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ServerReplay

ServerReplay

A completely server-side fabric mod that allows you to record replays for replay mod or flashback.

77.2k
190
Management
Utility

Compatibility

Minecraft: Java Edition

1.21.x
1.20.x
1.19.4
1.18.2
1.17.1

Platforms

Fabric

Supported environments

Server-side

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Links

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Creators

senseiwells
senseiwells Member

Details

Licensed MIT
Published last year
Updated last week
DescriptionChangelogVersions

Show all versions

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5

ServerReplay 3.1.1 for 1.21.9

by senseiwells on Dec 3, 2025
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  • Fix compatibility issue with the Async mod

ServerReplay 3.1.0 for 1.21.9

by senseiwells on Nov 3, 2025
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  • Re-added support for ReplayMod

ServerReplay 3.1.0-beta.1 for 1.21.9

by senseiwells on Oct 13, 2025
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  • Updated to 1.21.9/1.21.10
    • Only currently supporting flashback, since replay mod hasn't updated yet

ServerReplay 3.0.1 for 1.21.8

by senseiwells on Sep 28, 2025
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  • Fixed an issue with entity command autocompletion

ServerReplay 3.0.0 for 1.21.8

by senseiwells on Sep 21, 2025
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  • Fixed an issue where specifying the name of a chunk recorder would cause the command to fail

ServerReplay 3.0.0-beta.3 for 1.21.8

by senseiwells on Sep 9, 2025
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  • Actually fixed the voice chat sound quality issues
  • Fixed a bug where the config wasn't being properly loaded on server startup
  • Fixed a bug where out of bounds inventory packets were being recorded
  • Fixed the initial flashback snapshot not being recorded correctly
  • Fixed a race condition that could happen with automatic recordings

ServerReplay 3.0.0-beta.2 for 1.21.8

by senseiwells on Sep 2, 2025
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ServerReplay 3.0.0-beta.2

  • Updated the fabric language kotlin and fabric api dependency versions

ServerReplay 3.0.0-beta.1 for 1.21.8

by senseiwells on Sep 2, 2025
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ServerReplay 3.0.0-beta.1

This update completely reworks the internals of the mod to allow for more flexibility and hopefully will make future development of replay based moderation tools easier.

This version is in beta, if you encounter any bugs please report them to the issue tracker: https://github.com/senseiwells/ServerReplay/issues

This version also comes with numerous features and bug fixes:

  • Re-added the max_file_size config option
    • The behaviour of this differs from the previous behavior as this refers to the max raw file size before the replay has been compressed, see the documentation for more information.
  • Added the record_hotbar config option to allow for recording the player's hotbar (flashback only)
  • Added the chunk_recording_strategy config option to allow you to specify chunk recorder pausing behaviour, allowing you to only record (and otherwise pause) under certain conditions, the options are: "always", "chunk_loaded", "chunk_contains_player", and "chunk_contains_non_spectator_player"
  • Replaced the enable config option with the automatically_record option, as well as removed the command to enable/disable ServerReplay. This toggle was quite ambiguous as it still allowed you to record but just disabled the server automatically recording. The new config option reflects this much better.
  • Added the ability to record both flashback and replay-mod format recordings for players at the same time
    • Currently the only way to do this is to set the default encoding method to replay-mod start a recording, then switch the encoding to flashback (or vice versa) then starting another recording.
  • Added the ability to chunk record the same chunk area with multiple recorders
    • With the caveat that you each chunk recorder must have a unique name in order to do this.
    • As a consequence this also allows you to record both flashback and replay-mod replays of the same chunk area at the same time.
  • Added Simple Voice Chat support for flashback replays
  • Fixed the recording quality of Simple Voice Chat
  • Fixed time-limited recordings not accounting for server pausing
  • Fixed an issue where an exception would sometimes occur when shutting down the server

ServerReplay 2.3.2 for 1.21.6

by senseiwells on Jul 22, 2025
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ServerReplay 2.3.2

  • No longer recording waypoint packets, fixes replay playback on the client

ServerReplay 2.3.1 for 1.21.6

by senseiwells on Jul 21, 2025
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ServerReplay 2.3.1

