What's Changed
- Fix issues with Beta 2 update by @IMS212 in https://github.com/FlashyReese/sodium-extra-fabric/pull/414
Full Changelog: https://github.com/FlashyReese/sodium-extra-fabric/compare/mc1.21.1-0.6.0-beta.2...mc1.21.1-0.6.0-beta.3
- Disable beacon beam optimizations
Full Changelog: https://github.com/FlashyReese/sodium-extra-fabric/compare/mc1.21-0.5.6...mc1.21-0.5.7
What's new?
- Update for Sodium 0.5.9
Full Changelog: https://github.com/FlashyReese/sodium-extra-fabric/compare/mc1.20.6-0.5.5...mc1.20.6-0.5.6
What's Changed
- Update WVA to v2 by @Kichura in https://github.com/FlashyReese/sodium-extra-fabric/pull/377
Full Changelog: https://github.com/FlashyReese/sodium-extra-fabric/compare/mc1.20.4-0.5.4...mc1.20.5-0.5.4
What's Changed
- Update for Sodium 0.5.6
- Small fix by @notlin4 in https://github.com/FlashyReese/sodium-extra-fabric/pull/372
- Resolve node.js actions deprecation, Avoid chmod by @Kichura in https://github.com/FlashyReese/sodium-extra-fabric/pull/375
New Contributors
- @notlin4 made their first contribution in https://github.com/FlashyReese/sodium-extra-fabric/pull/372
Full Changelog: https://github.com/FlashyReese/sodium-extra-fabric/compare/mc1.20.2-0.5.3...mc1.20.4-0.5.4
What's Changed
- Update for Sodium 0.5.6
- Small fix by @notlin4 in https://github.com/FlashyReese/sodium-extra-fabric/pull/372
- Resolve node.js actions deprecation, Avoid chmod by @Kichura in https://github.com/FlashyReese/sodium-extra-fabric/pull/375
New Contributors
- @notlin4 made their first contribution in https://github.com/FlashyReese/sodium-extra-fabric/pull/372
Full Changelog: https://github.com/FlashyReese/sodium-extra-fabric/compare/mc1.20.2-0.5.3...mc1.20.1-0.5.4
What's Changed
- Add basic cloud distance slider by @sisby-folk in https://github.com/FlashyReese/sodium-extra-fabric/pull/361
- [1.20] Update Minecraft wiki link to new domain by @Spongecade in https://github.com/FlashyReese/sodium-extra-fabric/pull/362
New Contributors
- @sisby-folk made their first contribution in https://github.com/FlashyReese/sodium-extra-fabric/pull/361
- @Spongecade made their first contribution in https://github.com/FlashyReese/sodium-extra-fabric/pull/362
Full Changelog: https://github.com/FlashyReese/sodium-extra-fabric/compare/mc1.20.2-0.5.2...mc1.20.2-0.5.3
What's Changed?
- Enable beacon beam culling and optimizations
- Update block and sculk animations toggle list
- Ignore Y height in occlusion culler when fog is disabled
- Update for
1.20.2
Full Changelog: https://github.com/FlashyReese/sodium-extra-fabric/compare/mc1.20.1-0.5.1...mc1.20.2-0.5.2
Important Notice
Disabling fog will not function properly with Sodium 0.5.1. You will need to wait for Sodium 0.5.2 to resolve this issue.
Why does Sodium Extra not work, while <insert other mods that can also disable fog> work fine? This is because we aim to avoid compromising performance by setting the fog distance to very far distances just to simulate the absence of fog. Instead, we prefer to set the fog opacity to 0
. However, this feature is currently broken in Sodium version 0.5.1
and has been fixed in their development branch. Attempting to set the fog distance to extensive ranges triggers a bug in Sodium, leading to significant performance drops, especially above the world height.
It is important for users to read this information and refrain from immediately attributing any fog disable issues to us, which might lead to unnecessary reports on our issue tracker.
Full Changelog: https://github.com/FlashyReese/sodium-extra-fabric/compare/mc1.20.1-0.5.0...mc1.20.1-0.5.1