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Version [1.20.1-0.9.19] Reset Horde Command
General Changes
- Added /sculkhorde reset` to reset the horde.
Experimental Mode Changes
- N/A
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Version [1.20.1-0.9.18] Patch
General Changes
- Updated English and German Translations.
- Reduced Particle Spawn Rates for Cursors.
- Fixed Purification for some infected block types.
- Fixed Sculk Flora trying to generate on non study faces.
- Removed
disable_sculk_horde_unless_activated
config option (It never worked.)
Experimental Mode Changes
- N/A
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Version [1.20.1-0.9.17] Performance Update
General Changes
- Added New Auto Performance System. Performance modes can range from the following: Potato -> Low -> Medium -> High. Various aspects of gameplay like sculk population limits, cursor speed, cursor population, max active nodes, etc are affected by this. If your tps is below a specific threshold for 10 seconds, performance mode will be downgraded. If you are above a tps threshold for 5 minutes, performance mode will upgrade.
- Added Priorities to Block Infestation Tables and Block Infestation Table Entries. This will allow modders such to be able to more easily add their own block infestation entries.
- Added Modding API to my mod. Right now its only for the block infestation system, but I will expand it further to allow for easier addon making.
- Added Infested Variants of Stairs
- Added Infested Variants of Slabs
- Added Infested Variants of Fences
- Added Infested Variants of Fence Gates
- Added Infested Variants of Walls
- Added German Translation
- Added additional config options for sculk phantoms. (Delete your config file to update it)
- Added speed multipliers for infestation and purification cursors in config. (Delete your config file to update it)
- Updated Xaeros Minimap Icons for Sculk Mobs.
- Updated English Translations for entity names.
- Updated Russian Translations.
- Updated Deeper and Darker Compatability.
- Updated Status and Status All command to include information about performance.
- Updated Config command to reflect changes.
- Fixed Crash Related to Null Check.
- Fixed Typo with Sculk Enderman in the scouting announcement.
- Replaced enableAmountOfBeeHives() method with an async method to improve performance.
- Removed majority of performance options in config.
Experimental Mode Changes
- N/A
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Version [1.20.1-0.9.16] Bug Fixes
General Changes
- Fixed a crash related to spawning particles on the server.
- Fixed incompatibility with Hardcore Revival and the Corroded Effect.
Experimental Mode Changes
- N/A
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Version [1.20.1-0.9.15] Bug Fixes
General Changes
- Fixed Raids not properly initializing quite frequently.
- Fixed the console being spammed with some junk.
Experimental Mode Changes
- N/A
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Version [1.20.1-0.9.14] Bug Fix and Translations
General Changes
- Updated Translations
- Added Saftey Check to make sure modpack authors use the right tags for entities to avoid crash.
Experimental Mode Changes
- N/A
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Version [1.20.1-0.9.13] Tweaks
General Changes
- Fixed Console Spamming Raid Failed
Experimental Mode Changes
- N/A
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Version [1.20.1-0.9.12] Tweaks
General Changes
- Changed Phantom Corpse to no longer drown.
- Changed Infestation Purifier to no longer drown.
- Simplified Sculk Spitter shooting logic. Now also shoots on sight.
- Reduced cooldown for spotting enemies.
- Spore Spewer Drops cloud of burrowed on death.
- Fixed Null Crash with Raids
Experimental Mode Changes
- N/A
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Version [1.20.1-0.9.11] Auto Performance Mode
General Changes
- Reworked Config Settings related to Performance.
- Sculk Horde now has an auto performance mode that will slow cursors if Server TPS is below 15.
- Added config setting for max active nodes.
- Added config setting for max population of cursors.
- Added config setting for cursor population before triggering auto performance mode.
- Fixed Crash related to running server code on client.
Experimental Mode Changes
- N/A
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Version [1.20.1-0.9.10] Sculk Witch Release
General Changes
- Sculk Witch is no longer experimental.
