Updated mod to Minecraft version 1.20.2.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=skeleton-horse-spawn
Updated mod to Minecraft version 1.20.1.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=skeleton-horse-spawn
Updated mod to Minecraft version 1.20.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=skeleton-horse-spawn
Updated mod to Minecraft version 1.19.4.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=skeleton-horse-spawn
Changed computeIfAbsent to use Collective's HashMapFunctions. This adds compatibility with threaded dimensions.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=skeleton-horse-spawn
Changed how values in HashMaps are put. Instead of using an event, it uses the computeIfAbsent Java function.
This fixes incompatibilities with other mods creating dimensions/levels without using the event.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=skeleton-horse-spawn
Fixed the min/max values not being used correctly within the in-game config.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=skeleton-horse-spawn
Updated mod to support the Collective version 6.4 release.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=skeleton-horse-spawn
Improved compatibility with other mods loading worlds differently.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=skeleton-horse-spawn