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Changes
- Added new unque weapon Caelestis
- Reduced Ribboncleaver's Resilience from 60 ticks to 15 ticks
- Corrected Ribboncleaver's tooltip values
- Increased Contained/Tampered Remnant transform chance from 5% to 20%
- Added extra information to Contained Remnant & Decaying Relic tooltips
- Added missing lang entry for Fatal Flicker effect
- Added missing 'Right Click' tooltip text for Hiveheart weapon
- Updated ru_ru lang (thanks Kisuny!)
- Updated zh_cn lang (thanks avirtual777!)
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Changes
- Reworked Emberblade ability
- Reworked Brimstone Claymore ability
- Reworked Bramblethorn ability
- Reworked Immolation effect
- Added new unique weapon Enigma
- Added new unique weapon Decaying Relic
- Added new unique weapon Magiscythe
- Added new unique weapon Magiblade
- Added new unique weapon Magispear
- Added new item Contained Remnant
- Added additional config settings for Mjolnir
- Tempest & Flamewind now correctly display spell scaling in the item tooltip when spell power exceeds a certain amount
- Reduced Ribboncleave damage bonus from 200% to 95% (now configurable)
- Flamewind damage ticks now deal generic damage instead of magic damage when used on a player, with the exception of the final explosion
- Tempest damage ticks now deal generic damage instead of magic damage when used on a player
- Wickpiercer & Ribboncleaver effects are now lost when swapping weapons, and can no longer be used for hot-swapping
- Updated to work with latest version of Spell Power Attributes
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Changes
- Added new unique glaive 'Flamewind'
- Added new unique claymore 'Ribboncleaver'
- Fixed emissive textures not working in some conditions
- Updated zh_cn lang (thanks Rad586)
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Changes
- Added new unique 'Tempest'
- Added compatibility for a future Eldritch End patch
- Damage from Hivemind Bee summon reduced
- Reduced Wickpiercer's base attack speed
- Reduced Wickpiercer's Flicker Frenzy attack speed bonus
- Reduced Emberlash's Smoulder damage modifier
- Default chest droprates for all weapons reduced
- Updated zh_cn lang (thanks Rad233)
- Updated ja_jp lang (thanks SAGA23456)
- Updated License
Want to play with Simply Swords on a server with friends? How about considering a server from BisectHosting? They're already set up and ready to go!
Changes
- Added new unique Emberlash
- Added new unique Star's Edge
- Added new unique Wickpiercer
- Added new unique Waxweaver
- Added new unique Hiveheart
- Soul Pyre texture reworked
- Fixed an issue that prevented the repair of the following items: Diamond Chakram, Diamond Scythe, Diamond Halberd
- Friendly fire logic should now respect allied tameables
- Updated License
Want to play with Simply Swords on a server with friends? How about considering a server from BisectHosting? They're already set up and ready to go!
Changes
- Friendly fire logic now respects teams
- Fixed a bug that allowed The Watcher & Watching Warglaives to kill beyond the specified health percent
- Many forms of magic damage now have a source entity
- Adding missing advancement for Runic Halberd
- Updated zh_cn lang (thanks Rad233)
- Added ja_jp lang (thanks SAGA23456)
- Updated License
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Changes
- Backend changes to config loading to allow for easier creation of compat mods
- Socketing system moved to API to allow for easier creation of compat mods
- Possible fix for crashes when using Simply Swords alongside Sinytra Connector & Spell Engine
- Added additional Simply Skills compatible gems
- Disable spell casting for Simply Swords weapons out of the box when used with Spell Engine
**WARNING This is a config breaking update
**Please read the changelog below.
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Major Release
This release sees the complete replacement of the previous config system in favor of a new Cloth Config based version with Modmenu integration.
This was needed to lay the foundation for future releases, as the old config system was becoming increasingly unwieldy to manage internally.
What does this mean for you? Any changes made to your existing config will be completely ignored. You will need to manually port your changes to the new config if you wish to continue using them. With the exception of the loot whitelisting/blacklisting functions in the loot_config.json (now moved to simplyswords_extra).
In addition to the config overhaul, this version also sees the introduction of compatibility with Spell Power Attributes (Fabric only).
When installed, many Unique weapon effects will begin to scale with magic attributes from Spell Power Attributes. The damage scaling can be tweaked in the Effects config, or it can be disabled via the General config.
When you have at least 1 spell power in the relevant school of magic, your unique weapon tooltips will update to reflect that they are scaling with this attribute.
Additionally, the bundled legacy 3D resourcepack has been removed from the mod and will be made available for download separately. This was done to reduce filesize and prevent accidental enabling of legacy models.
- Config system replaced with new Cloth Config based system
- Spell Power Attributes compatibility
- Fixed issue where held RMB abilities on weapons would not function when Spell Engine was installed
- Added 'Hold Right Click' tooltip to relevant Unique weapons
- Fixed possible issue with Runic Grimoires creative menu entry
- Updated Mythic Metals compatibility to respect the new Celestium & Metallurgium upgrade paths
- Updated friendly fire logic to include player owned pets
Additional changes courtesy of KreloX
- Many code optimisations, including but not limited to Unique weapon logic, Runic weapon logic, and gem socket logic.
- Added tooltip text for unidentified Netherfused gems
- Fixed a bug where the Imbued runic power was not possible to roll on runic weapons and gems
- Fixed a bug that allowed users to socket Netherfused gems without an appropriate socket