~ Updated to 1.20.6
~ Heavily revised and re-tested code
+ /edit component
for manual item's component control
+ data sources for /edit data
+ /edit rarity
for editing item's rarity
+ More duration control in /edit potion
+ Ability to set potion type for potions and change effect's icon visibility and ambient
+ Negative infinity value option in attributes
+ /edit count max
for editing max stack size
+ /edit durability max
for editing max item durability
~ Reworked /edit attribute
to identify attributes based on their names
~ Split /edit name
and /edit name custom
~ Replaced ... toggle
syntax with ... set <bool>
~ Renamed /edit flag
to /edit tooltip
~ Moved /edit color
for potions to its respective node
- Removed ambiguous syntax for removing a component (e.g. /edit trim set
is no longer a valid way to remove a trim)
- Removed a few problematic nodes for a while
~ Updated to 1.20.2
+ Added suggestions to the & prefix
+ Added keybind and translation suggestions
+ Added append
, insert
, prepend
, merge <path>
arguments to the /edit data
to be more consistent with vanilla /data
command
+ Added clear
argument to the /edit data
to be more consistent with other actions
~ Fixed /edit enchantment glint
not disabling
~ Fixed /edit flag
throwing an error if item doesn't have HideFlags
tag
* Changes of /edit data
also apply for /edit entity data