  • Updated to 1.21.6

ServerReplay 2.3.0 for 1.21.5

by senseiwells on May 26, 2025
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ServerReplay 2.3.0

  • Implemented proper ReplayMod support for 1.21.5
  • Implemented delete_replays_after_duration and log_deleted_replays config options
  • Fixed a bug that caused signed chat messages to be recorded as signed
  • Fixed an incompatibility with krypton
  • Fixed an incompatibility with distant horizons
  • Fixed a bug with the flashback encoding not recording entity snapshots properly

ServerReplay 2.2.0-beta.2 for 1.21.5

by senseiwells on Apr 27, 2025
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ServerReplay 2.2.0-beta.2

Fixed a bug where viewing replays don't pause when paused in singleplayer

ServerReplay 2.2.0-beta.1 for 1.21.5

by senseiwells on Apr 20, 2025
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ServerReplay 2.2.0-beta.1

Update to 1.21.5

Due to replay mod not having a release yet the replay-mod format should be considered unstable. Any recordings using the replay-mod format may not work with the replay mod when it releases.

ServerReplay 2.1.0 for 1.21.4

by senseiwells on Apr 20, 2025
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ServerReplay 2.1.0

Added support to view flashback replays

ServerReplay 2.0.0 for 1.21.4

by senseiwells on Mar 17, 2025
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ServerReplay 2.0.0

This is quite a big update to ServerReplay with lots of internal changes. ServerReplay now supports recording to the flashback format! This support is experimental, and usage may result in corrupted recordings, please report any bugs you encounter to the github.

Replay mod support will still be maintained for the foreseeable future, and remains the default recording method.

To change the format to flashback you can run the /replay encoding set flashback, to change back to replay mod you can run /replay encoding set replay-mod.

There are some features of flashback that aren't currently available:

  • No flashback voicechat support
  • No viewing flashback replays server-side
  • Flashback will not save resource packs, this is a limitation of flashback itself, resource packs in replays will still be loaded if the packs are still being hosted externally

Other changes this update:

  • Fixed an issue where you couldn't use ServerReplay in Singleplayer
  • Fixed compatability with servux
  • Added config option "ignore_custom_payloads" which ignores custom payload packets, this may resolve compatability issues with some mods, but will break others
  • Deprecated "max_file_size" and "include_compressed_in_status", for longer replays these options are just too expensive to feasibly use, these options do not work for the new flashback format and will eventually be removed for replay mod replays. It's advised to use "max_duration" instead.

ServerReplay 2.0.0-beta.2 for 1.21.4

by senseiwells on Feb 6, 2025
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ServerReplay 2.0.0-beta.2

This is quite a big update to ServerReplay with lots of internal changes. ServerReplay now supports recording to the flashback format! This support is experimental, and usage may result in corrupted recordings, please report any bugs you encounter to the github.

Replay mod support will still be maintained for the foreseeable future, and remains the default recording method.

To change the format to flashback you can run the /replay encoding set flashback, to change back to replay mod you can run /replay encoding set replay-mod.

There are some features of flashback that aren't currently available:

  • No flashback voicechat support
  • No viewing flashback replays server-side
  • Flashback will not save resource packs, this is a limitation of flashback itself, resource packs in replays will still be loaded if the packs are still being hosted externally

Other changes this update:

  • Fixed compatability with servux
  • Added config option "ignore_custom_payloads" which ignores custom payload packets, this may resolve compatability issues with some mods, but will break others
  • Deprecated "max_file_size" and "include_compressed_in_status", for longer replays these options are just too expensive to feasibly use, these options do not work for the new flashback format and will eventually be removed for replay mod replays. It's advised to use "max_duration" instead.

ServerReplay 1.2.12 for 1.21.4

by senseiwells on Jan 27, 2025
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  • Fixes a crash when "fixed_daylight_cycle" is set to anything > 0

ServerReplay 1.2.10 for 1.20.6

by senseiwells on Dec 22, 2024
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ServerReplay 1.2.10 for 1.21.1

by senseiwells on Dec 22, 2024
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ServerReplay 1.2.10 for 1.21.3

by senseiwells on Dec 22, 2024
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