- Gravemind now stores profiles on players.
- Updated list of contributors.
Experimental Mode Changes
- N/A
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Version [1.20.1-0.9.9] Tweaks
General Changes
- N/A
Experimental Mode Changes
- Sculk Witches spawn less frequently.
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Version [1.20.1-0.9.8] Tweaks
General Changes
- Corrected some unnecessary casts for Sculk Commander Origin Addon.
Experimental Mode Changes
- Sculk Witches spawn more frequently. (Not Final)
- Added Sculk Zombie and Vindicator Sounds by Bioscar
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Version [1.20.1-0.9.7] Tweaks
General Changes
- None
Experimental Mode Changes
- Updated Sculk Witch Model, Texture, and Animations.
- Reduced Sculk Witch buff potion level.
-
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Version [1.20.1-0.9.6] Tweaks
General Changes
- Fixed potential issue with block infestation still continuing even when disabled.
- Made non-node sources of cursors obey the cursor population limit.
- Updated Visuals and sounds for the Sculk Enderman ender bubble attack.
- Updated textures for sculk hatcher.
- Fixed Grass Texture being 16 x 15 instead of 16 x 16.
- Tweaked Infestation Purifier to glow when dropped on the floor.
Experimental Mode Changes
- Added Sculk Witch.
- Added Spawn Eggs for Witch, Pufferfish, and Squid.
- Fixed Animation glitch with Sculk Squid.
-
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Version [1.20.1-0.9.4] Hotfix 4 & Tweaks
- Added experimental feature Diseased Kelp
- Added experimental feature Sculk Squid
- Tweaked experimental feature Sculk Salmon
- Tweaked Infestation Purifier to not recieve burrowed effect.
- Tweaked Mass Block to no longer spawn mobs, but instead spawn one cursor.
- Tweaked attackers no longer are required to kill a sculk mob to be considered hostile, instead, just doing damage to a sculk mob is enough.
- Tweaked Salmon to not require a path to target.
- Fixed all Sculk Mobs detection range being 4 blocks, instead of their actual follow distances.
- Fixed Salmon not detecting if it is in water correctly.
- Fixed Sculk mobs not correctly targeting mobs on land.
- Fixed crash related to mites.
- Fixed cursors unintentionally exploring all fluid blocks.
- Updated translations.
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Version [1.20.1-0.9.3] Hotfix 3
- Fixed crash related to Sculk Mite.
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Version [1.20.1-0.9.2] Hotfix 2
- Fixed another Crash related to acidic projectile.
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Version [1.20.1-0.9.1] Hotfix
- Fixed Crash related to acidic projectile.
Version [1.20.1-0.9.0] Soulheart Sacrifice
- Added: New Ending to the Sculk Horde. Collect 8 brain chunks from nodes. Craft a heart of the horde. This then needs to be enriched with souls using the soul harvester. You no longer need to kill all nodes to defeat the horde.
- Added: The Soul Harvester. The Soul Harvester collects mass from nearby killed mobs. This will then turn a dormant heart of the horde, into an active one. This then can be purified, then used to kill the ancient node.
- Added: JEI support for Soul Harvester.
- Added: The Ancient Node will purify the surface after defeat.
- Added: The ancient node has a new texture after you kill it.
- Added: Fleshy Compost Block. Dropped when a sculk mob kills another mob. It will then slowly give mass to the horde based on how much max health the mob killed had.
- Added: Eye of Purity Item. Ender eye for locating nodes.
- Added: Sculk Enderman: Combat balancing and changes and altered abilities.
- Added: Sculk Ravager rebalance.
- Added: Blind and Alone Music Disc by Firel.
- Added: Deep Green Music Disc by Firel.
- Added: Disc item loot from Sculk Enderman.
- Added: New Effect: Corroded. This damage type can do a maximum damage of 1 heart, with a guaranteed minimum damage of half a heart.
- Added: New Advancements.
- Added: New Contribution Coin Mechanic.
