Simple Quests 1.5.7
- Fix nullpointer error with quest gui
Simple Quests 1.5.6.b
- Update to 1.21
- Update neoforge
For past versions see: https://github.com/Flemmli97/SimpleQuests/blob/1.21/Changelog.md
Simple Quests 1.5.6.b
- Update to 1.21
- Update neoforge
Simple Quests 1.5.6
- Update to 1.20.6: Due to internal changes your datapacks most likely will not work anymore.
- Item Predicates need to be updated due to nbt no longer being a thing
- For quest icons: "item" has been renamed to "id"
- For Location Predicates "structure" has been renamed to "structures"
- The quest generator already reflects those changes
For past versions see: https://github.com/Flemmli97/SimpleQuests/blob/1.21/Changelog.md
Simple Quests 1.5.6.b
- Update neoforge
Simple Quests 1.5.6
- Update to 1.20.6: Due to internal changes your datapacks most likely will not work anymore.
- Item Predicates need to be updated due to nbt no longer being a thing
- For quest icons: "item" has been renamed to "id"
- For Location Predicates "structure" has been renamed to "structures"
- The quest generator already reflects those changes
For past versions see: https://github.com/Flemmli97/SimpleQuests/blob/1.20.6/Changelog.md
Simple Quests 1.5.6
- Update to 1.20.6: Due to internal changes your datapacks most likely will not work anymore.
- Item Predicates need to be updated due to nbt no longer being a thing
- For quest icons: "item" has been renamed to "id"
- For Location Predicates "structure" has been renamed to "structures"
- The quest generator already reflects those changes
For past versions see: https://github.com/Flemmli97/SimpleQuests/blob/1.20.6/Changelog.md
Simple Quests 1.5.5
- Implement amount multiplier for multi quest entries (if applicable).
- Define it in the amount field in json with type
simplequests:context_multiplier
. - The original amount will be multiplied by the multiplier * amount of times the quest was completed.
final amount = amount * (1 + multiplier * times completed)
- E.g.
-
"amount": { "type": "simplequests:context_multiplier", "multiplier": 1, "max": 10 "value": { "type": "minecraft:uniform", "min": 10, "max": 15 } },```
-
- Define it in the amount field in json with type
For past versions see: https://github.com/Flemmli97/SimpleQuests/blob/1.20.1/Changelog.md
Simple Quests 1.5.5
- Implement amount multiplier for multi quest entries (if applicable).
- Define it in the amount field in json with type
simplequests:context_multiplier
. - The original amount will be multiplied by the multiplier * amount of times the quest was completed.
final amount = amount * (1 + multiplier * times completed)
- E.g.
-
"amount": { "type": "simplequests:context_multiplier", "multiplier": 1, "max": 10 "value": { "type": "minecraft:uniform", "min": 10, "max": 15 } },```
-
- Define it in the amount field in json with type
For past versions see: https://github.com/Flemmli97/SimpleQuests/blob/1.18/Changelog.md
Simple Quests 1.5.4
- Fix nullpointer with some predicates
- Expand block interaction entries to allow interaction with blocks at the same position
- Progression trackers changed to a registry system to be more expandable
For past versions see: https://github.com/Flemmli97/SimpleQuests/blob/1.20.1/Changelog.md
Simple Quests 1.5.4
- Fix nullpointer with some predicates
- Expand block interaction entries to allow interaction with blocks at the same position
- Progression trackers changed to a registry system to be more expandable
For past versions see: https://github.com/Flemmli97/SimpleQuests/blob/1.18/Changelog.md
Simple Quests 1.5.3
- Add category daily limit: Instead of daily limit for one quest this counts the category
- Add player context to all entries:
All entries now accept a
playerPredicate
field. Allows for additional checks when completing tasks e.g. player needs to do the task while sneaking
For past versions see: https://github.com/Flemmli97/SimpleQuests/blob/1.20.2/Changelog.md
Simple Quests 1.5.3
- Add category daily limit: Instead of daily limit for one quest this counts the category
- Add player context to all entries:
All entries now accept a
playerPredicate
field. Allows for additional checks when completing tasks e.g. player needs to do the task while sneaking
For past versions see: https://github.com/Flemmli97/SimpleQuests/blob/1.18/Changelog.md