- Syncing version from Curseforge onto Modrinth.
Changes: 0.4.7:
- Fixed any item being insertable into seed mutator.
- Fixed HWE compatability. (right click top block replants crop)
0.4.6:
- Fixed janky crop behavior
- Fixed the drops of the plant crops.
- Re-aligned UI so they are consistent across machines.
- Renamed some recipes.
- Added better JEI support for the machines.
- Added Gummy Bear food items.
- Added Hash Brownie
- Added Effects to the edibles.
- Added a Joint
0.4.3:
- Reworked UI to unified and cleaner.
- Added JEI [+] support to machines to input recipes quickly.
- Added custom tags for weed and bud items.
- Added support for recipes in generator machine block.
- Added missing recipe for Purple Haze Blunt
- Minor UI fixes.
- Reworked Crops (If your crops look odd, replant them) [This so you can have additional mods that allow crops to be harvested by rightclicking them]
- Fixed the Smokeleaf Dealer so he can level up and offer different types.
There might be a few issues growing crops, if the issue persist, please create an issue so I can have a look into it and possibly reproduce / fix. Please provide as much detail as possible to reproduce the issue.
Mainly Bugfixes and mod compatibility
- Energy Production of Generator is now 40 RF/t
- Each Machine now uses 20 RF/t
- Fixed a bug where you could input items in output slot in Weed Grinder.
- Added Botany Pots Mod support.
- Added Pipez Mod Support
- Fixed issue with Hash Oil not rendering properly in certain cases in Weed Liquifier & Seed Mutator Machines.
- Fixed the costs of weed bags in the Smokeleaf Dealer Villager. (they were too expensive).
- Added Purple Haze Bag to the Dealer Villager.