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Change to Targetable casters
Migrate Actions to targetable casters
Update zh_cn.json (狂想ThePotato) #32
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Allow Item targeting without using the item by default
Modify actions to use new item targeting
Move offhand Spellbooks to the left to prevent crosshair overlap
Slight reorganization for discount modifiers
Add Healthy descriptor
Sort out teleport actions
Make sacrifices bypass armor
Improve heal/harm consistency with vanilla
Fix fizzles being ignored
Add Chain descriptor
Remove debug
Add rainbow descriptor
Add Powerful descriptor
Add entries for new words
Add Poisoned descriptor and Poison action
Add Slow action
Fix changelog action reference
Update banner
Update documentation
Change quotes for consistency
Add changelog debug
Add changelog debug to build.yml
Update zh_cn.json
Update zh_cn.json
Build structural code for custom Spellbook item renderer
Add support for text rendering in main hand
Add support for text rendering in offhand
Improve model and rendering
Correct comments
Add resources for particles
Remove comment
Upgrade Ancient Tome appearances
Fix changelog generation (probably)
Fix indentation
Extract documentation to individual files
Add special thanks
Add spellbooks to casting doc
Add spellbook fizzling
Increase max cost of spellbooks
Actually I think Greater Smite should fizzle by default
Start work on Enchant Subject
Change tip on enchant subject
Add framework for casting in inventory
Add item functionality to break action
Reduce imbue cost
Fib break action
Add item targeting for teleports
Remove debug from break block
Add check for malformed spell
Add item targeting to heal enchant
Remove hold action
Add item target for inflame action
Add item target for smite action
Remove debug
Add name for Charged enchantment
Add charge weapon to tome tables
Prevent double-draining charge
Remove tags when charge is expended
Call break block hook on Forge