerie_rinds, in which the block is identified as an eerie wooden shell
- Add the biome tag spontaneous_replace:is_spider_biome, and the biome in this tag was identified as spider biome