- Fixed issue with various glass block sound effects not working when placing and breaking, notably stained glass blocks and stained glass panes.
- Fixed issue with being able to load the mod on servers when using NeoForge or Forge loader.
- Added compatibility with Trash Slot
- Added paper-specific sounds, thanks @Fydar!
- Remove packing system, this should fix a wide variety of bugs, please make sure to move any files you've modified in
config/sounds/dynamic_sounds
into a proper resource pack, as it wont be loaded anymore! (Refer to the documentation for more information.) - Added support for 1.21.2 and 1.21.3. Thanks for being patient!
- Migrated resource loading away from synchronizers, this should fix a wide array of resource reloading issues. If you're still encountering issues, you should delete the
.minecraft/config/sounds/dynamic_sounds
folder and restart the game. If this still doesn't fix your issue, report a bug on GitHub. - Added configuration option available in
mod_utils.json
to toggle the visibility of the "Sounds" button in Minecraft's volume options screen. - De-hardcoded the item drop sound cooldown, it now uses the cooldown specified by the existing "Item Sound Cooldown" option.
Apologies for the number of hotfixes! This is unfortunately how it usually is when you port a mod to new mod loaders!
This hotfix should finally fix some mixin issues that users encounter on Forge and NeoForge. Apologies for any disruption and thank you for being patient whilst I worked on finding a fix.