- Added: New Sculk Zombie texture.
- Added: Cursors now eat items off the ground like seeds and flowers.
- Added: Population control for sculk units.
- Added: A bunch of Statistics to the `/sculkhorde statistics` command.
- Added: Configurable infectable blocks via config.
- Performance improvements.
- Tweaked: Infestation Purifier no longer drops. Infestation purifier now glows so you don't lose them. Infestation Purifier item drops upon death.
- Tweaked: Sculk Node shell blocks now decay after you destroy them.
- Tweaked: New Tool tips to better establish purpose and lore.
- Tweaked: Sculk Summoner is now water loggable.
- Tweaked: Sculk Mass is now water loggable.
- Fixed: Sculk Enderman cleaver not glowing correctly with glowing effect.
- Fixed: Sculk Summoner not requesting water units correctly.
- Fixed: Sculk Vein and Tendrils not being purifiable.
- Fixed: Sculk Bee Nests not spawning in snow.
- Fixed: Rare cursor crash.
- Fixed: Achievements not being translatable.
- Fixed: Sculk Flora now drops with shears.
- Fixed: Infested clay not being considered an infected block.
- Fixed: Sculk Acid Projectile Desync.
- Fixed: Sculk Phantom not chunk loading.
- Updated: Translations.
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Version [1.20.1-0.9.0] Soulheart Sacrifice
- Added: New Ending to the Sculk Horde. Collect 8 brain chunks from nodes. Craft a heart of the horde. This then needs to be enriched with souls using the soul harvester. You no longer need to kill all nodes to defeat the horde.
- Added: The Soul Harvester. The Soul Harvester collects mass from nearby killed mobs. This will then turn a dormant heart of the horde, into an active one. This then can be purified, then used to kill the ancient node.
- Added: JEI support for Soul Harvester.
- Added: The Ancient Node will purify the surface after defeat.
- Added: The ancient node has a new texture after you kill it.
- Added: Fleshy Compost Block. Dropped when a sculk mob kills another mob. It will then slowly give mass to the horde based on how much max health the mob killed had.
- Added: Eye of Purity Item. Ender eye for locating nodes.
- Added: Sculk Enderman: Combat balancing and changes and altered abilities.
- Added: Sculk Ravager rebalance.
- Added: Blind and Alone Music Disc by Firel.
- Added: Deep Green Music Disc by Firel.
- Added: Disc item loot from Sculk Enderman.
- Added: New Effect: Corroded. This damage type can do a maximum damage of 1 heart, with a guaranteed minimum damage of half a heart.
- Added: New Advancements.
- Added: New Contribution Coin Mechanic.
- Added: New Sculk Zombie texture.
- Added: Cursors now eat items off the ground like seeds and flowers.
- Added: Population control for sculk units.
- Added: A bunch of Statistics to the `/sculkhorde statistics` command.
- Added: Configurable infectable blocks via config.
- Performance improvements.
- Tweaked: Infestation Purifier no longer drops. Infestation purifier now glows so you don't lose them. Infestation Purifier item drops upon death.
- Tweaked: Sculk Node shell blocks now decay after you destroy them.
- Tweaked: New Tool tips to better establish purpose and lore.
- Tweaked: Sculk Summoner is now water loggable.
- Tweaked: Sculk Mass is now water loggable.
- Fixed: Sculk Enderman cleaver not glowing correctly with glowing effect.
- Fixed: Sculk Summoner not requesting water units correctly.
- Fixed: Sculk Vein and Tendrils not being purifiable.
- Fixed: Sculk Bee Nests not spawning in snow.
- Fixed: Rare cursor crash.
- Fixed: Achievements not being translatable.
- Fixed: Sculk Flora now drops with shears.
- Fixed: Infested clay not being considered an infected block.
- Fixed: Sculk Acid Projectile Desync.
- Fixed: Sculk Phantom not chunk loading.
- Updated: Translations.